[music-dsp] magic formulae

2014-11-27 Thread Victor Lazzarini
Does anyone have any references for magic formulae for synthesis (I am not sure 
that this is the usual term)?
What I mean is the type of bit manipulation that generates rhythmic/pitch 
patterns etc., built (as far as I can see)
a little bit on an ad hoc basis, like kt*((kt12|kt8)63kt4)” etc.

If anyone has a suggestion of papers etc on the subject, I’d be grateful.

Thanks!

Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

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Re: [music-dsp] magic formulae

2014-11-27 Thread Tito Latini
On Thu, Nov 27, 2014 at 01:54:15PM +, Victor Lazzarini wrote:
 Thanks everyone for the links. Apart from an article in arXiv written by 
 viznut, I had no
 further luck finding papers on the subject (the article was from 2011, so I 
 thought that by
 now there would have been something somewhere, beyond the code examples and
 overviews etc.).

It seems a cellular automata 1D with a loop of rules for any cell,
where a rule is determined by a bitwise operation. A generic example
with only one byte (mask could fix the number of the states with a int):

start   1 1 0 1 0 0 1 0
rule 1  x x x x x x x x
rule 2  x x x x x x x x
...
rule n  0 1 0 0 1 0 1 1
rule 1  x x x x x x x x
rule 2  x x x x x x x x
...
rule n  0 1 1 1 0 1 1 0
rule 1  x x x x x x x x
...

and I presume the possible effects follow the four Wolfram's classes
(limit points, cyclic pattern, chaotic and more complex behaviour).
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Re: [music-dsp] magic formulae

2014-11-27 Thread Michael Gogins
I've experimented with this using LuaJIT, which has bitwise operations. I
used a LuaJIT binding to PortAudio for real time audio output. Ivan send
you my stuff  if you like.

Regards,
Mike
On Nov 27, 2014 8:54 AM, Victor Lazzarini victor.lazzar...@nuim.ie
wrote:

 Thanks everyone for the links. Apart from an article in arXiv written by
 viznut, I had no
 further luck finding papers on the subject (the article was from 2011, so
 I thought that by
 now there would have been something somewhere, beyond the code examples and
 overviews etc.).
 
 Dr Victor Lazzarini
 Dean of Arts, Celtic Studies and Philosophy,
 Maynooth University,
 Maynooth, Co Kildare, Ireland
 Tel: 00 353 7086936
 Fax: 00 353 1 7086952

  On 27 Nov 2014, at 13:38, Tito Latini tito.01b...@gmail.com wrote:
 
  On Thu, Nov 27, 2014 at 09:46:13AM -0200, a...@ime.usp.br wrote:
  Another post from him, with more analysis stuff.
 
 
 http://countercomplex.blogspot.com.br/2011/10/some-deep-analysis-of-one-line-music.html
 
  Cheers,
  Antonio.
 
  Quoting Ross Bencina rossb-li...@audiomulch.com:
 
  On 27/11/2014 8:35 PM, Victor Lazzarini wrote:
  Does anyone have any references for magic formulae for synthesis (I
  am not sure that this is the usual term)?
  What I mean is the type of bit manipulation that generates
  rhythmic/pitch patterns etc., built (as far as I can see)
  a little bit on an ad hoc basis, like kt*((kt12|kt8)63kt4)???
  etc.
 
  If anyone has a suggestion of papers etc on the subject, I???d be
  grateful.
 
  Viznut's stuff was going on a couple of years ago:
 
 
 http://countercomplex.blogspot.com.au/2011/10/algorithmic-symphonies-from-one-line-of.html
 
  Cheers,
 
  Ross.
 
  other links here
 
  http://canonical.org/%7Ekragen/bytebeat/
 
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Re: [music-dsp] magic formulae

2014-11-27 Thread Alan Wolfe
You might check this out. An interesting tune made on Shadertoy.com where
the audio is made with glsl

https://www.shadertoy.com/view/ldfSW2
On Nov 27, 2014 8:28 AM, Michael Gogins michael.gog...@gmail.com wrote:

 I've experimented with this using LuaJIT, which has bitwise operations. I
 used a LuaJIT binding to PortAudio for real time audio output. Ivan send
 you my stuff  if you like.

 Regards,
 Mike
 On Nov 27, 2014 8:54 AM, Victor Lazzarini victor.lazzar...@nuim.ie
 wrote:

  Thanks everyone for the links. Apart from an article in arXiv written by
  viznut, I had no
  further luck finding papers on the subject (the article was from 2011, so
  I thought that by
  now there would have been something somewhere, beyond the code examples
 and
  overviews etc.).
  
  Dr Victor Lazzarini
  Dean of Arts, Celtic Studies and Philosophy,
  Maynooth University,
  Maynooth, Co Kildare, Ireland
  Tel: 00 353 7086936
  Fax: 00 353 1 7086952
 
   On 27 Nov 2014, at 13:38, Tito Latini tito.01b...@gmail.com wrote:
  
   On Thu, Nov 27, 2014 at 09:46:13AM -0200, a...@ime.usp.br wrote:
   Another post from him, with more analysis stuff.
  
  
 
 http://countercomplex.blogspot.com.br/2011/10/some-deep-analysis-of-one-line-music.html
  
   Cheers,
   Antonio.
  
   Quoting Ross Bencina rossb-li...@audiomulch.com:
  
   On 27/11/2014 8:35 PM, Victor Lazzarini wrote:
   Does anyone have any references for magic formulae for synthesis (I
   am not sure that this is the usual term)?
   What I mean is the type of bit manipulation that generates
   rhythmic/pitch patterns etc., built (as far as I can see)
   a little bit on an ad hoc basis, like
 kt*((kt12|kt8)63kt4)???
   etc.
  
   If anyone has a suggestion of papers etc on the subject, I???d be
   grateful.
  
   Viznut's stuff was going on a couple of years ago:
  
  
 
 http://countercomplex.blogspot.com.au/2011/10/algorithmic-symphonies-from-one-line-of.html
  
   Cheers,
  
   Ross.
  
   other links here
  
   http://canonical.org/%7Ekragen/bytebeat/
  
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 reviews,
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   http://music.columbia.edu/mailman/listinfo/music-dsp
 
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Re: [music-dsp] magic formulae

2014-11-27 Thread Ross Bencina

On 28/11/2014 12:54 AM, Victor Lazzarini wrote:

Thanks everyone for the links. Apart from an article in arXiv written by 
viznut, I had no
further luck finding papers on the subject (the article was from 2011, so I 
thought that by
now there would have been something somewhere, beyond the code examples and
overviews etc.).


What exactly are you looking for Victor?

Perhaps this stuff had its peak in the 80s in video games (maybe there 
is an article in one of the Audio Anecdotes books, if I remember correctly).


There was a discussion on ACMA-L a while back discussing that it was 
being done in the 70s too. (with discrete digital circuits: counters, 
gates etc.)


Ross.
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Re: [music-dsp] magic formulae

2014-11-27 Thread Victor Lazzarini
Anything really, but technical articles would be welcome. I thought someone 
would have written something on this
for ICMC, SMC, etc.


Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

 On 27 Nov 2014, at 23:24, Ross Bencina rossb-li...@audiomulch.com wrote:
 
 On 28/11/2014 12:54 AM, Victor Lazzarini wrote:
 Thanks everyone for the links. Apart from an article in arXiv written by 
 viznut, I had no
 further luck finding papers on the subject (the article was from 2011, so I 
 thought that by
 now there would have been something somewhere, beyond the code examples and
 overviews etc.).
 
 What exactly are you looking for Victor?
 
 Perhaps this stuff had its peak in the 80s in video games (maybe there is an 
 article in one of the Audio Anecdotes books, if I remember correctly).
 
 There was a discussion on ACMA-L a while back discussing that it was being 
 done in the 70s too. (with discrete digital circuits: counters, gates etc.)
 
 Ross.
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