Re: [mythtv-users] Development update

2005-11-13 Thread Stephen Boddy
On Friday 28 October 2005 16:09, Jesse Guardiani wrote:
 Steve Adeff wrote:
 Is it still basically the same though?
 I've been reading bits and pieces about a new frontend daemon/frontend
 client architecture and other
 things like OpenGL UI rendering that seem to change Myth's core.

 Are these changes in the next gen, or the next next gen?

From the Trac tickets, it looks like the new and improved GUI has been put 
back to 0.20. This is a shame, as I have a friend who keeps banging on about 
how slick Apples Frontend interface is. (Yes I know it's apples and oranges, 
but it'd be nice for MythTV to be /that/ slick.) Mind, the same friend was 
around last night, and he was impressed with the MythTV interface, but the 
speed and functionality more than the visual impression, I think.

-- 
Steve Boddy
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Re: [mythtv-users] Development update

2005-10-28 Thread Steve Adeff
On Thursday 27 October 2005 14:33, Bryan Halter wrote:
 Can someone give this list a quick update of new/improved features under
 development and an idea of how far out .19 is?  I love MythTV and would
 love to see it continue to grow, that's why I'm curious about this next
 release.  Also some idea of what LxM is up to would be nice too :)

First rule of MythTV-dev is don't ask about MythTV-dev!

But seriously... it will be released when its ready. If your anxious, build 
from SVN. Its relatively stable considering how many changes go into it. If 
you want an idea of what's been added you can search through the SVN commits.

Lots of bug fixes, and some new ones, lots of feature updates for HDTV and DVB 
use.

Steve
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Re: [mythtv-users] Development update

2005-10-28 Thread Jesse Guardiani

Steve Adeff wrote:

On Thursday 27 October 2005 14:33, Bryan Halter wrote:
  

Can someone give this list a quick update of new/improved features under
development and an idea of how far out .19 is?  I love MythTV and would
love to see it continue to grow, that's why I'm curious about this next
release.  Also some idea of what LxM is up to would be nice too :)



First rule of MythTV-dev is don't ask about MythTV-dev!

But seriously... it will be released when its ready. If your anxious, build 
from SVN. Its relatively stable considering how many changes go into it. If 
you want an idea of what's been added you can search through the SVN commits.


Lots of bug fixes, and some new ones, lots of feature updates for HDTV and DVB 
use.
  


Is it still basically the same though?
I've been reading bits and pieces about a new frontend daemon/frontend 
client architecture and other

things like OpenGL UI rendering that seem to change Myth's core.

Are these changes in the next gen, or the next next gen?

I think the problem that many of us have with trying SVN is that we only 
have one mythtv system,
and while we'd love to try SVN, we have family that expect Myth to be 
reliable. :) So all we have

left is curiosity...

--
Jesse Guardiani
Programmer/Sys Admin
[EMAIL PROTECTED]

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Re: [mythtv-users] Development update

2005-10-28 Thread Brian C. Huffman
On Fri, 2005-10-28 at 11:09 -0400, Jesse Guardiani wrote:
 I think the problem that many of us have with trying SVN is that we only 
 have one mythtv system,
 and while we'd love to try SVN, we have family that expect Myth to be 
 reliable. :) So all we have
 left is curiosity...
 

Dump your database, backup your old release (depending on the OS you're
running and the distribution method, you could just keep RPMS, or use
tar), upgrade to SVN, test and verify all functionality.  

If it breaks, blow away the DB, recreate, reload, and reload old
release.

Directions for dumping DB, dropping, recreating, and loading are here:
http://www.mythtv.org/docs/mythtv-HOWTO-22.html#ss22.5

Certainly this isn't foolproof b/c you may test everything out, and it
looks great, and then when a family member trys it, it breaks.  :-)  But
at least it's a nice way to get a quick preview of features.

-b

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Re: [mythtv-users] Development update

2005-10-28 Thread Steve Adeff
On Friday 28 October 2005 11:09, Jesse Guardiani wrote:
 Is it still basically the same though?

yes

 I've been reading bits and pieces about a new frontend daemon/frontend
 client architecture and other
 things like OpenGL UI rendering that seem to change Myth's core.

theres development of a new OpenGL UI yes, but it is not active in SVN, its a 
compile time option to enable it. I haven't tried it, and there has not been 
much talk on the dev list about it.

 Are these changes in the next gen, or the next next gen?

it all depends on what the dev's feel would be a 19 release. They might 
release a 18.2 with none of the more experimental stuff just to get some of 
the fixes and DVB/HDTV stuff in. Who knows?! (rhetorical)


 I think the problem that many of us have with trying SVN is that we only
 have one mythtv system,
 and while we'd love to try SVN, we have family that expect Myth to be
 reliable. :) So all we have
 left is curiosity...

well, there's always gossamer, you can read through the dev list, and like I 
mentioned theres always the SVN commits.

Steve
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Re: [mythtv-users] Development update

2005-10-28 Thread Michael T. Dean

Andrew Close wrote:


On 10/28/05, Jesse Guardiani [EMAIL PROTECTED] wrote:


I think the problem that many of us have with trying SVN is that we only
have one mythtv system,
and while we'd love to try SVN, we have family that expect Myth to be
reliable. :) So all we have
left is curiosity...
   


i too am curious about the future of MythTv.  but i know better than
to ask about it. ;)  it would be cool if there were updates from
decisions made by the devs that were posted on occassion.
 

I'd rather they spend their time writing code for Myth.  That way, I'm 
pleasantly surprised when I see new functionality--as opposed to 
wondering why this vapor ware is never being completed.  ;)



Jesse, one thing you could try is looking at some of  the newer distro
releases.  KnoppMyth R5A22 was recently released and includes MythTv
from SVN.  it is a fairly quick and easy install on newer hardware. 
if you're comfortable with tweaking Linux then i would say go ahead

and install it on your production machine (do a little research first,
and make backups ;)
 

AFAICT, it's 0.18-fixes, which primarily only contains bug fixes and no 
new features.  KnoppMyth experts, please feel free to correct me...



but i would be hesitant to tell anyone that just 'uses' MythTv to
upgrade their production system regardless of the distro being used. 
 

Right.  Thank you, Jesse and Andrew for taking this approach.  This is 
the right approach to take unless you're willing to invest considerable 
time in doing your homework both before /and/ after the upgrade.  
Anyone who decides to upgrade to SVN has the *responsibility* of keeping 
up with the -dev and -commits lists (which takes a good bit of time).


Those who don't keep keep up with the lists/do their homework often 
cause a lot of developer time to be wasted.--especially now that Trac is 
in place.  Very often, when something changes in SVN, a well-meaning 
user (wanting to help the project) who hasn't been keeping up with the 
changes will think he/she has identified a bug.  So, instead of posting 
to the lists to verify that it's a bug, the user submits a ticket to 
Trac.  Then a dev closes the ticket with a short message saying that 
it's invalid.  Since the user hasn't been keeping up with the changes, 
he/she doesn't understand the short message, so the user reopens the 
ticket, forcing the developer to spend significantly more time writing 
up a longer, more detailed description of the changes that have been 
made (and that were described in the previous commits/messages to the 
dev list)--sometimes this keeps happening several times.  All of this 
interaction has taken some of the time the developer could have been 
using to write more code and add more features.  And, since it all 
occurred on the Trac server instead of the lists, other users were 
unable to contribute and lessen the burden on the devs.


So, is it possible to make Trac refuse new tickets without a patch or a 
reference to a thread on the users or dev list?  IMHO, that would be 
very beneficial for the devs.  And, what's beneficial for the devs is 
beneficial for the users and their Myth boxes.  ;)


Mike
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Re: [mythtv-users] Development update

2005-10-28 Thread Michael T. Dean

Jesse Guardiani wrote:


Steve Adeff wrote:

On Thursday 27 October 2005 14:33, Bryan Halter wrote:  

Can someone give this list a quick update of new/improved features 
under

development and an idea of how far out .19 is?  I love MythTV and would
love to see it continue to grow, that's why I'm curious about this next
release.  Also some idea of what LxM is up to would be nice too :)  


...
Lots of bug fixes, and some new ones, lots of feature updates for 
HDTV and DVB use.  


Is it still basically the same though?


At this point, 0.19 seems to consist of some major improvements to the 
backend--many of which won't be directly visible to the user--and a few 
user-visible changes to both the backend and the frontend.


I've been reading bits and pieces about a new frontend daemon/frontend 
client architecture


mfd - Doesn't look like it will be in 0.19.  It hasn't really made it 
onto the roadmap, yet.


and other things like OpenGL UI rendering that seem to change Myth's 
core.


MythUI is currently scheduled for 0.20 ( 
http://svn.mythtv.org/trac/ticket/12 ).  Note, however, that may change, 
so don't expect it in that release (so that you're happy when it is).  
Originally, Isaac was planning to try to have it in 0.19, but he has 
since changed it to 0.20.  But, it will be worth the wait.  :)


Mike

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Re: [mythtv-users] Development update

2005-10-28 Thread Jesse Guardiani

Michael T. Dean wrote:

Jesse Guardiani wrote:


Steve Adeff wrote:

On Thursday 27 October 2005 14:33, Bryan Halter wrote: 
Can someone give this list a quick update of new/improved features 
under
development and an idea of how far out .19 is?  I love MythTV and 
would
love to see it continue to grow, that's why I'm curious about this 
next
release.  Also some idea of what LxM is up to would be nice too :)  


...
Lots of bug fixes, and some new ones, lots of feature updates for 
HDTV and DVB use.  


Is it still basically the same though?


At this point, 0.19 seems to consist of some major improvements to the 
backend--many of which won't be directly visible to the user--and a 
few user-visible changes to both the backend and the frontend.


I've been reading bits and pieces about a new frontend 
daemon/frontend client architecture


mfd - Doesn't look like it will be in 0.19.  It hasn't really made it 
onto the roadmap, yet.


and other things like OpenGL UI rendering that seem to change Myth's 
core.


MythUI is currently scheduled for 0.20 ( 
http://svn.mythtv.org/trac/ticket/12 ).  Note, however, that may 
change, so don't expect it in that release (so that you're happy 
when it is).  Originally, Isaac was planning to try to have it in 
0.19, but he has since changed it to 0.20.  But, it will be worth the 
wait.  :)


Hey, thanks for taking the time to reply. That's exactly the sort of 
summary I was hoping for.
(not that I'm the OP, because I'm not, but you answer my questions quite 
well)


--
Jesse Guardiani
Programmer/Sys Admin
[EMAIL PROTECTED]

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[mythtv-users] Development update

2005-10-27 Thread Bryan Halter
Can someone give this list a quick update of new/improved features under
development and an idea of how far out .19 is?  I love MythTV and would
love to see it continue to grow, that's why I'm curious about this next
release.  Also some idea of what LxM is up to would be nice too :)

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