Re: [newbie] Recording Net-Radio Broadcasts (Chpt 2)

2002-07-28 Thread John Richard Smith

Graham Watkins wrote:

 And here's the secondpart.

  Original Message 
 Subject: [newbie] Recording Net-Radio Broadcasts (Chpt 2)
 Date: 25 Jun 2002 03:39:17 -0400
 From: Lyvim Xaphir [EMAIL PROTECTED]
 Reply-To: [EMAIL PROTECTED]
 To: NewbieMandrake-List [EMAIL PROTECTED]



 In the previous email to this one I demonstrated how you could bring the
 Sox sound utility up to speed with Ogg Vorbis encoding. Because of some
 very competent and excellent help I now know we need to amend the sox
 installation steps.
 Formerly it looked like this:
 __
 ./configure make
 After that we need to edit the Makefile that we just made. Do
 vi Makefile __
 Now it looks like:

 ./configure --prefix=/usr --mandir=/usr/share/man --libdir=/usr/lib \ 
--sysconfdir=/etc
 make make install
 With no editing of the Makefile, and everything else remains the same. 
 Much better approach; thanks Tom Lyons!  However, as dfox pointed out,
 sox likes to put uncompressed man page files out there, so after Tom
 Lyon's ./configure addition above we still need to do the following:
 cd /usr/share/man/man1
 (deleting the old originals)
 rm -f sox.1.bz2 rm -f play.1.bz2 rm -f soxexam.1.bz2
 (compressing the newer and more up to date manpages)
 bzip2 sox.1 bzip2 play.1 bzip2 soxexam.1
 There are symlinks in the man1 directory that point to the compressed
 man page filenames; we need not destroy or recreate those because they
 will become valid as we replace their targets with the proper files.
 (after the bzip2 process.)
 Now we will put Sox to work as we get Realplayer installed and
 functional.  The Sox recompile has been and is the most complicated part
 of this (unless you are hunting Windows Media streams, but that's
 another time), so don't run yet.  The rest is pretty straightforward
 stuff.
 Realplayer can be a little tricky to get ahold of if you haven't done it
 before.  There are two ways I can think of for everyone here and neither
 one of them involve going to the Realplayer site for a download.  I've
 heard fuzziness about the binaries on the Realplayer site, and haven't
 experienced them myself, but have listened intently to others.
 The number one way to get Realplayer is to be a member of the Mandrake
 Club.  Like me, for instance.  ;D  In that case you can get it from the
 following link:
 http://www.mandrakeclub.com/modules.php?name=Downloadsd_op=searchquery=realplayer 



 This gets you RealPlayer-8.0-3mdk.i586.rpm; which is a newer and slicker
 rpm.  Works better too, IMO.
 If you are NOT a Mandrake Club member, you can get the rpm from this
 link:
 ftp://speakeasy.rpmfind.net/linux/freshrpms/misc/RealPlayer-8.0-1.i386.rpm 



 After you download the rpm from one of these, you go to the directory
 you put it in ( ~/tmp, perhaps) and issue the following:
 rpm -ivh RealPlayer-8.0-blah.rpm
 You also need to review at this point that your soundcard is fully
 functional, and also that you have Kmix installed.  Kmix is a graphical
 util that controls all available aspects of your soundcard as it sees
 them; and usually it sees the most.  If you don't have it pull up
 rpmdrake and do a search on your installation cd's for it.
 Now pull up Kmix from your menu or from an Eterm or terminal prompt. 
 You will notice a bunch of sliders and alot of green lights, with one
 red light lit up across the bottom.  The greens represent all sources
 that are sending to or have access to /dev/dsp. Turn them ALL OFF except
 for anything labeled with a RED right triangle across the top, and the
 master volume and PCM sliders. Of the Red right triangles, there are
 only two that seem to affect recording on my system: Ogain and Recmon. 
 These need to have green lights.  If you have these two sliders, leave
 them green and turn the other red triangles off. This is important.
 The controls vary from soundcard to soundcard, depending on it's
 features.  You may need to experiment; but this section gives you the
 basic blueprint.
 Your soundcard may be different in the next step too, so again you may
 have to experiment.  Notice that the Master and PCM sliders are almost
 to the top; they work just fine right there.  Move your Gain sliders
 almost to the bottom; the same degree that the Master/PCM sliders are
 from the top.  Know what I mean here?  This is the proper degree of
 adjustment for my system; I assume here that it will work for you as
 well.
 Now let's deal with the red lights across the bottom. This represents
 your recording source; and There Will Only Be One.  Yep, just like
 Highlander.  Your One needs to be Master, so make sure that one is lit
 up under the Master slider, and all the other ones are dark.  What am I
 doing and why, you ask?  Well, noise is a real problem.  By carefully
 targeting what channels are active and deactivating the majority of
 them, you are assured ( or given a higher probability of getting

[newbie] Recording Net-Radio Broadcasts (Chpt 2)

2002-07-24 Thread Graham Watkins

And here's the secondpart.

 Original Message 
Subject: [newbie] Recording Net-Radio Broadcasts (Chpt 2)
Date: 25 Jun 2002 03:39:17 -0400
From: Lyvim Xaphir [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: NewbieMandrake-List [EMAIL PROTECTED]



In the previous email to this one I demonstrated how you could bring the
Sox sound utility up to speed with Ogg Vorbis encoding. Because of some
very competent and excellent help I now know we need to amend the sox
installation steps. 

Formerly it looked like this: 

__ 

./configure 
make 

After that we need to edit the Makefile that we just made. Do 

vi Makefile 
__ 

Now it looks like: 


./configure --prefix=/usr --mandir=/usr/share/man --libdir=/usr/lib \ 
--sysconfdir=/etc 

make 
make install 

With no editing of the Makefile, and everything else remains the same. 
Much better approach; thanks Tom Lyons!  However, as dfox pointed out,
sox likes to put uncompressed man page files out there, so after Tom
Lyon's ./configure addition above we still need to do the following: 

cd /usr/share/man/man1 

(deleting the old originals) 

rm -f sox.1.bz2 
rm -f play.1.bz2 
rm -f soxexam.1.bz2 

(compressing the newer and more up to date manpages) 

bzip2 sox.1 
bzip2 play.1 
bzip2 soxexam.1 

There are symlinks in the man1 directory that point to the compressed
man page filenames; we need not destroy or recreate those because they
will become valid as we replace their targets with the proper files.
(after the bzip2 process.) 

Now we will put Sox to work as we get Realplayer installed and
functional.  The Sox recompile has been and is the most complicated part
of this (unless you are hunting Windows Media streams, but that's
another time), so don't run yet.  The rest is pretty straightforward
stuff. 

Realplayer can be a little tricky to get ahold of if you haven't done it
before.  There are two ways I can think of for everyone here and neither
one of them involve going to the Realplayer site for a download.  I've
heard fuzziness about the binaries on the Realplayer site, and haven't
experienced them myself, but have listened intently to others. 

The number one way to get Realplayer is to be a member of the Mandrake
Club.  Like me, for instance.  ;D  In that case you can get it from the
following link: 

http://www.mandrakeclub.com/modules.php?name=Downloadsd_op=searchquery=realplayer


This gets you RealPlayer-8.0-3mdk.i586.rpm; which is a newer and slicker
rpm.  Works better too, IMO. 

If you are NOT a Mandrake Club member, you can get the rpm from this
link: 

ftp://speakeasy.rpmfind.net/linux/freshrpms/misc/RealPlayer-8.0-1.i386.rpm


After you download the rpm from one of these, you go to the directory
you put it in ( ~/tmp, perhaps) and issue the following: 

rpm -ivh RealPlayer-8.0-blah.rpm 

You also need to review at this point that your soundcard is fully
functional, and also that you have Kmix installed.  Kmix is a graphical
util that controls all available aspects of your soundcard as it sees
them; and usually it sees the most.  If you don't have it pull up
rpmdrake and do a search on your installation cd's for it. 

Now pull up Kmix from your menu or from an Eterm or terminal prompt. 
You will notice a bunch of sliders and alot of green lights, with one
red light lit up across the bottom.  The greens represent all sources
that are sending to or have access to /dev/dsp. Turn them ALL OFF except
for anything labeled with a RED right triangle across the top, and the
master volume and PCM sliders. Of the Red right triangles, there are
only two that seem to affect recording on my system: Ogain and Recmon. 
These need to have green lights.  If you have these two sliders, leave
them green and turn the other red triangles off. This is important. 

The controls vary from soundcard to soundcard, depending on it's
features.  You may need to experiment; but this section gives you the
basic blueprint. 

Your soundcard may be different in the next step too, so again you may
have to experiment.  Notice that the Master and PCM sliders are almost
to the top; they work just fine right there.  Move your Gain sliders
almost to the bottom; the same degree that the Master/PCM sliders are
from the top.  Know what I mean here?  This is the proper degree of
adjustment for my system; I assume here that it will work for you as
well. 

Now let's deal with the red lights across the bottom. This represents
your recording source; and There Will Only Be One.  Yep, just like
Highlander.  Your One needs to be Master, so make sure that one is lit
up under the Master slider, and all the other ones are dark.  What am I
doing and why, you ask?  Well, noise is a real problem.  By carefully
targeting what channels are active and deactivating the majority of
them, you are assured ( or given a higher probability of getting) a
noise free recording.  If a channel is not on, you

[newbie] Recording Net-Radio Broadcasts (Chpt 2)

2002-06-25 Thread Lyvim Xaphir


In the previous email to this one I demonstrated how you could bring the
Sox sound utility up to speed with Ogg Vorbis encoding. Because of some
very competent and excellent help I now know we need to amend the sox
installation steps. 

Formerly it looked like this: 

__ 

./configure 
make 

After that we need to edit the Makefile that we just made. Do 

vi Makefile 
__ 

Now it looks like: 


./configure --prefix=/usr --mandir=/usr/share/man --libdir=/usr/lib \ 
--sysconfdir=/etc 

make 
make install 

With no editing of the Makefile, and everything else remains the same. 
Much better approach; thanks Tom Lyons!  However, as dfox pointed out,
sox likes to put uncompressed man page files out there, so after Tom
Lyon's ./configure addition above we still need to do the following: 

cd /usr/share/man/man1 

(deleting the old originals) 

rm -f sox.1.bz2 
rm -f play.1.bz2 
rm -f soxexam.1.bz2 

(compressing the newer and more up to date manpages) 

bzip2 sox.1 
bzip2 play.1 
bzip2 soxexam.1 

There are symlinks in the man1 directory that point to the compressed
man page filenames; we need not destroy or recreate those because they
will become valid as we replace their targets with the proper files.
(after the bzip2 process.) 

Now we will put Sox to work as we get Realplayer installed and
functional.  The Sox recompile has been and is the most complicated part
of this (unless you are hunting Windows Media streams, but that's
another time), so don't run yet.  The rest is pretty straightforward
stuff. 

Realplayer can be a little tricky to get ahold of if you haven't done it
before.  There are two ways I can think of for everyone here and neither
one of them involve going to the Realplayer site for a download.  I've
heard fuzziness about the binaries on the Realplayer site, and haven't
experienced them myself, but have listened intently to others. 

The number one way to get Realplayer is to be a member of the Mandrake
Club.  Like me, for instance.  ;D  In that case you can get it from the
following link: 

http://www.mandrakeclub.com/modules.php?name=Downloadsd_op=searchquery=realplayer


This gets you RealPlayer-8.0-3mdk.i586.rpm; which is a newer and slicker
rpm.  Works better too, IMO. 

If you are NOT a Mandrake Club member, you can get the rpm from this
link: 

ftp://speakeasy.rpmfind.net/linux/freshrpms/misc/RealPlayer-8.0-1.i386.rpm


After you download the rpm from one of these, you go to the directory
you put it in ( ~/tmp, perhaps) and issue the following: 

rpm -ivh RealPlayer-8.0-blah.rpm 

You also need to review at this point that your soundcard is fully
functional, and also that you have Kmix installed.  Kmix is a graphical
util that controls all available aspects of your soundcard as it sees
them; and usually it sees the most.  If you don't have it pull up
rpmdrake and do a search on your installation cd's for it. 

Now pull up Kmix from your menu or from an Eterm or terminal prompt. 
You will notice a bunch of sliders and alot of green lights, with one
red light lit up across the bottom.  The greens represent all sources
that are sending to or have access to /dev/dsp. Turn them ALL OFF except
for anything labeled with a RED right triangle across the top, and the
master volume and PCM sliders. Of the Red right triangles, there are
only two that seem to affect recording on my system: Ogain and Recmon. 
These need to have green lights.  If you have these two sliders, leave
them green and turn the other red triangles off. This is important. 

The controls vary from soundcard to soundcard, depending on it's
features.  You may need to experiment; but this section gives you the
basic blueprint. 

Your soundcard may be different in the next step too, so again you may
have to experiment.  Notice that the Master and PCM sliders are almost
to the top; they work just fine right there.  Move your Gain sliders
almost to the bottom; the same degree that the Master/PCM sliders are
from the top.  Know what I mean here?  This is the proper degree of
adjustment for my system; I assume here that it will work for you as
well. 

Now let's deal with the red lights across the bottom. This represents
your recording source; and There Will Only Be One.  Yep, just like
Highlander.  Your One needs to be Master, so make sure that one is lit
up under the Master slider, and all the other ones are dark.  What am I
doing and why, you ask?  Well, noise is a real problem.  By carefully
targeting what channels are active and deactivating the majority of
them, you are assured ( or given a higher probability of getting) a
noise free recording.  If a channel is not on, you can't get static from
it. 

Now we prep Realplayer for testing.  Open up an Eterm or terminal of
your choice and type realplay at the command line.  Go ahead and give
it bogus information so it won't bug you anymore.  Go into
Preferences-Support and disable