Re: [newbie] Recording Net-Radio Broadcasts (Chpt 2)
Graham Watkins wrote: And here's the secondpart. Original Message Subject: [newbie] Recording Net-Radio Broadcasts (Chpt 2) Date: 25 Jun 2002 03:39:17 -0400 From: Lyvim Xaphir [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: NewbieMandrake-List [EMAIL PROTECTED] In the previous email to this one I demonstrated how you could bring the Sox sound utility up to speed with Ogg Vorbis encoding. Because of some very competent and excellent help I now know we need to amend the sox installation steps. Formerly it looked like this: __ ./configure make After that we need to edit the Makefile that we just made. Do vi Makefile __ Now it looks like: ./configure --prefix=/usr --mandir=/usr/share/man --libdir=/usr/lib \ --sysconfdir=/etc make make install With no editing of the Makefile, and everything else remains the same. Much better approach; thanks Tom Lyons! However, as dfox pointed out, sox likes to put uncompressed man page files out there, so after Tom Lyon's ./configure addition above we still need to do the following: cd /usr/share/man/man1 (deleting the old originals) rm -f sox.1.bz2 rm -f play.1.bz2 rm -f soxexam.1.bz2 (compressing the newer and more up to date manpages) bzip2 sox.1 bzip2 play.1 bzip2 soxexam.1 There are symlinks in the man1 directory that point to the compressed man page filenames; we need not destroy or recreate those because they will become valid as we replace their targets with the proper files. (after the bzip2 process.) Now we will put Sox to work as we get Realplayer installed and functional. The Sox recompile has been and is the most complicated part of this (unless you are hunting Windows Media streams, but that's another time), so don't run yet. The rest is pretty straightforward stuff. Realplayer can be a little tricky to get ahold of if you haven't done it before. There are two ways I can think of for everyone here and neither one of them involve going to the Realplayer site for a download. I've heard fuzziness about the binaries on the Realplayer site, and haven't experienced them myself, but have listened intently to others. The number one way to get Realplayer is to be a member of the Mandrake Club. Like me, for instance. ;D In that case you can get it from the following link: http://www.mandrakeclub.com/modules.php?name=Downloadsd_op=searchquery=realplayer This gets you RealPlayer-8.0-3mdk.i586.rpm; which is a newer and slicker rpm. Works better too, IMO. If you are NOT a Mandrake Club member, you can get the rpm from this link: ftp://speakeasy.rpmfind.net/linux/freshrpms/misc/RealPlayer-8.0-1.i386.rpm After you download the rpm from one of these, you go to the directory you put it in ( ~/tmp, perhaps) and issue the following: rpm -ivh RealPlayer-8.0-blah.rpm You also need to review at this point that your soundcard is fully functional, and also that you have Kmix installed. Kmix is a graphical util that controls all available aspects of your soundcard as it sees them; and usually it sees the most. If you don't have it pull up rpmdrake and do a search on your installation cd's for it. Now pull up Kmix from your menu or from an Eterm or terminal prompt. You will notice a bunch of sliders and alot of green lights, with one red light lit up across the bottom. The greens represent all sources that are sending to or have access to /dev/dsp. Turn them ALL OFF except for anything labeled with a RED right triangle across the top, and the master volume and PCM sliders. Of the Red right triangles, there are only two that seem to affect recording on my system: Ogain and Recmon. These need to have green lights. If you have these two sliders, leave them green and turn the other red triangles off. This is important. The controls vary from soundcard to soundcard, depending on it's features. You may need to experiment; but this section gives you the basic blueprint. Your soundcard may be different in the next step too, so again you may have to experiment. Notice that the Master and PCM sliders are almost to the top; they work just fine right there. Move your Gain sliders almost to the bottom; the same degree that the Master/PCM sliders are from the top. Know what I mean here? This is the proper degree of adjustment for my system; I assume here that it will work for you as well. Now let's deal with the red lights across the bottom. This represents your recording source; and There Will Only Be One. Yep, just like Highlander. Your One needs to be Master, so make sure that one is lit up under the Master slider, and all the other ones are dark. What am I doing and why, you ask? Well, noise is a real problem. By carefully targeting what channels are active and deactivating the majority of them, you are assured ( or given a higher probability of getting
[newbie] Recording Net-Radio Broadcasts (Chpt 2)
And here's the secondpart. Original Message Subject: [newbie] Recording Net-Radio Broadcasts (Chpt 2) Date: 25 Jun 2002 03:39:17 -0400 From: Lyvim Xaphir [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: NewbieMandrake-List [EMAIL PROTECTED] In the previous email to this one I demonstrated how you could bring the Sox sound utility up to speed with Ogg Vorbis encoding. Because of some very competent and excellent help I now know we need to amend the sox installation steps. Formerly it looked like this: __ ./configure make After that we need to edit the Makefile that we just made. Do vi Makefile __ Now it looks like: ./configure --prefix=/usr --mandir=/usr/share/man --libdir=/usr/lib \ --sysconfdir=/etc make make install With no editing of the Makefile, and everything else remains the same. Much better approach; thanks Tom Lyons! However, as dfox pointed out, sox likes to put uncompressed man page files out there, so after Tom Lyon's ./configure addition above we still need to do the following: cd /usr/share/man/man1 (deleting the old originals) rm -f sox.1.bz2 rm -f play.1.bz2 rm -f soxexam.1.bz2 (compressing the newer and more up to date manpages) bzip2 sox.1 bzip2 play.1 bzip2 soxexam.1 There are symlinks in the man1 directory that point to the compressed man page filenames; we need not destroy or recreate those because they will become valid as we replace their targets with the proper files. (after the bzip2 process.) Now we will put Sox to work as we get Realplayer installed and functional. The Sox recompile has been and is the most complicated part of this (unless you are hunting Windows Media streams, but that's another time), so don't run yet. The rest is pretty straightforward stuff. Realplayer can be a little tricky to get ahold of if you haven't done it before. There are two ways I can think of for everyone here and neither one of them involve going to the Realplayer site for a download. I've heard fuzziness about the binaries on the Realplayer site, and haven't experienced them myself, but have listened intently to others. The number one way to get Realplayer is to be a member of the Mandrake Club. Like me, for instance. ;D In that case you can get it from the following link: http://www.mandrakeclub.com/modules.php?name=Downloadsd_op=searchquery=realplayer This gets you RealPlayer-8.0-3mdk.i586.rpm; which is a newer and slicker rpm. Works better too, IMO. If you are NOT a Mandrake Club member, you can get the rpm from this link: ftp://speakeasy.rpmfind.net/linux/freshrpms/misc/RealPlayer-8.0-1.i386.rpm After you download the rpm from one of these, you go to the directory you put it in ( ~/tmp, perhaps) and issue the following: rpm -ivh RealPlayer-8.0-blah.rpm You also need to review at this point that your soundcard is fully functional, and also that you have Kmix installed. Kmix is a graphical util that controls all available aspects of your soundcard as it sees them; and usually it sees the most. If you don't have it pull up rpmdrake and do a search on your installation cd's for it. Now pull up Kmix from your menu or from an Eterm or terminal prompt. You will notice a bunch of sliders and alot of green lights, with one red light lit up across the bottom. The greens represent all sources that are sending to or have access to /dev/dsp. Turn them ALL OFF except for anything labeled with a RED right triangle across the top, and the master volume and PCM sliders. Of the Red right triangles, there are only two that seem to affect recording on my system: Ogain and Recmon. These need to have green lights. If you have these two sliders, leave them green and turn the other red triangles off. This is important. The controls vary from soundcard to soundcard, depending on it's features. You may need to experiment; but this section gives you the basic blueprint. Your soundcard may be different in the next step too, so again you may have to experiment. Notice that the Master and PCM sliders are almost to the top; they work just fine right there. Move your Gain sliders almost to the bottom; the same degree that the Master/PCM sliders are from the top. Know what I mean here? This is the proper degree of adjustment for my system; I assume here that it will work for you as well. Now let's deal with the red lights across the bottom. This represents your recording source; and There Will Only Be One. Yep, just like Highlander. Your One needs to be Master, so make sure that one is lit up under the Master slider, and all the other ones are dark. What am I doing and why, you ask? Well, noise is a real problem. By carefully targeting what channels are active and deactivating the majority of them, you are assured ( or given a higher probability of getting) a noise free recording. If a channel is not on, you
[newbie] Recording Net-Radio Broadcasts (Chpt 2)
In the previous email to this one I demonstrated how you could bring the Sox sound utility up to speed with Ogg Vorbis encoding. Because of some very competent and excellent help I now know we need to amend the sox installation steps. Formerly it looked like this: __ ./configure make After that we need to edit the Makefile that we just made. Do vi Makefile __ Now it looks like: ./configure --prefix=/usr --mandir=/usr/share/man --libdir=/usr/lib \ --sysconfdir=/etc make make install With no editing of the Makefile, and everything else remains the same. Much better approach; thanks Tom Lyons! However, as dfox pointed out, sox likes to put uncompressed man page files out there, so after Tom Lyon's ./configure addition above we still need to do the following: cd /usr/share/man/man1 (deleting the old originals) rm -f sox.1.bz2 rm -f play.1.bz2 rm -f soxexam.1.bz2 (compressing the newer and more up to date manpages) bzip2 sox.1 bzip2 play.1 bzip2 soxexam.1 There are symlinks in the man1 directory that point to the compressed man page filenames; we need not destroy or recreate those because they will become valid as we replace their targets with the proper files. (after the bzip2 process.) Now we will put Sox to work as we get Realplayer installed and functional. The Sox recompile has been and is the most complicated part of this (unless you are hunting Windows Media streams, but that's another time), so don't run yet. The rest is pretty straightforward stuff. Realplayer can be a little tricky to get ahold of if you haven't done it before. There are two ways I can think of for everyone here and neither one of them involve going to the Realplayer site for a download. I've heard fuzziness about the binaries on the Realplayer site, and haven't experienced them myself, but have listened intently to others. The number one way to get Realplayer is to be a member of the Mandrake Club. Like me, for instance. ;D In that case you can get it from the following link: http://www.mandrakeclub.com/modules.php?name=Downloadsd_op=searchquery=realplayer This gets you RealPlayer-8.0-3mdk.i586.rpm; which is a newer and slicker rpm. Works better too, IMO. If you are NOT a Mandrake Club member, you can get the rpm from this link: ftp://speakeasy.rpmfind.net/linux/freshrpms/misc/RealPlayer-8.0-1.i386.rpm After you download the rpm from one of these, you go to the directory you put it in ( ~/tmp, perhaps) and issue the following: rpm -ivh RealPlayer-8.0-blah.rpm You also need to review at this point that your soundcard is fully functional, and also that you have Kmix installed. Kmix is a graphical util that controls all available aspects of your soundcard as it sees them; and usually it sees the most. If you don't have it pull up rpmdrake and do a search on your installation cd's for it. Now pull up Kmix from your menu or from an Eterm or terminal prompt. You will notice a bunch of sliders and alot of green lights, with one red light lit up across the bottom. The greens represent all sources that are sending to or have access to /dev/dsp. Turn them ALL OFF except for anything labeled with a RED right triangle across the top, and the master volume and PCM sliders. Of the Red right triangles, there are only two that seem to affect recording on my system: Ogain and Recmon. These need to have green lights. If you have these two sliders, leave them green and turn the other red triangles off. This is important. The controls vary from soundcard to soundcard, depending on it's features. You may need to experiment; but this section gives you the basic blueprint. Your soundcard may be different in the next step too, so again you may have to experiment. Notice that the Master and PCM sliders are almost to the top; they work just fine right there. Move your Gain sliders almost to the bottom; the same degree that the Master/PCM sliders are from the top. Know what I mean here? This is the proper degree of adjustment for my system; I assume here that it will work for you as well. Now let's deal with the red lights across the bottom. This represents your recording source; and There Will Only Be One. Yep, just like Highlander. Your One needs to be Master, so make sure that one is lit up under the Master slider, and all the other ones are dark. What am I doing and why, you ask? Well, noise is a real problem. By carefully targeting what channels are active and deactivating the majority of them, you are assured ( or given a higher probability of getting) a noise free recording. If a channel is not on, you can't get static from it. Now we prep Realplayer for testing. Open up an Eterm or terminal of your choice and type realplay at the command line. Go ahead and give it bogus information so it won't bug you anymore. Go into Preferences-Support and disable