[Nouveau] [Bug 91247] Tomb Raider: Underworld renders lots of artefacts on models and objects
https://bugs.freedesktop.org/show_bug.cgi?id=91247 --- Comment #9 from Ilia Mirkin --- FWIW I did determine that it was the previously attached vertex shader that was at fault. However comparing the two versions (before and after the patch that "fixed" it), I didn't see any apparent differences. There was some minor code reordering, but nothing serious. I'm going to stop looking now. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ Nouveau mailing list Nouveau@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/nouveau
Re: [Nouveau] [PATCH 1/4] drm/atomic: Save flip flags in drm_plane_state
Hi Andrey, 2017-01-16 Andrey Grodzovsky : > Allows using atomic flip helpers for drivers > using ASYNC flip. > Remove ASYNC_FLIP restriction in helpers and > caches the page flip flags in drm_plane_state > to be used in the low level drivers. > > Signed-off-by: Andrey Grodzovsky > --- > drivers/gpu/drm/drm_atomic_helper.c | 10 +++--- > include/drm/drm_plane.h | 8 > 2 files changed, 11 insertions(+), 7 deletions(-) > > diff --git a/drivers/gpu/drm/drm_atomic_helper.c > b/drivers/gpu/drm/drm_atomic_helper.c > index a4e5477..f83dc43 100644 > --- a/drivers/gpu/drm/drm_atomic_helper.c > +++ b/drivers/gpu/drm/drm_atomic_helper.c > @@ -2737,7 +2737,8 @@ static int page_flip_common( > struct drm_atomic_state *state, > struct drm_crtc *crtc, > struct drm_framebuffer *fb, > - struct drm_pending_vblank_event *event) > + struct drm_pending_vblank_event *event, > + uint32_t flags) Did you build this patch? It is changing the signature of page_flip_common() but no changes to the callers. Gustavo ___ Nouveau mailing list Nouveau@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/nouveau
[Nouveau] [Bug 99400] [nouveau] garbled rendering with glamor on G71
https://bugs.freedesktop.org/show_bug.cgi?id=99400 --- Comment #10 from Olivier Fourdan --- (In reply to Olivier Fourdan from comment #9) > glamor_composite_choose_shader: Unsupported source picture format. > glamor_composite_with_shader: glamor_composite_choose_shader failed I see the same with intel and yet rendering is correct there, so it's not that. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ Nouveau mailing list Nouveau@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/nouveau
[Nouveau] [Bug 99400] [nouveau] garbled rendering with glamor on G71
https://bugs.freedesktop.org/show_bug.cgi?id=99400 --- Comment #9 from Olivier Fourdan --- Created attachment 128984 --> https://bugs.freedesktop.org/attachment.cgi?id=128984&action=edit GLAMOR_DEBUG=1 weston Humm, using GLAMOR_DEBUG, I see this error: glamor_composite_choose_shader: Unsupported source picture format. glamor_composite_with_shader: glamor_composite_choose_shader failed When the issue occurs, so it's possibly that glamor is not checking all of its own requirement in glamor_init() -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ Nouveau mailing list Nouveau@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/nouveau