Re: [Nouveau] [PATCH v3 5/7] drm/gem: Store client buffer mappings as struct dma_buf_map

2020-10-02 Thread Daniel Vetter
On Tue, Sep 29, 2020 at 05:14:35PM +0200, Thomas Zimmermann wrote:
> Kernel DRM clients now store their framebuffer address in an instance
> of struct dma_buf_map. Depending on the buffer's location, the address
> refers to system or I/O memory.
> 
> Callers of drm_client_buffer_vmap() receive a copy of the value in
> the call's supplied arguments. It can be accessed and modified with
> dma_buf_map interfaces.
> 
> Signed-off-by: Thomas Zimmermann 
> ---
>  drivers/gpu/drm/drm_client.c| 34 +++--
>  drivers/gpu/drm/drm_fb_helper.c | 23 +-
>  include/drm/drm_client.h|  7 ---
>  3 files changed, 38 insertions(+), 26 deletions(-)
> 
> diff --git a/drivers/gpu/drm/drm_client.c b/drivers/gpu/drm/drm_client.c
> index ac0082bed966..fe573acf1067 100644
> --- a/drivers/gpu/drm/drm_client.c
> +++ b/drivers/gpu/drm/drm_client.c
> @@ -235,7 +235,7 @@ static void drm_client_buffer_delete(struct 
> drm_client_buffer *buffer)
>  {
>   struct drm_device *dev = buffer->client->dev;
>  
> - drm_gem_vunmap(buffer->gem, buffer->vaddr);
> + drm_gem_vunmap(buffer->gem, >map);
>  
>   if (buffer->gem)
>   drm_gem_object_put(buffer->gem);
> @@ -291,25 +291,31 @@ drm_client_buffer_create(struct drm_client_dev *client, 
> u32 width, u32 height, u
>  /**
>   * drm_client_buffer_vmap - Map DRM client buffer into address space
>   * @buffer: DRM client buffer
> + * @map_copy: Returns the mapped memory's address
>   *
>   * This function maps a client buffer into kernel address space. If the
> - * buffer is already mapped, it returns the mapping's address.
> + * buffer is already mapped, it returns the existing mapping's address.
>   *
>   * Client buffer mappings are not ref'counted. Each call to
>   * drm_client_buffer_vmap() should be followed by a call to
>   * drm_client_buffer_vunmap(); or the client buffer should be mapped
>   * throughout its lifetime.
>   *
> + * The returned address is a copy of the internal value. In contrast to
> + * other vmap interfaces, you don't need it for the client's vunmap
> + * function. So you can modify it at will during blit and draw operations.
> + *
>   * Returns:
> - *   The mapped memory's address
> + *   0 on success, or a negative errno code otherwise.
>   */
> -void *drm_client_buffer_vmap(struct drm_client_buffer *buffer)
> +int
> +drm_client_buffer_vmap(struct drm_client_buffer *buffer, struct dma_buf_map 
> *map_copy)
>  {
> - struct dma_buf_map map;
> + struct dma_buf_map *map = >map;
>   int ret;
>  
> - if (buffer->vaddr)
> - return buffer->vaddr;
> + if (dma_buf_map_is_set(map))
> + goto out;
>  
>   /*
>* FIXME: The dependency on GEM here isn't required, we could
> @@ -319,13 +325,14 @@ void *drm_client_buffer_vmap(struct drm_client_buffer 
> *buffer)
>* fd_install step out of the driver backend hooks, to make that
>* final step optional for internal users.
>*/
> - ret = drm_gem_vmap(buffer->gem, );
> + ret = drm_gem_vmap(buffer->gem, map);
>   if (ret)
> - return ERR_PTR(ret);
> + return ret;
>  
> - buffer->vaddr = map.vaddr;
> +out:
> + *map_copy = *map;
>  
> - return map.vaddr;
> + return 0;
>  }
>  EXPORT_SYMBOL(drm_client_buffer_vmap);
>  
> @@ -339,10 +346,9 @@ EXPORT_SYMBOL(drm_client_buffer_vmap);
>   */
>  void drm_client_buffer_vunmap(struct drm_client_buffer *buffer)
>  {
> - struct dma_buf_map map = DMA_BUF_MAP_INIT_VADDR(buffer->vaddr);
> + struct dma_buf_map *map = >map;
>  
> - drm_gem_vunmap(buffer->gem, );
> - buffer->vaddr = NULL;
> + drm_gem_vunmap(buffer->gem, map);
>  }
>  EXPORT_SYMBOL(drm_client_buffer_vunmap);
>  
> diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
> index 8697554ccd41..343a292f2c7c 100644
> --- a/drivers/gpu/drm/drm_fb_helper.c
> +++ b/drivers/gpu/drm/drm_fb_helper.c
> @@ -394,7 +394,7 @@ static void drm_fb_helper_dirty_blit_real(struct 
> drm_fb_helper *fb_helper,
>   unsigned int cpp = fb->format->cpp[0];
>   size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp;
>   void *src = fb_helper->fbdev->screen_buffer + offset;
> - void *dst = fb_helper->buffer->vaddr + offset;
> + void *dst = fb_helper->buffer->map.vaddr + offset;
>   size_t len = (clip->x2 - clip->x1) * cpp;
>   unsigned int y;
>  
> @@ -416,7 +416,8 @@ static void drm_fb_helper_dirty_work(struct work_struct 
> *work)
>   struct drm_clip_rect *clip = >dirty_clip;
>   struct drm_clip_rect clip_copy;
>   unsigned long flags;
> - void *vaddr;
> + struct dma_buf_map map;
> + int ret;
>  
>   spin_lock_irqsave(>dirty_lock, flags);
>   clip_copy = *clip;
> @@ -429,8 +430,8 @@ static void drm_fb_helper_dirty_work(struct work_struct 
> *work)
>  
>   /* Generic fbdev uses a shadow buffer */
>   if (helper->buffer) {
> - 

[Nouveau] [PATCH v3 5/7] drm/gem: Store client buffer mappings as struct dma_buf_map

2020-09-30 Thread Thomas Zimmermann
Kernel DRM clients now store their framebuffer address in an instance
of struct dma_buf_map. Depending on the buffer's location, the address
refers to system or I/O memory.

Callers of drm_client_buffer_vmap() receive a copy of the value in
the call's supplied arguments. It can be accessed and modified with
dma_buf_map interfaces.

Signed-off-by: Thomas Zimmermann 
---
 drivers/gpu/drm/drm_client.c| 34 +++--
 drivers/gpu/drm/drm_fb_helper.c | 23 +-
 include/drm/drm_client.h|  7 ---
 3 files changed, 38 insertions(+), 26 deletions(-)

diff --git a/drivers/gpu/drm/drm_client.c b/drivers/gpu/drm/drm_client.c
index ac0082bed966..fe573acf1067 100644
--- a/drivers/gpu/drm/drm_client.c
+++ b/drivers/gpu/drm/drm_client.c
@@ -235,7 +235,7 @@ static void drm_client_buffer_delete(struct 
drm_client_buffer *buffer)
 {
struct drm_device *dev = buffer->client->dev;
 
-   drm_gem_vunmap(buffer->gem, buffer->vaddr);
+   drm_gem_vunmap(buffer->gem, >map);
 
if (buffer->gem)
drm_gem_object_put(buffer->gem);
@@ -291,25 +291,31 @@ drm_client_buffer_create(struct drm_client_dev *client, 
u32 width, u32 height, u
 /**
  * drm_client_buffer_vmap - Map DRM client buffer into address space
  * @buffer: DRM client buffer
+ * @map_copy: Returns the mapped memory's address
  *
  * This function maps a client buffer into kernel address space. If the
- * buffer is already mapped, it returns the mapping's address.
+ * buffer is already mapped, it returns the existing mapping's address.
  *
  * Client buffer mappings are not ref'counted. Each call to
  * drm_client_buffer_vmap() should be followed by a call to
  * drm_client_buffer_vunmap(); or the client buffer should be mapped
  * throughout its lifetime.
  *
+ * The returned address is a copy of the internal value. In contrast to
+ * other vmap interfaces, you don't need it for the client's vunmap
+ * function. So you can modify it at will during blit and draw operations.
+ *
  * Returns:
- * The mapped memory's address
+ * 0 on success, or a negative errno code otherwise.
  */
-void *drm_client_buffer_vmap(struct drm_client_buffer *buffer)
+int
+drm_client_buffer_vmap(struct drm_client_buffer *buffer, struct dma_buf_map 
*map_copy)
 {
-   struct dma_buf_map map;
+   struct dma_buf_map *map = >map;
int ret;
 
-   if (buffer->vaddr)
-   return buffer->vaddr;
+   if (dma_buf_map_is_set(map))
+   goto out;
 
/*
 * FIXME: The dependency on GEM here isn't required, we could
@@ -319,13 +325,14 @@ void *drm_client_buffer_vmap(struct drm_client_buffer 
*buffer)
 * fd_install step out of the driver backend hooks, to make that
 * final step optional for internal users.
 */
-   ret = drm_gem_vmap(buffer->gem, );
+   ret = drm_gem_vmap(buffer->gem, map);
if (ret)
-   return ERR_PTR(ret);
+   return ret;
 
-   buffer->vaddr = map.vaddr;
+out:
+   *map_copy = *map;
 
-   return map.vaddr;
+   return 0;
 }
 EXPORT_SYMBOL(drm_client_buffer_vmap);
 
@@ -339,10 +346,9 @@ EXPORT_SYMBOL(drm_client_buffer_vmap);
  */
 void drm_client_buffer_vunmap(struct drm_client_buffer *buffer)
 {
-   struct dma_buf_map map = DMA_BUF_MAP_INIT_VADDR(buffer->vaddr);
+   struct dma_buf_map *map = >map;
 
-   drm_gem_vunmap(buffer->gem, );
-   buffer->vaddr = NULL;
+   drm_gem_vunmap(buffer->gem, map);
 }
 EXPORT_SYMBOL(drm_client_buffer_vunmap);
 
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index 8697554ccd41..343a292f2c7c 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -394,7 +394,7 @@ static void drm_fb_helper_dirty_blit_real(struct 
drm_fb_helper *fb_helper,
unsigned int cpp = fb->format->cpp[0];
size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp;
void *src = fb_helper->fbdev->screen_buffer + offset;
-   void *dst = fb_helper->buffer->vaddr + offset;
+   void *dst = fb_helper->buffer->map.vaddr + offset;
size_t len = (clip->x2 - clip->x1) * cpp;
unsigned int y;
 
@@ -416,7 +416,8 @@ static void drm_fb_helper_dirty_work(struct work_struct 
*work)
struct drm_clip_rect *clip = >dirty_clip;
struct drm_clip_rect clip_copy;
unsigned long flags;
-   void *vaddr;
+   struct dma_buf_map map;
+   int ret;
 
spin_lock_irqsave(>dirty_lock, flags);
clip_copy = *clip;
@@ -429,8 +430,8 @@ static void drm_fb_helper_dirty_work(struct work_struct 
*work)
 
/* Generic fbdev uses a shadow buffer */
if (helper->buffer) {
-   vaddr = drm_client_buffer_vmap(helper->buffer);
-   if (IS_ERR(vaddr))
+   ret = drm_client_buffer_vmap(helper->buffer, );
+   if (ret)