Re: [NTG-context] Re: Animations in ConTeXt

2005-07-08 Thread luigi.scarso

[a little off topic]

http://www.quiss.org/swftools/examples.html
(pdf - swf; open new views if we think mp-pdf-swf driven by context..)

http://www.pragma-ade.com/dir/itdemos/internal/media/
(how to play mediashow.smi ? maybe
https://player.helixcommunity.org 
can help ?)


luigi
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Re: [NTG-context] Re: Animations in ConTeXt

2005-07-07 Thread Hans Hagen

Mojca Miklavec wrote:

I don't get it. Examples (animations) on
http://www.fi.muni.cz/~xholecek/animations/ compile and work OK with
my TeX and Acrobat (Windows XP, Adobe Acrobat Professional 6.0.1).
However, the example below doesn't work on my computer.

I replaced some lines below with:

\starttext
  \placefigure [here] [fig:animation]
  {A simple \MetaFun\ animation,
  click \goto {here} [JS(Rotate_Star)] to start (or stop) or
  % this line was added as described in MetaFun manual
  click \goto {here} [JS(Walk_Field{vortex})] for next step}
  {\fieldstack [vortex]}
\stoptext 


which results in the PDF file attached.



(old/buggy?) Acrobat/OS or because of problems in JavaScript?


works ok here in acrobat 7

(acrobat has fuzzy ways of initializing js and widgets)

Hans

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 tel: 038 477 53 69 | fax: 038 477 53 74 | www.pragma-ade.com
 | www.pragma-pod.nl
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Re: [NTG-context] Re: Animations in ConTeXt

2005-07-07 Thread Mojca Miklavec

Hans Hagen wrote:

Mojca Miklavec wrote:


I don't get it. Examples (animations) on
http://www.fi.muni.cz/~xholecek/animations/ compile and work OK with
my TeX and Acrobat (Windows XP, Adobe Acrobat Professional 6.0.1).
However, the example below doesn't work on my computer.

I replaced some lines below with:

\starttext
  \placefigure [here] [fig:animation]
  {A simple \MetaFun\ animation,
  click \goto {here} [JS(Rotate_Star)] to start (or stop) or
  % this line was added as described in MetaFun manual
  click \goto {here} [JS(Walk_Field{vortex})] for next step}
  {\fieldstack [vortex]}
\stoptext
which results in the PDF file attached.




(old/buggy?) Acrobat/OS or because of problems in JavaScript?



works ok here in acrobat 7

(acrobat has fuzzy ways of initializing js and widgets)


Yes, in the meantime I noticed that too. Acrobat 5 doesn't support those 
JS stuff at all, but the funny thing is that Acrobat 6 supports only a 
half of it. I was already running a continuous animation in Acrobat 6 
(the one mentioned above), however it was compiled from plain TeX and I 
don't know how to include the fields in the same way in ConTeXt and how 
to write the same JS code for them.


JS(Rotate_Star) didn't work in Acrobat 6, but I don't want to care about 
the bugs in Adobe products. They will never be removed (if ever) as soon 
as the bugs are removed from ConTeXt :)


Mojca
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Re: [NTG-context] Re: Animations in ConTeXt

2005-07-07 Thread Hans Hagen

Mojca Miklavec wrote:

Yes, in the meantime I noticed that too. Acrobat 5 doesn't support those 
JS stuff at all, but the funny thing is that Acrobat 6 supports only a 
half of it. I was already running a continuous animation in Acrobat 6 
(the one mentioned above), however it was compiled from plain TeX and I 
don't know how to include the fields in the same way in ConTeXt and how 
to write the same JS code for them.


timers were added in version 6

JS(Rotate_Star) didn't work in Acrobat 6, but I don't want to care about 
the bugs in Adobe products. They will never be removed (if ever) as soon 
as the bugs are removed from ConTeXt :)


currently in acrobat you can use catch to make sure that the document at least 
opens ok


here is the deal:

- i add the attached (a bit old and rusty) file to the distribution
- and you add an animation page to the wiki

(you probably recognize the result if you process it)

Hans

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  Ridderstraat 27 | 8061 GH Hasselt | The Netherlands
 tel: 038 477 53 69 | fax: 038 477 53 74 | www.pragma-ade.com
 | www.pragma-pod.nl
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pdfclock.tex
Description: TeX document
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Re: [NTG-context] Re: Animations in ConTeXt

2005-05-25 Thread Mojca Miklavec
I don't get it. Examples (animations) on
http://www.fi.muni.cz/~xholecek/animations/ compile and work OK with
my TeX and Acrobat (Windows XP, Adobe Acrobat Professional 6.0.1).
However, the example below doesn't work on my computer.

I replaced some lines below with:

\starttext
  \placefigure [here] [fig:animation]
  {A simple \MetaFun\ animation,
  click \goto {here} [JS(Rotate_Star)] to start (or stop) or
  % this line was added as described in MetaFun manual
  click \goto {here} [JS(Walk_Field{vortex})] for next step}
  {\fieldstack [vortex]}
\stoptext 

which results in the PDF file attached.

Stepping in JS(Walk_Field{vortex}) works OK, while continuous
animation in JS(Rotate_Star) doesn't. Is this because of my (old?)
ConTeXt distribution (ver 2005.01.31, fmt 2005.5.16), because of my
(old/buggy?) Acrobat/OS or because of problems in JavaScript?

Thank you,
 Mojca

Willi Egger wrote:
 Hi Richard,
 
 thanks for this example. I tried it and voilà!
 
 Willi
 
 Richard Hirsch wrote:
  Richard Rascher-Friesenhausen asked
 
 So again. Is it possible to write something like the above animation
 
  packages
 
 in ConTeXt (as a module)?
 
 
  If Acrobat can display them, ConTeXt can generate them.
 
  Here is a simple example.
 
  \setupoutput  [pdf]
  \setupcolors  [state=start]
  \setupinteraction [state=start]
  \setuppapersize   [S6][S6]
 
  %% this is just code to get something to animate
  \startMPinclusions
picture thearrow, thestar;
 
drawarrow (origin--up) scaled 10mm
  withpen pencircle scaled 3pt
  withcolor .9 red;
setbounds currentpicture to (fullcircle scaled 22mm);
 
thearrow:= currentpicture scaled 5;
currentpicture:= nullpicture;
 
for angle=0 step 72 until 359:
  draw thearrow rotated angle;
endfor
 
thestar:= currentpicture;
currentpicture:= nullpicture
  \stopMPinclusions
 
  \setupMPvariables [drawstar] [rotation=0]
  \startuniqueMPgraphic{drawstar}{rotation}
draw thestar rotated \MPvar{rotation};
  \stopuniqueMPgraphic
 
 
  %% now we define some symbols (the frames of the animated sequence)
  \def\definestarsymbol#1{%
\definesymbol [star #1] [\uniqueMPgraphic{drawstar}{rotation=#1}]}
 
  \definestarsymbol{0}
  \definestarsymbol{6}
  \definestarsymbol{12}
  \definestarsymbol{18}
  \definestarsymbol{24}
  \definestarsymbol{30}
  \definestarsymbol{36}
  \definestarsymbol{42}
  \definestarsymbol{48}
  \definestarsymbol{54}
  \definestarsymbol{60}
  \definestarsymbol{66}
 
  %% the frames are put into a fieldstack
  \definefieldstack [vortex]
[star 0,  star 6,  star 12, star 18, star 24, star 30,
 star 36, star 42, star 48, star 54, star 60, star 66]
 
  %% and this is the JavaScrip code that displays the frames one by one
  \startJSpreamble MyField used later
  var current = 1;
  var delay   = 200;  % 200 milliseconds
  var timer;
  var running = false;% animation currently not running
 
  function Advance_Angle ( ) {
this.getField(vortex:+current).value = Off;
if (++current  12)% number of frames
  { current = 1; }% loop through frames
this.getField(vortex:+current).value = On;
  }
  \stopJSpreamble
 
  %% we want to control the starting and stopping of the animation
  \startJScode Rotate_Star uses MyField
  if (running) {
try { app.clearInterval(timer); } catch(except) {};
running = false;
  }
  else {
timer = app.setInterval(Advance_Angle(),delay);
running = true;
  }
  \stopJScode
 
 
  \starttext
\placefigure [here] [fig:animation]
{A simple \MetaFun\ animation,
click \goto {here} [JS(Rotate_Star)] to start (or stop)}
{\fieldstack [vortex]}
  \stoptext
 
  Best regards,
 
Richard


star.pdf
Description: Adobe PDF document
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Re: [NTG-context] Re: Animations in ConTeXt

2005-05-25 Thread Willi Egger

Hi Mojca,

this is strange, on my installation with Acrobat 7.0.1 under Windows XP 
both the stepwise and continuous part work properly.


Willi


Mojca Miklavec wrote:

I don't get it. Examples (animations) on
http://www.fi.muni.cz/~xholecek/animations/ compile and work OK with
my TeX and Acrobat (Windows XP, Adobe Acrobat Professional 6.0.1).
However, the example below doesn't work on my computer.

I replaced some lines below with:

\starttext
  \placefigure [here] [fig:animation]
  {A simple \MetaFun\ animation,
  click \goto {here} [JS(Rotate_Star)] to start (or stop) or
  % this line was added as described in MetaFun manual
  click \goto {here} [JS(Walk_Field{vortex})] for next step}
  {\fieldstack [vortex]}
\stoptext 


which results in the PDF file attached.

Stepping in JS(Walk_Field{vortex}) works OK, while continuous
animation in JS(Rotate_Star) doesn't. Is this because of my (old?)
ConTeXt distribution (ver 2005.01.31, fmt 2005.5.16), because of my
(old/buggy?) Acrobat/OS or because of problems in JavaScript?

Thank you,
 Mojca

Willi Egger wrote:


Hi Richard,

thanks for this example. I tried it and voilà!

Willi

Richard Hirsch wrote:


Richard Rascher-Friesenhausen asked



So again. Is it possible to write something like the above animation


packages



in ConTeXt (as a module)?



If Acrobat can display them, ConTeXt can generate them.

Here is a simple example.

\setupoutput  [pdf]
\setupcolors  [state=start]
\setupinteraction [state=start]
\setuppapersize   [S6][S6]

%% this is just code to get something to animate
\startMPinclusions
 picture thearrow, thestar;

 drawarrow (origin--up) scaled 10mm
   withpen pencircle scaled 3pt
   withcolor .9 red;
 setbounds currentpicture to (fullcircle scaled 22mm);

 thearrow:= currentpicture scaled 5;
 currentpicture:= nullpicture;

 for angle=0 step 72 until 359:
   draw thearrow rotated angle;
 endfor

 thestar:= currentpicture;
 currentpicture:= nullpicture
\stopMPinclusions

\setupMPvariables [drawstar] [rotation=0]
\startuniqueMPgraphic{drawstar}{rotation}
 draw thestar rotated \MPvar{rotation};
\stopuniqueMPgraphic


%% now we define some symbols (the frames of the animated sequence)
\def\definestarsymbol#1{%
 \definesymbol [star #1] [\uniqueMPgraphic{drawstar}{rotation=#1}]}

\definestarsymbol{0}
\definestarsymbol{6}
\definestarsymbol{12}
\definestarsymbol{18}
\definestarsymbol{24}
\definestarsymbol{30}
\definestarsymbol{36}
\definestarsymbol{42}
\definestarsymbol{48}
\definestarsymbol{54}
\definestarsymbol{60}
\definestarsymbol{66}

%% the frames are put into a fieldstack
\definefieldstack [vortex]
 [star 0,  star 6,  star 12, star 18, star 24, star 30,
  star 36, star 42, star 48, star 54, star 60, star 66]

%% and this is the JavaScrip code that displays the frames one by one
\startJSpreamble MyField used later
var current = 1;
var delay   = 200;  % 200 milliseconds
var timer;
var running = false;% animation currently not running

function Advance_Angle ( ) {
 this.getField(vortex:+current).value = Off;
 if (++current  12)% number of frames
   { current = 1; }% loop through frames
 this.getField(vortex:+current).value = On;
}
\stopJSpreamble

%% we want to control the starting and stopping of the animation
\startJScode Rotate_Star uses MyField
if (running) {
 try { app.clearInterval(timer); } catch(except) {};
 running = false;
}
else {
 timer = app.setInterval(Advance_Angle(),delay);
 running = true;
}
\stopJScode


\starttext
 \placefigure [here] [fig:animation]
 {A simple \MetaFun\ animation,
 click \goto {here} [JS(Rotate_Star)] to start (or stop)}
 {\fieldstack [vortex]}
\stoptext

Best regards,

 Richard




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Re: [NTG-context] Re: Animations in ConTeXt

2005-05-24 Thread Mojca Miklavec
On 5/22/05, Richard Hirsch [EMAIL PROTECTED] wrote:
 
 Of course you would want to put the symbol definitions and the
 definition of the fieldstack into a loop. I tried
 %% \newcount\angle
 %% \angle=0%\zerocount
 %% \dorecurse{12} {%
 %%\number\angle:\qquad
 %%\definestarsymbol{\the\angle}
 %%\symbol[star \number\angle]\par
 %%\advance\angle by 6}
 and did get the single symbols. I wasn't successful however in putting
 the symbol list of the fieldstack definition into a loop. Perhaps the
 ConTeXt gurus can help.

I discovered some possible sources of problems, but didn't manage to solve them.

I changed this part of code (just for debugging reasons):

\startuniqueMPgraphic{drawstar}{rotation}
  draw thestar rotated \MPvar{rotation};
  % this line was added
  label(\MPvar{rotation}, origin);
\stopuniqueMPgraphic

Problem N. #1:
--

Consider now the following definition:

\newcount\angle
\angle=0
\definesymbol
[star \the\angle]
[\uniqueMPgraphic{drawstar}{rotation=\the\angle}]
\advance\angle by 6
\definesymbol
[star \the\angle]
[\uniqueMPgraphic{drawstar}{rotation=\the\angle}]

This should define two symbols, \symbol[star 0] and \symbol[star 6].
It did, but rotation=\the\angle resulted in 6 in both cases (the
last value), so we get two identical pictures. \the\angle can be
replaced manually by 0/6/12/... but that's not the point.



Problem N. #2:
--

Instead of writing

\definestarsymbol{0}
\definestarsymbol{6}
\definestarsymbol{12}
...

I tried to use:

\newcount\angle
{\angle=0\loop\ifnum\angle67%
\definesymbol
[star \the\angle]
[{\uniqueMPgraphic{drawstar}{rotation=0}}]
Defining symbol \the\angle \dots\crlf
\advance\angle by 6
\repeat}

Because of some unknown reason \symbol[star 0], ... cannot be recalled at all.

Can anyone find the reason for problems? 

I had very similiar problems when trying to add \loop\ifnum...\repeat
to the example in http://www.fi.muni.cz/~xholecek/animations/, which
is written in plain TeX anyway.

Mojca
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Re: [NTG-context] Re: Animations in ConTeXt

2005-05-24 Thread Hans Hagen

Mojca Miklavec wrote:


\newcount\angle
\angle=0
\definesymbol
[star \the\angle]
[\uniqueMPgraphic{drawstar}{rotation=\the\angle}]
\advance\angle by 6
\definesymbol
[star \the\angle]
[\uniqueMPgraphic{drawstar}{rotation=\the\angle}]

This should define two symbols, \symbol[star 0] and \symbol[star 6].
It did, but rotation=\the\angle resulted in 6 in both cases (the
last value), so we get two identical pictures. \the\angle can be
replaced manually by 0/6/12/... but that's not the point.


Can anyone find the reason for problems? 


\definesymbol[whatever][something which is expanded at the time of invocation



\newcount\angle % dangerous command, better use MyAngle or so

\expanded
  {\definesymbol
 [star \number\angle]
 [\noexpand\uniqueMPgraphic{drawstar}{rotation=\number\angle}]

\advance\angle by 6

\expanded
  {\definesymbol
 [star \number\angle]
 [\noexpand\uniqueMPgraphic{drawstar}{rotation=\number\angle}]

ugly but needed

Hans


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  Ridderstraat 27 | 8061 GH Hasselt | The Netherlands
 tel: 038 477 53 69 | fax: 038 477 53 74 | www.pragma-ade.com
 | www.pragma-pod.nl
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Re: [NTG-context] Re: Animations in ConTeXt

2005-05-23 Thread Willi Egger

Hi Richard,

thanks for this example. I tried it and voilà!

Willi

Richard Hirsch wrote:

Richard Rascher-Friesenhausen asked


So again. Is it possible to write something like the above animation


packages 


in ConTeXt (as a module)?



If Acrobat can display them, ConTeXt can generate them.

Here is a simple example. 


\setupoutput  [pdf]
\setupcolors  [state=start]
\setupinteraction [state=start]
\setuppapersize   [S6][S6]

%% this is just code to get something to animate
\startMPinclusions
  picture thearrow, thestar;

  drawarrow (origin--up) scaled 10mm
withpen pencircle scaled 3pt
withcolor .9 red;
  setbounds currentpicture to (fullcircle scaled 22mm);

  thearrow:= currentpicture scaled 5;
  currentpicture:= nullpicture;

  for angle=0 step 72 until 359:
draw thearrow rotated angle;
  endfor

  thestar:= currentpicture;
  currentpicture:= nullpicture
\stopMPinclusions

\setupMPvariables [drawstar] [rotation=0]
\startuniqueMPgraphic{drawstar}{rotation}
  draw thestar rotated \MPvar{rotation};
\stopuniqueMPgraphic


%% now we define some symbols (the frames of the animated sequence)
\def\definestarsymbol#1{%
  \definesymbol [star #1] [\uniqueMPgraphic{drawstar}{rotation=#1}]}

\definestarsymbol{0}
\definestarsymbol{6}
\definestarsymbol{12}
\definestarsymbol{18}
\definestarsymbol{24}
\definestarsymbol{30}
\definestarsymbol{36}
\definestarsymbol{42}
\definestarsymbol{48}
\definestarsymbol{54}
\definestarsymbol{60}
\definestarsymbol{66}

%% the frames are put into a fieldstack
\definefieldstack [vortex]
  [star 0,  star 6,  star 12, star 18, star 24, star 30, 
   star 36, star 42, star 48, star 54, star 60, star 66]


%% and this is the JavaScrip code that displays the frames one by one
\startJSpreamble MyField used later
var current = 1;
var delay   = 200;  % 200 milliseconds
var timer;
var running = false;% animation currently not running

function Advance_Angle ( ) {
  this.getField(vortex:+current).value = Off;
  if (++current  12)% number of frames
{ current = 1; }% loop through frames
  this.getField(vortex:+current).value = On;
}
\stopJSpreamble

%% we want to control the starting and stopping of the animation
\startJScode Rotate_Star uses MyField
if (running) { 
  try { app.clearInterval(timer); } catch(except) {};

  running = false;
}
else { 
  timer = app.setInterval(Advance_Angle(),delay); 
  running = true;

}
\stopJScode


\starttext
  \placefigure [here] [fig:animation]
  {A simple \MetaFun\ animation,
  click \goto {here} [JS(Rotate_Star)] to start (or stop)}
  {\fieldstack [vortex]}
\stoptext

Of course you would want to put the symbol definitions and the
definition of the fieldstack into a loop. I tried 
%% \newcount\angle

%% \angle=0%\zerocount
%% \dorecurse{12} {%
%%\number\angle:\qquad
%%\definestarsymbol{\the\angle}
%%\symbol[star \number\angle]\par
%%\advance\angle by 6}
and did get the single symbols. I wasn't successful however in putting
the symbol list of the fieldstack definition into a loop. Perhaps the
ConTeXt gurus can help.

Best regards,

  Richard

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[NTG-context] Re: Animations in ConTeXt

2005-05-22 Thread Richard Hirsch
Richard Rascher-Friesenhausen asked
 So again. Is it possible to write something like the above animation
packages 
 in ConTeXt (as a module)?

If Acrobat can display them, ConTeXt can generate them.

Here is a simple example. 

\setupoutput  [pdf]
\setupcolors  [state=start]
\setupinteraction [state=start]
\setuppapersize   [S6][S6]

%% this is just code to get something to animate
\startMPinclusions
  picture thearrow, thestar;

  drawarrow (origin--up) scaled 10mm
withpen pencircle scaled 3pt
withcolor .9 red;
  setbounds currentpicture to (fullcircle scaled 22mm);

  thearrow:= currentpicture scaled 5;
  currentpicture:= nullpicture;

  for angle=0 step 72 until 359:
draw thearrow rotated angle;
  endfor

  thestar:= currentpicture;
  currentpicture:= nullpicture
\stopMPinclusions

\setupMPvariables [drawstar] [rotation=0]
\startuniqueMPgraphic{drawstar}{rotation}
  draw thestar rotated \MPvar{rotation};
\stopuniqueMPgraphic


%% now we define some symbols (the frames of the animated sequence)
\def\definestarsymbol#1{%
  \definesymbol [star #1] [\uniqueMPgraphic{drawstar}{rotation=#1}]}

\definestarsymbol{0}
\definestarsymbol{6}
\definestarsymbol{12}
\definestarsymbol{18}
\definestarsymbol{24}
\definestarsymbol{30}
\definestarsymbol{36}
\definestarsymbol{42}
\definestarsymbol{48}
\definestarsymbol{54}
\definestarsymbol{60}
\definestarsymbol{66}

%% the frames are put into a fieldstack
\definefieldstack [vortex]
  [star 0,  star 6,  star 12, star 18, star 24, star 30, 
   star 36, star 42, star 48, star 54, star 60, star 66]

%% and this is the JavaScrip code that displays the frames one by one
\startJSpreamble MyField used later
var current = 1;
var delay   = 200;  % 200 milliseconds
var timer;
var running = false;% animation currently not running

function Advance_Angle ( ) {
  this.getField(vortex:+current).value = Off;
  if (++current  12)% number of frames
{ current = 1; }% loop through frames
  this.getField(vortex:+current).value = On;
}
\stopJSpreamble

%% we want to control the starting and stopping of the animation
\startJScode Rotate_Star uses MyField
if (running) { 
  try { app.clearInterval(timer); } catch(except) {};
  running = false;
}
else { 
  timer = app.setInterval(Advance_Angle(),delay); 
  running = true;
}
\stopJScode


\starttext
  \placefigure [here] [fig:animation]
  {A simple \MetaFun\ animation,
  click \goto {here} [JS(Rotate_Star)] to start (or stop)}
  {\fieldstack [vortex]}
\stoptext

Of course you would want to put the symbol definitions and the
definition of the fieldstack into a loop. I tried 
%% \newcount\angle
%% \angle=0%\zerocount
%% \dorecurse{12} {%
%%\number\angle:\qquad
%%\definestarsymbol{\the\angle}
%%\symbol[star \number\angle]\par
%%\advance\angle by 6}
and did get the single symbols. I wasn't successful however in putting
the symbol list of the fieldstack definition into a loop. Perhaps the
ConTeXt gurus can help.

Best regards,

  Richard

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