Re: [NTG-context] metapost: remapping colors of an SVG picture

2020-02-20 Thread Hans Hagen

On 2/20/2020 10:29 AM, Jan U. Hasecke wrote:

Am 18.02.20 um 19:24 schrieb Jan U. Hasecke:

Am 18.02.20 um 19:17 schrieb mf:

Il 18/02/20 19:07, Jan U. Hasecke ha scritto:

Am 18.02.20 um 14:53 schrieb Hans Hagen:


\setupcolors[rgb=no]
\startMPcode
  draw lmt_svg [ filename = "sample.svg" ] ;
\stopMPcode

I get this error.

! Not implemented: (unknown numeric)=(string).

]
<*> ... ; p := lmt_svg [ filename = "sample.svg" ]


That's because it's LMTX only (the "lmt" prefix of "lmt_svg" should
stand for "luametatex").


Yes, with lmtx it works but there is no image in the resulting file.


Sorry for digging deeper.

I am very thrilled by the idea that I could simply adjust a RGB SVG to
well defined CMYK colors with this trick.

Can anybody confirm if this works?
mf and i are playing with an overload mechanism (actually pretty 
trivial) ... more later but in principle the answer is yes, but


- first we have to play around a bit
- then it needs to end up in the core
- then there need to be a new context upload
- and mf has to wikify it

so, some patience is needed

Hans

-
  Hans Hagen | PRAGMA ADE
  Ridderstraat 27 | 8061 GH Hasselt | The Netherlands
   tel: 038 477 53 69 | www.pragma-ade.nl | www.pragma-pod.nl
-
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Re: [NTG-context] metapost: remapping colors of an SVG picture

2020-02-20 Thread Jan U. Hasecke
Am 18.02.20 um 19:24 schrieb Jan U. Hasecke:
> Am 18.02.20 um 19:17 schrieb mf:
>> Il 18/02/20 19:07, Jan U. Hasecke ha scritto:
>>> Am 18.02.20 um 14:53 schrieb Hans Hagen:
>>>
 \setupcolors[rgb=no]
 \startMPcode
  draw lmt_svg [ filename = "sample.svg" ] ;
 \stopMPcode
>>> I get this error.
>>>
>>> ! Not implemented: (unknown numeric)=(string).
>>> 
>>> ]
>>> <*> ... ; p := lmt_svg [ filename = "sample.svg" ]
>>>
>> That's because it's LMTX only (the "lmt" prefix of "lmt_svg" should
>> stand for "luametatex").
> 
> Yes, with lmtx it works but there is no image in the resulting file.

Sorry for digging deeper.

I am very thrilled by the idea that I could simply adjust a RGB SVG to
well defined CMYK colors with this trick.

Can anybody confirm if this works?

juh
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Re: [NTG-context] metapost: remapping colors of an SVG picture

2020-02-18 Thread Jan U. Hasecke
Am 18.02.20 um 19:17 schrieb mf:
> Il 18/02/20 19:07, Jan U. Hasecke ha scritto:
>> Am 18.02.20 um 14:53 schrieb Hans Hagen:
>>
>>> \setupcolors[rgb=no]
>>> \startMPcode
>>>  draw lmt_svg [ filename = "sample.svg" ] ;
>>> \stopMPcode
>> I get this error.
>>
>> ! Not implemented: (unknown numeric)=(string).
>> 
>> ]
>> <*> ... ; p := lmt_svg [ filename = "sample.svg" ]
>>
> That's because it's LMTX only (the "lmt" prefix of "lmt_svg" should
> stand for "luametatex").

Yes, with lmtx it works but there is no image in the resulting file.

juh
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Re: [NTG-context] metapost: remapping colors of an SVG picture

2020-02-18 Thread mf

Il 18/02/20 19:07, Jan U. Hasecke ha scritto:

Am 18.02.20 um 14:53 schrieb Hans Hagen:


\setupcolors[rgb=no]
\startMPcode
     draw lmt_svg [ filename = "sample.svg" ] ;
\stopMPcode

I get this error.

! Not implemented: (unknown numeric)=(string).

]
<*> ... ; p := lmt_svg [ filename = "sample.svg" ]

That's because it's LMTX only (the "lmt" prefix of "lmt_svg" should 
stand for "luametatex").


You find documentation about that in LMTX docs, luametafun.pdf, chapter 
"SVG".


Best wishes,

Massi

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Re: [NTG-context] metapost: remapping colors of an SVG picture

2020-02-18 Thread Jan U. Hasecke
Am 18.02.20 um 14:53 schrieb Hans Hagen:

> 
> \setupcolors[rgb=no]
> \startMPcode
>     draw lmt_svg [ filename = "sample.svg" ] ;
> \stopMPcode

I get this error.

! Not implemented: (unknown numeric)=(string).

]
<*> ... ; p := lmt_svg [ filename = "sample.svg" ]


juh
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Re: [NTG-context] metapost: remapping colors of an SVG picture

2020-02-18 Thread Hans Hagen

On 2/18/2020 12:18 PM, mf wrote:

Hello list,
I tried this:

\starttext
\startMPcode
picture p ; p := lmt_svg [ filename = "sample.svg" ] ;
draw p ;
color black_rgb ; black_rgb := ( 0, 0, 0 ) ;
color red_rgb   ; red_rgb   := ( 1, 0, 0 ) ;
remapcolor( black_rgb, red_rgb ) ;
recolor p ;
draw p shifted ( bbwidth(p) + 5mm, 0) ;
\stopMPcode
\stoptext


\setupcolors[rgb=no]
\startMPcode
draw lmt_svg [ filename = "sample.svg" ] ;
\stopMPcode



but recolor gives an error:
metapost log    > >> picture
metapost log    > ! Wrong picture color model: redpart of grey object.
metapost log    >  _f_:=(redpart(EXPR0),
metapost log    > greenpart(EXPR0),bluepart(EXPR0));if.bou...
metapost log    >
metapost log    > repathed->...fi;fi;else:addto._p_.also.i;fi;endfor
metapost log    > ;setbounds._p_.to._b_;_p_
metapost log    > 
metapost log    >    ;
metapost log    > <*> ...apcolor( black_rgb, red_rgb ) ; recolor p ;
metapost log    > draw grayed p shifted ( b...
metapost log    >

My goal is to remap colors of an SVG image, like this:

\starttext
\startMPcode
picture p ; p := lmt_svg [ filename = "sample.svg" ] ;
draw p ;
color black_rgb  ; black_rgb  := ( 0, 0, 0 ) ;
cmykcolor black_cmyk ; black_cmyk := ( 0, 0, 0, 1 ) ;
remapcolor( black_rgb, black_cmyk ) ;
recolor p ;
draw p shifted ( bbwidth(p) + 5mm, 0) ;
\stopMPcode
\stoptext

It relates to a recent thread in the mailing list about color management.
It's an attempt to use inkscape-made SVG graphics inside a CMYK 
workflow, without using color management.


Naturally it would work under some constraints, but there's a lot of 
graphics you can do with Inkscape that falls inside these:
- the number of colors in the input SVG should be limited, so that every 
color gets converted

- no embedded bitmaps, only vector graphics
- perhaps some other constraints on gradients, transparency, etc.

A good alternative would be a remapper based on a custom lua function 
like this:


function rgb2cmyk( r, g, b )
   ...
   return c, m, y, k
end

Massi

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--

-
  Hans Hagen | PRAGMA ADE
  Ridderstraat 27 | 8061 GH Hasselt | The Netherlands
   tel: 038 477 53 69 | www.pragma-ade.nl | www.pragma-pod.nl
-
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[NTG-context] metapost: remapping colors of an SVG picture

2020-02-18 Thread mf

Hello list,
I tried this:

\starttext
\startMPcode
picture p ; p := lmt_svg [ filename = "sample.svg" ] ;
draw p ;
color black_rgb ; black_rgb := ( 0, 0, 0 ) ;
color red_rgb   ; red_rgb   := ( 1, 0, 0 ) ;
remapcolor( black_rgb, red_rgb ) ;
recolor p ;
draw p shifted ( bbwidth(p) + 5mm, 0) ;
\stopMPcode
\stoptext

but recolor gives an error:
metapost log> >> picture
metapost log> ! Wrong picture color model: redpart of grey object.
metapost log>  _f_:=(redpart(EXPR0),
metapost log> 
greenpart(EXPR0),bluepart(EXPR0));if.bou...

metapost log>
metapost log> repathed->...fi;fi;else:addto._p_.also.i;fi;endfor
metapost log> 
;setbounds._p_.to._b_;_p_

metapost log> 
metapost log>;
metapost log> <*> ...apcolor( black_rgb, red_rgb ) ; recolor p ;
metapost log> 
draw grayed p shifted ( b...

metapost log>

My goal is to remap colors of an SVG image, like this:

\starttext
\startMPcode
picture p ; p := lmt_svg [ filename = "sample.svg" ] ;
draw p ;
color black_rgb  ; black_rgb  := ( 0, 0, 0 ) ;
cmykcolor black_cmyk ; black_cmyk := ( 0, 0, 0, 1 ) ;
remapcolor( black_rgb, black_cmyk ) ;
recolor p ;
draw p shifted ( bbwidth(p) + 5mm, 0) ;
\stopMPcode
\stoptext

It relates to a recent thread in the mailing list about color management.
It's an attempt to use inkscape-made SVG graphics inside a CMYK 
workflow, without using color management.


Naturally it would work under some constraints, but there's a lot of 
graphics you can do with Inkscape that falls inside these:
- the number of colors in the input SVG should be limited, so that every 
color gets converted

- no embedded bitmaps, only vector graphics
- perhaps some other constraints on gradients, transparency, etc.

A good alternative would be a remapper based on a custom lua function 
like this:


function rgb2cmyk( r, g, b )
  ...
  return c, m, y, k
end

Massi
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