Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Michael Bogen
Try setting the “method” to full precision”. I have also heard that doing that 
help with speed as the full precision is threaded better. If that makes sense.


Hope this helps, 

Michael
On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com wrote:

 Hi, i’ve got a script with a defocus going from 200 to 0 over say 500 frames, 
 but every 70 frames or so, it seems to pop or glitch between neighbouring 
 frames and not continue to decrease in value smoothly.
 
 Any ideas?
 
 Thanks.
 Darren.
 
 
 Darren Coombes - VFX Compositor
 
 Check out some of my work…
 http://vimeo.com/82865049
 
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
 
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Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Frank Rueter|OHUfx
Is this also happening with ZDefocus? If not, just use that with a 
constant colour in your depth channel.


On 3/06/14 5:21 am, Michael Bogen wrote:
Try setting the method to full precision. I have also heard that 
doing that help with speed as the full precision is threaded better. 
If that makes sense.



Hope this helps,

Michael
On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com 
mailto:darren.coom...@me.com wrote:


Hi, i've got a script with a defocus going from 200 to 0 over say 500 
frames, but every 70 frames or so, it seems to pop or glitch between 
neighbouring frames and not continue to decrease in value smoothly.


Any ideas?

Thanks.
Darren.


*Darren Coombes - VFX Compositor*

Check out some of my work*...*
http://vimeo.com/82865049 https://vimeo.com/82865049

*Mob:  +61 418 631 079*
*Skype:  darrencoombes*
*Twitter:  @durwood81*

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Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Darren Coombes
Yes, i’ve tried using “full precision” i also didn’t mention last time that the 
curve for the defocus wasn’t linear, it’s slow at start then goes faster 
towards the end. Would this have any effect on the way the defocus is processed?


Darren Coombes - VFX Compositor

Check out some of my work…
http://vimeo.com/82865049

Mob:  +61 418 631 079
Skype:  darrencoombes
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On 3 Jun 2014, at 3:21 am, Michael Bogen bogen.mich...@gmail.com wrote:

 Try setting the “method” to full precision”. I have also heard that doing 
 that help with speed as the full precision is threaded better. If that makes 
 sense.
 
 
 Hope this helps, 
 
 Michael
 On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com wrote:
 
 Hi, i’ve got a script with a defocus going from 200 to 0 over say 500 
 frames, but every 70 frames or so, it seems to pop or glitch between 
 neighbouring frames and not continue to decrease in value smoothly.
 
 Any ideas?
 
 Thanks.
 Darren.
 
 
 Darren Coombes - VFX Compositor
 
 Check out some of my work…
 http://vimeo.com/82865049
 
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
 
 ___
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Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Darren Coombes
Yes, just tried with Z defocus and it is still popping.


Darren Coombes - VFX Compositor

Check out some of my work…
http://vimeo.com/82865049

Mob:  +61 418 631 079
Skype:  darrencoombes
Twitter:  @durwood81

On 3 Jun 2014, at 7:06 am, Frank Rueter|OHUfx fr...@ohufx.com wrote:

 Is this also happening with ZDefocus? If not, just use that with a constant 
 colour in your depth channel.
 
 On 3/06/14 5:21 am, Michael Bogen wrote:
 Try setting the “method” to full precision”. I have also heard that doing 
 that help with speed as the full precision is threaded better. If that makes 
 sense.
 
 
 Hope this helps, 
 
 Michael
 On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com wrote:
 
 Hi, i’ve got a script with a defocus going from 200 to 0 over say 500 
 frames, but every 70 frames or so, it seems to pop or glitch between 
 neighbouring frames and not continue to decrease in value smoothly.
 
 Any ideas?
 
 Thanks.
 Darren.
 
 
 Darren Coombes - VFX Compositor
 
 Check out some of my work…
 http://vimeo.com/82865049
 
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
 
 ___
 Nuke-users mailing list
 Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
 http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
 
 
 
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Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Nathan Rusch
Some of the guys here ran into this same issue with ZDefocus awhile back when 
doing a tight rack-focus over a long shot.

If what you’re seeing is the same issue, it comes down to Nuke effectively 
using a Reformat operator internally when it scales the convolve kernel (as the 
aperture disc changes size), and since reformats can only output at whole-pixel 
dimensions, you get popping as it crosses kernel sizes.

Someone ended up building a replacement specifically for that situation that 
used a Transform to scale the kernel; it was somewhat slower, but smooth.

I would definitely report what you’re seeing to The Foundry. It’s a pretty 
major issue to have in defocus tools.

-Nathan



From: Darren Coombes 
Sent: Monday, June 02, 2014 5:15 PM
To: Nuke user discussion 
Subject: Re: [Nuke-users] defocus seems to pop between frames

Yes, just tried with Z defocus and it is still popping. 


Darren Coombes - VFX Compositor

Check out some of my work…
http://vimeo.com/82865049

Mob:  +61 418 631 079
Skype:  darrencoombes
Twitter:  @durwood81

On 3 Jun 2014, at 7:06 am, Frank Rueter|OHUfx fr...@ohufx.com wrote:


  Is this also happening with ZDefocus? If not, just use that with a constant 
colour in your depth channel.


  On 3/06/14 5:21 am, Michael Bogen wrote:

Try setting the “method” to full precision”. I have also heard that doing 
that help with speed as the full precision is threaded better. If that makes 
sense. 


Hope this helps, 

Michael

On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com wrote:


  Hi, i’ve got a script with a defocus going from 200 to 0 over say 500 
frames, but every 70 frames or so, it seems to pop or glitch between 
neighbouring frames and not continue to decrease in value smoothly. 

  Any ideas?

  Thanks.
  Darren.


  Darren Coombes - VFX Compositor

  Check out some of my work…
  http://vimeo.com/82865049

  Mob:  +61 418 631 079
  Skype:  darrencoombes
  Twitter:  @durwood81

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Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Darren Coombes
Yeah that seems to describe the problem pretty well, as it seems to pop every 
70-80 frames, I tried using a convolve node and flare setup and that seems to 
be a whole lot smoother also.

Darren Coombes - VFX Compositor

Check out some of my work…
http://vimeo.com/82865049

Mob:  +61 418 631 079
Skype:  darrencoombes
Twitter:  @durwood81

On 3 Jun 2014, at 10:45 am, Nathan Rusch nathan_ru...@hotmail.com wrote:

 Some of the guys here ran into this same issue with ZDefocus awhile back when 
 doing a tight rack-focus over a long shot.
  
 If what you’re seeing is the same issue, it comes down to Nuke effectively 
 using a Reformat operator internally when it scales the convolve kernel (as 
 the aperture disc changes size), and since reformats can only output at 
 whole-pixel dimensions, you get popping as it crosses kernel sizes.
  
 Someone ended up building a replacement specifically for that situation that 
 used a Transform to scale the kernel; it was somewhat slower, but smooth.
  
 I would definitely report what you’re seeing to The Foundry. It’s a pretty 
 major issue to have in defocus tools.
  
 -Nathan
 
  
 From: Darren Coombes
 Sent: Monday, June 02, 2014 5:15 PM
 To: Nuke user discussion
 Subject: Re: [Nuke-users] defocus seems to pop between frames
  
 Yes, just tried with Z defocus and it is still popping.
  
  
 Darren Coombes - VFX Compositor
  
 Check out some of my work…
 http://vimeo.com/82865049
  
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
  
 On 3 Jun 2014, at 7:06 am, Frank Rueter|OHUfx fr...@ohufx.com wrote:
 
 Is this also happening with ZDefocus? If not, just use that with a constant 
 colour in your depth channel.
 
 On 3/06/14 5:21 am, Michael Bogen wrote:
 Try setting the “method” to full precision”. I have also heard that doing 
 that help with speed as the full precision is threaded better. If that 
 makes sense.
  
  
 Hope this helps,
  
 Michael
 On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com wrote:
 
 Hi, i’ve got a script with a defocus going from 200 to 0 over say 500 
 frames, but every 70 frames or so, it seems to pop or glitch between 
 neighbouring frames and not continue to decrease in value smoothly.
  
 Any ideas?
  
 Thanks.
 Darren.
  
  
 Darren Coombes - VFX Compositor
  
 Check out some of my work…
 http://vimeo.com/82865049
  
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
  
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Re: [Nuke-users] defocus seems to pop between frames

2014-06-02 Thread Michael Bogen
GPU with the convolve as well. Glad you figured it out. 


Michael


Michael
On Jun 2, 2014, at 6:35 PM, Darren Coombes darren.coom...@me.com wrote:

 Yeah that seems to describe the problem pretty well, as it seems to pop every 
 70-80 frames, I tried using a convolve node and flare setup and that seems to 
 be a whole lot smoother also.
 
 Darren Coombes - VFX Compositor
 
 Check out some of my work…
 http://vimeo.com/82865049
 
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
 
 On 3 Jun 2014, at 10:45 am, Nathan Rusch nathan_ru...@hotmail.com wrote:
 
 Some of the guys here ran into this same issue with ZDefocus awhile back 
 when doing a tight rack-focus over a long shot.
  
 If what you’re seeing is the same issue, it comes down to Nuke effectively 
 using a Reformat operator internally when it scales the convolve kernel (as 
 the aperture disc changes size), and since reformats can only output at 
 whole-pixel dimensions, you get popping as it crosses kernel sizes.
  
 Someone ended up building a replacement specifically for that situation that 
 used a Transform to scale the kernel; it was somewhat slower, but smooth.
  
 I would definitely report what you’re seeing to The Foundry. It’s a pretty 
 major issue to have in defocus tools.
  
 -Nathan
 
  
 From: Darren Coombes
 Sent: Monday, June 02, 2014 5:15 PM
 To: Nuke user discussion
 Subject: Re: [Nuke-users] defocus seems to pop between frames
  
 Yes, just tried with Z defocus and it is still popping.
  
  
 Darren Coombes - VFX Compositor
  
 Check out some of my work…
 http://vimeo.com/82865049
  
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
  
 On 3 Jun 2014, at 7:06 am, Frank Rueter|OHUfx fr...@ohufx.com wrote:
 
 Is this also happening with ZDefocus? If not, just use that with a constant 
 colour in your depth channel.
 
 On 3/06/14 5:21 am, Michael Bogen wrote:
 Try setting the “method” to full precision”. I have also heard that doing 
 that help with speed as the full precision is threaded better. If that 
 makes sense.
  
  
 Hope this helps,
  
 Michael
 On Jun 2, 2014, at 12:09 AM, Darren Coombes darren.coom...@me.com wrote:
 
 Hi, i’ve got a script with a defocus going from 200 to 0 over say 500 
 frames, but every 70 frames or so, it seems to pop or glitch between 
 neighbouring frames and not continue to decrease in value smoothly.
  
 Any ideas?
  
 Thanks.
 Darren.
  
  
 Darren Coombes - VFX Compositor
  
 Check out some of my work…
 http://vimeo.com/82865049
  
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 Twitter:  @durwood81
  
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