[Ohrrpgce] Lump Technology (TM)

2007-09-18 Thread Simon Bradley
Hi,

This is not really at all relevant to Ubersetzung or anything, so I
probably should have waited, but I've been forgetting about it for
months, so I thought I'd better post now while I think about it.

A while ago, probably around Easter, I wrote a little Easter-themed
puzzle game in FreeBasic called Easter Cortex (for a mini-contest on
Retro Remakes). At the end, as time was running out, I decided I
didn't want to leave the resources all over the place, and I elected
to use Lump Technology(TM) to package everything up, adapting the code
from unlump.

This, of course, is GPLed. Which probably means that my game also
needs to be GPLed.

I have no problem with releasing my source code (other than laziness),
but I don't like the GPL. That leaves me with 3 options:

1. Deny everything. This has worked okay so far, but I've probably blown it now.

2. Release a version of the source with the GPL, then take out the
lump stuff and re-release it with a non-copyleft license.

3. Ask the original author if I can release the code under a different
license. (Or if the unlump stuff can be LGPL.)

The third one is why I am here. Although I'm not even sure who counts
as the author. I would prefer to use a license like the Apache
license, styled after the BSD license, which doesn't constrain the
future use of my code. Not that anyone sensible would reuse my code,
especially not commercially.

So anyway, what do you think?

The game is here, by the way:

http://www.reanimation.co.uk/blog/?p=18

It came second in the contest, I think. I forget. Definitely not first, though.

Regards,

Simon
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Re: [Ohrrpgce] Lump Technology (TM)

2007-09-18 Thread James Paige
On Tue, Sep 18, 2007 at 08:00:45PM +0100, Simon Bradley wrote:
 Hi,
 
 This is not really at all relevant to Ubersetzung or anything, so I
 probably should have waited, but I've been forgetting about it for
 months, so I thought I'd better post now while I think about it.
 
 A while ago, probably around Easter, I wrote a little Easter-themed
 puzzle game in FreeBasic called Easter Cortex (for a mini-contest on
 Retro Remakes). At the end, as time was running out, I decided I
 didn't want to leave the resources all over the place, and I elected
 to use Lump Technology(TM) to package everything up, adapting the code
 from unlump.
 
 This, of course, is GPLed. Which probably means that my game also
 needs to be GPLed.
 
 I have no problem with releasing my source code (other than laziness),
 but I don't like the GPL. That leaves me with 3 options:
 
 1. Deny everything. This has worked okay so far, but I've probably blown it 
 now.
 
 2. Release a version of the source with the GPL, then take out the
 lump stuff and re-release it with a non-copyleft license.
 
 3. Ask the original author if I can release the code under a different
 license. (Or if the unlump stuff can be LGPL.)
 
 The third one is why I am here. Although I'm not even sure who counts
 as the author. I would prefer to use a license like the Apache
 license, styled after the BSD license, which doesn't constrain the
 future use of my code. Not that anyone sensible would reuse my code,
 especially not commercially.
 
 So anyway, what do you think?
 
 The game is here, by the way:
 
 http://www.reanimation.co.uk/blog/?p=18
 
 It came second in the contest, I think. I forget. Definitely not first, 
 though.
 
 Regards,
 
 Simon

I have no problem with the lumping and unlumping code being used under 
BSD/MIT terms. I'm pretty sure you wrote most of that code anyway in 
fbohr. And Brian's ASM/QB implementation of lumpfiles and unlump were 
BSD licensed.

Unless Mike or TMC can come up with a strong argument against, then I am 
quite happy to let you do as you please with that code.

---
James
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