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I have downloaded openjfx-11_windows-x64_bin-sdk.zip and unzipped it in C:\Program Files\Java\jdk-11 and I have also placed openfx in the C:\Program Files\Java\jdk-11\javafx-sdk-11 directory. Now I'd like to configure eclipse to use this two j/sdk(s), but I have not been able to find adequate information regarding this matter. Any suggestions? *ArbolOne Using Fire Fox and Thunderbird. Developing for Android using Java, C/C++, HTM/CSS and SQLite as our platform has been exciting and most rewarding. [ Ñ ]*
Re: 3D Canvas Node?
Iv'e continued the discussion on openjfx-discuss [1] [1] http://mail.openjdk.java.net/pipermail/openjfx-discuss/2018-October/49.html On Mon, Oct 15, 2018 at 7:08 PM John-Val Rose wrote: > I also believe that such a component would be highly beneficial & I myself > have suggested it many times in the past. > > To Chengen Zhao, you may not be aware but there is a new mailing list > where it may be more appropriate to ask this question. > > That list is openjfx-disc...@openjdk.java.net > > I hope this helps. > > Graciously, > > John-Val Rose > > > On 15 Oct 2018, at 12:32, Chengen Zhao > wrote: > > > > Hi: > > > > We are currently developing games by using JavaFX > > one feature would be nice to have is 3D Canvas node > > so is it possible to have this feature in the future release? > > > > Thanks >
Re: https://bugs.openjdk.java.net/browse/JDK-8092297
As mentioned in a thread on openjfx-discuss, we do not plan to ever implement this. I have closed JDK-8092297 as "Won't fix". -- Kevin On 10/17/2018 4:27 AM, Alex Sviridov wrote: Dear JavaFX developers Seven years ago this issue https://bugs.openjdk.java.net/browse/JDK-8092297 was opened suggesting to add serialization of javafx properties. Seven years have passed and we still don't have it. I think you should not harry. We still can wait many years - 10, 20 etc. So that's ok.
Running JavaFX-11 applications from within Eclipse fails
Hi, I just wanted to make you aware that if you run a JavaFX-11 application from within Eclipse it is very likely that you'll get an error like this. > Exception in thread "WindowsNativeRunloopThread" java.lang.NoSuchMethodError: > > at > javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native > Method) > at javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412) > at > javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152) > at javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native > Method) > at > javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174) > at java.base/java.lang.Thread.run(Thread.java:834) > Exception in thread "JavaFX Application Thread" java.lang.NullPointerException > at > javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205) > at > javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695) > at > javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313) > at > javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258) > at > javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153) > at javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native > Method) > at > javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174) > at java.base/java.lang.Thread.run(Thread.java:834) Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll because Eclipse sets a java.library.path who also contains the JVM-Directories used to launch your Eclipse IDE. The simple work-around is to add -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch configuration. Small tiny question on the side: Wouldn't it make sense to version our .dlls somehow to match the release eg glass-11.dll? Tom -- Tom Schindl, CTO BestSolution.at EDV Systemhaus GmbH Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck