Re: Running JavaFX-11 applications from within Eclipse fails

2018-11-12 Thread Tom Schindl
Hi,

I never used the relative version but can confirm that you have to set
the library path to the built DLLs

Tom

On 12.11.18 11:41, Nir Lisker wrote:
> I managed to solve my problem. It's actually looking for the dlls, so using
> 
> -Djava.library.path="...\rt\modules\javafx.graphics\build\module-lib"
> 
> will start the application properly. If anyone can confirm this problem
> and solution I'll add this step to the wiki.
> 
> On Wed, Nov 7, 2018 at 6:21 PM Nir Lisker  > wrote:
> 
> I have a related problem when developing JavaFX in Eclipse and Win10
> that started in 11.
> 
> I created a modular project and in its build configuration (in
> Eclipse) I added the JavaFX base and graphics projects (that point
> to rt\modules\...) and OpenJDK11 to the module path.
> In the module-info file I required the JavaFX modules and exported
> my package.
> 
> Compilation is fine, but during runtime (with -Dprism.verbose=true)
> I get an error:
> 
> Prism pipeline init order: d3d sw 
> Using Double Precision Marlin Rasterizer
> Using dirty region optimizations
> Not using texture mask for primitives
> Not forcing power of 2 sizes for textures
> Using hardware CLAMP_TO_ZERO mode
> Opting in for HiDPI pixel scaling
> Prism pipeline name = com.sun.prism.d3d.D3DPipeline
> Loading D3D native library ...
> // Error here: //
> GraphicsPipeline.createPipeline failed for com.sun.prism.d3d.D3DPipeline
> java.lang.UnsatisfiedLinkError: no prism_sw in java.library.path:
> [see below]
> at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2660)
> at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:829)
> at java.base/java.lang.System.loadLibrary(System.java:1867)
> at
> 
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:150)
> at
> 
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:52)
> at
> 
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.lambda$0(D3DPipeline.java:48)
> at java.base/java.security.AccessController.doPrivileged(Native Method)
> at
> 
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.(D3DPipeline.java:44)
> at java.base/java.lang.Class.forName0(Native Method)
> at java.base/java.lang.Class.forName(Class.java:315)
> at
> 
> javafx.graphics/com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
> at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
> at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
> at java.base/java.lang.Thread.run(Thread.java:834)
> *** Fallback to Prism SW pipeline
> Prism pipeline name = com.sun.prism.sw.SWPipeline
> GraphicsPipeline.createPipeline failed for com.sun.prism.sw.SWPipeline
> java.lang.UnsatisfiedLinkError: no prism_sw in java.library.path:
> [see below]
> at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2660)
> at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:829)
> at java.base/java.lang.System.loadLibrary(System.java:1867)
> at
> 
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:150)
> at
> 
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:52)
> at
> javafx.graphics/com.sun.prism.sw.SWPipeline.lambda$0(SWPipeline.java:42)
> at java.base/java.security.AccessController.doPrivileged(Native Method)
> at
> javafx.graphics/com.sun.prism.sw.SWPipeline.(SWPipeline.java:41)
> at java.base/java.lang.Class.forName0(Native Method)
> at java.base/java.lang.Class.forName(Class.java:315)
> at
> 
> javafx.graphics/com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
> at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
> at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
> at java.base/java.lang.Thread.run(Thread.java:834)
> Graphics Device initialization failed for :  d3d, sw
> Error initializing QuantumRenderer: no suitable pipeline found
> // ...
> 
> The paths listed at the end are those from %PATH% and none point to
> the development modules. So, I added to the runtime VM args in the
> launch configuration:
> 
> -Djava.library.path="...\rt\modules\javafx.graphics\bin"
> and I also tried with
> "...\rt\modules\javafx.graphics\bin\com\sun\prism\d3d" because this
> is where com.sun.prism.d3d.D3DPipeline is.
> 
> I get the same error. Did anyone encounter this?
> 
> - Nir
> 
> On Sun, Nov 4, 2018 at 6:40 PM Tom Schindl
> mailto:tom.schi...@bestsolution.at>>
>   

Re: Running JavaFX-11 applications from within Eclipse fails

2018-11-12 Thread Nir Lisker
I managed to solve my problem. It's actually looking for the dlls, so using

-Djava.library.path="...\rt\modules\javafx.graphics\build\module-lib"

will start the application properly. If anyone can confirm this problem and
solution I'll add this step to the wiki.

On Wed, Nov 7, 2018 at 6:21 PM Nir Lisker  wrote:

> I have a related problem when developing JavaFX in Eclipse and Win10 that
> started in 11.
>
> I created a modular project and in its build configuration (in Eclipse) I
> added the JavaFX base and graphics projects (that point to rt\modules\...)
> and OpenJDK11 to the module path.
> In the module-info file I required the JavaFX modules and exported my
> package.
>
> Compilation is fine, but during runtime (with -Dprism.verbose=true) I get
> an error:
>
> Prism pipeline init order: d3d sw
> Using Double Precision Marlin Rasterizer
> Using dirty region optimizations
> Not using texture mask for primitives
> Not forcing power of 2 sizes for textures
> Using hardware CLAMP_TO_ZERO mode
> Opting in for HiDPI pixel scaling
> Prism pipeline name = com.sun.prism.d3d.D3DPipeline
> Loading D3D native library ...
> // Error here: //
> GraphicsPipeline.createPipeline failed for com.sun.prism.d3d.D3DPipeline
> java.lang.UnsatisfiedLinkError: no prism_sw in java.library.path: [see
> below]
> at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2660)
> at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:829)
> at java.base/java.lang.System.loadLibrary(System.java:1867)
> at
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:150)
> at
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:52)
> at
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.lambda$0(D3DPipeline.java:48)
> at java.base/java.security.AccessController.doPrivileged(Native Method)
> at
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.(D3DPipeline.java:44)
> at java.base/java.lang.Class.forName0(Native Method)
> at java.base/java.lang.Class.forName(Class.java:315)
> at
> javafx.graphics/com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
> at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
> at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
> at java.base/java.lang.Thread.run(Thread.java:834)
> *** Fallback to Prism SW pipeline
> Prism pipeline name = com.sun.prism.sw.SWPipeline
> GraphicsPipeline.createPipeline failed for com.sun.prism.sw.SWPipeline
> java.lang.UnsatisfiedLinkError: no prism_sw in java.library.path: [see
> below]
> at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2660)
> at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:829)
> at java.base/java.lang.System.loadLibrary(System.java:1867)
> at
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:150)
> at
> javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:52)
> at javafx.graphics/com.sun.prism.sw.SWPipeline.lambda$0(SWPipeline.java:42)
> at java.base/java.security.AccessController.doPrivileged(Native Method)
> at javafx.graphics/com.sun.prism.sw.SWPipeline.(SWPipeline.java:41)
> at java.base/java.lang.Class.forName0(Native Method)
> at java.base/java.lang.Class.forName(Class.java:315)
> at
> javafx.graphics/com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
> at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
> at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
> at java.base/java.lang.Thread.run(Thread.java:834)
> Graphics Device initialization failed for :  d3d, sw
> Error initializing QuantumRenderer: no suitable pipeline found
> // ...
>
> The paths listed at the end are those from %PATH% and none point to the
> development modules. So, I added to the runtime VM args in the launch
> configuration:
>
> -Djava.library.path="...\rt\modules\javafx.graphics\bin"
> and I also tried with
> "...\rt\modules\javafx.graphics\bin\com\sun\prism\d3d" because this is
> where com.sun.prism.d3d.D3DPipeline is.
>
> I get the same error. Did anyone encounter this?
>
> - Nir
>
> On Sun, Nov 4, 2018 at 6:40 PM Tom Schindl 
> wrote:
>
>> I think the more general problem is that they don‘t run on the
>> module-path - in the m2e case this because the modules are transitive deps
>> and those are not supported properly
>>
>> Tom
>>
>> Von meinem iPhone gesendet
>>
>> > Am 04.11.2018 um 16:17 schrieb José Pereda :
>> >
>> > I've just noticed that this issue happens not only with Maven but also
>> with
>> > Gradle projects (Gradle + Eclipse 2018-09 + Windows with Oracle JDK
>> 1.8),
>> > running gradle tasks from Eclipse.
>> >
>> > The same proposed workaround can be applied to the build file:
>> >
>> > run {
>> >
>> >systemProperty 

Re: Running JavaFX-11 applications from within Eclipse fails

2018-11-07 Thread Nir Lisker
I have a related problem when developing JavaFX in Eclipse and Win10 that
started in 11.

I created a modular project and in its build configuration (in Eclipse) I
added the JavaFX base and graphics projects (that point to rt\modules\...)
and OpenJDK11 to the module path.
In the module-info file I required the JavaFX modules and exported my
package.

Compilation is fine, but during runtime (with -Dprism.verbose=true) I get
an error:

Prism pipeline init order: d3d sw
Using Double Precision Marlin Rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel scaling
Prism pipeline name = com.sun.prism.d3d.D3DPipeline
Loading D3D native library ...
// Error here: //
GraphicsPipeline.createPipeline failed for com.sun.prism.d3d.D3DPipeline
java.lang.UnsatisfiedLinkError: no prism_sw in java.library.path: [see
below]
at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2660)
at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:829)
at java.base/java.lang.System.loadLibrary(System.java:1867)
at
javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:150)
at
javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:52)
at
javafx.graphics/com.sun.prism.d3d.D3DPipeline.lambda$0(D3DPipeline.java:48)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at
javafx.graphics/com.sun.prism.d3d.D3DPipeline.(D3DPipeline.java:44)
at java.base/java.lang.Class.forName0(Native Method)
at java.base/java.lang.Class.forName(Class.java:315)
at
javafx.graphics/com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
at
javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
at
javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
at java.base/java.lang.Thread.run(Thread.java:834)
*** Fallback to Prism SW pipeline
Prism pipeline name = com.sun.prism.sw.SWPipeline
GraphicsPipeline.createPipeline failed for com.sun.prism.sw.SWPipeline
java.lang.UnsatisfiedLinkError: no prism_sw in java.library.path: [see
below]
at java.base/java.lang.ClassLoader.loadLibrary(ClassLoader.java:2660)
at java.base/java.lang.Runtime.loadLibrary0(Runtime.java:829)
at java.base/java.lang.System.loadLibrary(System.java:1867)
at
javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:150)
at
javafx.graphics/com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:52)
at javafx.graphics/com.sun.prism.sw.SWPipeline.lambda$0(SWPipeline.java:42)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at javafx.graphics/com.sun.prism.sw.SWPipeline.(SWPipeline.java:41)
at java.base/java.lang.Class.forName0(Native Method)
at java.base/java.lang.Class.forName(Class.java:315)
at
javafx.graphics/com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
at
javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
at
javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
at java.base/java.lang.Thread.run(Thread.java:834)
Graphics Device initialization failed for :  d3d, sw
Error initializing QuantumRenderer: no suitable pipeline found
// ...

The paths listed at the end are those from %PATH% and none point to the
development modules. So, I added to the runtime VM args in the launch
configuration:

-Djava.library.path="...\rt\modules\javafx.graphics\bin"
and I also tried with
"...\rt\modules\javafx.graphics\bin\com\sun\prism\d3d" because this is
where com.sun.prism.d3d.D3DPipeline is.

I get the same error. Did anyone encounter this?

- Nir

On Sun, Nov 4, 2018 at 6:40 PM Tom Schindl 
wrote:

> I think the more general problem is that they don‘t run on the module-path
> - in the m2e case this because the modules are transitive deps and those
> are not supported properly
>
> Tom
>
> Von meinem iPhone gesendet
>
> > Am 04.11.2018 um 16:17 schrieb José Pereda :
> >
> > I've just noticed that this issue happens not only with Maven but also
> with
> > Gradle projects (Gradle + Eclipse 2018-09 + Windows with Oracle JDK 1.8),
> > running gradle tasks from Eclipse.
> >
> > The same proposed workaround can be applied to the build file:
> >
> > run {
> >
> >systemProperty "java.library.path", "C:\tmp"
> >
> > }
> >
> >
> >
> >
> > On Mon, Oct 22, 2018 at 4:43 PM Kevin Rushforth <
> kevin.rushfo...@oracle.com>
> > wrote:
> >
> >>
> >>> Renaming the native libraries in JavaFX would probably solve this, but
> >> that
> >>> seems the wrong solution to me.
> >>
> >> Yes, it seems like a workaround rather than a fix...
> >>
> >> -- Kevin
> >>
> >>
> >>> On 10/21/2018 10:45 AM, Johan Vos wrote:
> >>> Hi Tom,
> >>>
> >>> Nice workaround, but what do you think needs to be done to fix 

Re: Running JavaFX-11 applications from within Eclipse fails

2018-11-04 Thread Tom Schindl
I think the more general problem is that they don‘t run on the module-path - in 
the m2e case this because the modules are transitive deps and those are not 
supported properly

Tom

Von meinem iPhone gesendet

> Am 04.11.2018 um 16:17 schrieb José Pereda :
> 
> I've just noticed that this issue happens not only with Maven but also with
> Gradle projects (Gradle + Eclipse 2018-09 + Windows with Oracle JDK 1.8),
> running gradle tasks from Eclipse.
> 
> The same proposed workaround can be applied to the build file:
> 
> run {
> 
>systemProperty "java.library.path", "C:\tmp"
> 
> }
> 
> 
> 
> 
> On Mon, Oct 22, 2018 at 4:43 PM Kevin Rushforth 
> wrote:
> 
>> 
>>> Renaming the native libraries in JavaFX would probably solve this, but
>> that
>>> seems the wrong solution to me.
>> 
>> Yes, it seems like a workaround rather than a fix...
>> 
>> -- Kevin
>> 
>> 
>>> On 10/21/2018 10:45 AM, Johan Vos wrote:
>>> Hi Tom,
>>> 
>>> Nice workaround, but what do you think needs to be done to fix it? Can
>> the
>>> java.library.path somehow be changed in a plugin or so?
>>> Renaming the native libraries in JavaFX would probably solve this, but
>> that
>>> seems the wrong solution to me.
>>> 
>>> - Johan
>>> 
>>> On Thu, Oct 18, 2018 at 3:39 PM Tom Schindl >> 
>>> wrote:
>>> 
 Hi,
 
 I just wanted to make you aware that if you run a JavaFX-11 application
 from within Eclipse it is very likely that you'll get an error like
>> this.
 
> Exception in thread "WindowsNativeRunloopThread"
 java.lang.NoSuchMethodError: 
> at
 
>> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
 Method)
> at
 javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> at
 
>> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> at
 javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
>> Method)
> at
 
>> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> at java.base/java.lang.Thread.run(Thread.java:834)
> Exception in thread "JavaFX Application Thread"
 java.lang.NullPointerException
> at
 
>> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> at
 
>> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> at
 
>> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> at
 
>> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> at
 
>> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> at
 javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
>> Method)
> at
 
>> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> at java.base/java.lang.Thread.run(Thread.java:834)
 Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
 because Eclipse sets a java.library.path who also contains the
 JVM-Directories used to launch your Eclipse IDE.
 
 The simple work-around is to add
 -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
 configuration.
 
 Small tiny question on the side: Wouldn't it make sense to version our
 .dlls somehow to match the release eg glass-11.dll?
 
 Tom
 
 --
 Tom Schindl, CTO
 BestSolution.at EDV Systemhaus GmbH
 Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
 Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
 
>> 
>> 
> 
> --



Re: Running JavaFX-11 applications from within Eclipse fails

2018-11-04 Thread José Pereda
I've just noticed that this issue happens not only with Maven but also with
Gradle projects (Gradle + Eclipse 2018-09 + Windows with Oracle JDK 1.8),
running gradle tasks from Eclipse.

The same proposed workaround can be applied to the build file:

run {

systemProperty "java.library.path", "C:\tmp"

}




On Mon, Oct 22, 2018 at 4:43 PM Kevin Rushforth 
wrote:

>
> > Renaming the native libraries in JavaFX would probably solve this, but
> that
> > seems the wrong solution to me.
>
> Yes, it seems like a workaround rather than a fix...
>
> -- Kevin
>
>
> On 10/21/2018 10:45 AM, Johan Vos wrote:
> > Hi Tom,
> >
> > Nice workaround, but what do you think needs to be done to fix it? Can
> the
> > java.library.path somehow be changed in a plugin or so?
> > Renaming the native libraries in JavaFX would probably solve this, but
> that
> > seems the wrong solution to me.
> >
> > - Johan
> >
> > On Thu, Oct 18, 2018 at 3:39 PM Tom Schindl  >
> > wrote:
> >
> >> Hi,
> >>
> >> I just wanted to make you aware that if you run a JavaFX-11 application
> >> from within Eclipse it is very likely that you'll get an error like
> this.
> >>
> >>> Exception in thread "WindowsNativeRunloopThread"
> >> java.lang.NoSuchMethodError: 
> >>>  at
> >>
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> >> Method)
> >>>  at
> >> javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> >>>  at
> >>
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> >>>  at
> >> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> Method)
> >>>  at
> >>
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >>>  at java.base/java.lang.Thread.run(Thread.java:834)
> >>> Exception in thread "JavaFX Application Thread"
> >> java.lang.NullPointerException
> >>>  at
> >>
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> >>>  at
> >>
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> >>>  at
> >>
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> >>>  at
> >>
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> >>>  at
> >>
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> >>>  at
> >> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> Method)
> >>>  at
> >>
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >>>  at java.base/java.lang.Thread.run(Thread.java:834)
> >> Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
> >> because Eclipse sets a java.library.path who also contains the
> >> JVM-Directories used to launch your Eclipse IDE.
> >>
> >> The simple work-around is to add
> >> -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> >> configuration.
> >>
> >> Small tiny question on the side: Wouldn't it make sense to version our
> >> .dlls somehow to match the release eg glass-11.dll?
> >>
> >> Tom
> >>
> >> --
> >> Tom Schindl, CTO
> >> BestSolution.at EDV Systemhaus GmbH
> >> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> >> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> >>
>
>

--


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-22 Thread Kevin Rushforth




Renaming the native libraries in JavaFX would probably solve this, but that
seems the wrong solution to me.


Yes, it seems like a workaround rather than a fix...

-- Kevin


On 10/21/2018 10:45 AM, Johan Vos wrote:

Hi Tom,

Nice workaround, but what do you think needs to be done to fix it? Can the
java.library.path somehow be changed in a plugin or so?
Renaming the native libraries in JavaFX would probably solve this, but that
seems the wrong solution to me.

- Johan

On Thu, Oct 18, 2018 at 3:39 PM Tom Schindl 
wrote:


Hi,

I just wanted to make you aware that if you run a JavaFX-11 application
from within Eclipse it is very likely that you'll get an error like this.


Exception in thread "WindowsNativeRunloopThread"

java.lang.NoSuchMethodError: 

 at

javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
Method)

 at

javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)

 at

javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)

 at

javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)

 at

javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)

 at java.base/java.lang.Thread.run(Thread.java:834)
Exception in thread "JavaFX Application Thread"

java.lang.NullPointerException

 at

javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)

 at

javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)

 at

javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)

 at

javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)

 at

javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)

 at

javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)

 at

javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)

 at java.base/java.lang.Thread.run(Thread.java:834)

Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
because Eclipse sets a java.library.path who also contains the
JVM-Directories used to launch your Eclipse IDE.

The simple work-around is to add
-Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
configuration.

Small tiny question on the side: Wouldn't it make sense to version our
.dlls somehow to match the release eg glass-11.dll?

Tom

--
Tom Schindl, CTO
BestSolution.at EDV Systemhaus GmbH
Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck





Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Tom Schindl
Hi,

Well we talk about JavaFX-11 but the important thing is that this bug
only happens if your Eclipse IDE is running Oracle-Java-8 ;-)

Tom

On 21.10.18 21:15, Nir Lisker wrote:
> Ah, I didn't realize you were talking about Java 8.
> 
> On Sun, Oct 21, 2018 at 10:09 PM Tom Schindl
> mailto:tom.schi...@bestsolution.at>> wrote:
> 
> Well:
> - Launch Eclipse 2018-09 with Orcale-Java-8
> - Create a maven-enabled project (I think this is important because if
>   you launch with the FX-SDK on the command line you won't run into
>   this)
> - Boom
> 
> Tom
> 
> On 21.10.18 11:35, Nir Lisker wrote:
> > Hi Tom,
> >
> > Iv'e never gotten this error. How do you reproduce this?
> >
> > - Nir
> >
> > On Thu, Oct 18, 2018 at 1:39 PM Tom Schindl
> mailto:tom.schi...@bestsolution.at>
> >  >> wrote:
> >
> >     Hi,
> >
> >     I just wanted to make you aware that if you run a JavaFX-11
> application
> >     from within Eclipse it is very likely that you'll get an error
> like
> >     this.
> >
> >     > Exception in thread "WindowsNativeRunloopThread"
> >     java.lang.NoSuchMethodError: 
> >     >     at
> >   
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> >     Method)
> >     >     at
> >   
>  javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> >     >     at
> >   
>  javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> >     Method)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >     >     at java.base/java.lang.Thread.run(Thread.java:834)
> >     > Exception in thread "JavaFX Application Thread"
> >     java.lang.NullPointerException
> >     >     at
> >   
>  
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> >     >     at
> >   
>  javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> >     Method)
> >     >     at
> >   
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >     >     at java.base/java.lang.Thread.run(Thread.java:834)
> >
> >     Scary right! The reason is that JavaFX-11 is loading the wrong
> glass.dll
> >     because Eclipse sets a java.library.path who also contains the
> >     JVM-Directories used to launch your Eclipse IDE.
> >
> >     The simple work-around is to add
> >     -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> >     configuration.
> >
> >     Small tiny question on the side: Wouldn't it make sense to
> version our
> >     .dlls somehow to match the release eg glass-11.dll?
> >
> >     Tom
> >
> >     --
> >     Tom Schindl, CTO
> >     BestSolution.at EDV Systemhaus GmbH
> >     Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> >     Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> >
> 
> -- 
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> 

-- 
Tom Schindl, CTO
BestSolution.at EDV Systemhaus GmbH
Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Nir Lisker
Ah, I didn't realize you were talking about Java 8.

On Sun, Oct 21, 2018 at 10:09 PM Tom Schindl 
wrote:

> Well:
> - Launch Eclipse 2018-09 with Orcale-Java-8
> - Create a maven-enabled project (I think this is important because if
>   you launch with the FX-SDK on the command line you won't run into
>   this)
> - Boom
>
> Tom
>
> On 21.10.18 11:35, Nir Lisker wrote:
> > Hi Tom,
> >
> > Iv'e never gotten this error. How do you reproduce this?
> >
> > - Nir
> >
> > On Thu, Oct 18, 2018 at 1:39 PM Tom Schindl  > > wrote:
> >
> > Hi,
> >
> > I just wanted to make you aware that if you run a JavaFX-11
> application
> > from within Eclipse it is very likely that you'll get an error like
> > this.
> >
> > > Exception in thread "WindowsNativeRunloopThread"
> > java.lang.NoSuchMethodError: 
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> > Method)
> > > at
> > javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> > > at
> > javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> > Method)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > > at java.base/java.lang.Thread.run(Thread.java:834)
> > > Exception in thread "JavaFX Application Thread"
> > java.lang.NullPointerException
> > > at
> >
>  
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> > > at
> >
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> > > at
> >
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> > > at
> >
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> > > at
> > javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> > Method)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > > at java.base/java.lang.Thread.run(Thread.java:834)
> >
> > Scary right! The reason is that JavaFX-11 is loading the wrong
> glass.dll
> > because Eclipse sets a java.library.path who also contains the
> > JVM-Directories used to launch your Eclipse IDE.
> >
> > The simple work-around is to add
> > -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> > configuration.
> >
> > Small tiny question on the side: Wouldn't it make sense to version
> our
> > .dlls somehow to match the release eg glass-11.dll?
> >
> > Tom
> >
> > --
> > Tom Schindl, CTO
> > BestSolution.at EDV Systemhaus GmbH
> > Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> > Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> >
>
> --
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
>


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Johan Vos
Thanks, that was what I was hoping for but didn't dare to ask :)

- Johan

On Sun, Oct 21, 2018 at 8:06 PM Tom Schindl 
wrote:

> Well fixing the bug in Eclipse is the right way to address this ;-) Once
> I have time I'll provide a patch.
>
> https://bugs.eclipse.org/bugs/show_bug.cgi?id=540247
>
> Tom
>
> On 21.10.18 19:45, Johan Vos wrote:
> > Hi Tom,
> >
> > Nice workaround, but what do you think needs to be done to fix it? Can
> > the java.library.path somehow be changed in a plugin or so?
> > Renaming the native libraries in JavaFX would probably solve this, but
> > that seems the wrong solution to me.
> >
> > - Johan
> >
> > On Thu, Oct 18, 2018 at 3:39 PM Tom Schindl  > > wrote:
> >
> > Hi,
> >
> > I just wanted to make you aware that if you run a JavaFX-11
> application
> > from within Eclipse it is very likely that you'll get an error like
> > this.
> >
> > > Exception in thread "WindowsNativeRunloopThread"
> > java.lang.NoSuchMethodError: 
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> > Method)
> > > at
> > javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> > > at
> > javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> > Method)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > > at java.base/java.lang.Thread.run(Thread.java:834)
> > > Exception in thread "JavaFX Application Thread"
> > java.lang.NullPointerException
> > > at
> >
>  
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> > > at
> >
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> > > at
> >
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> > > at
> >
>  
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> > > at
> > javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> > Method)
> > > at
> >
>  
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > > at java.base/java.lang.Thread.run(Thread.java:834)
> >
> > Scary right! The reason is that JavaFX-11 is loading the wrong
> glass.dll
> > because Eclipse sets a java.library.path who also contains the
> > JVM-Directories used to launch your Eclipse IDE.
> >
> > The simple work-around is to add
> > -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> > configuration.
> >
> > Small tiny question on the side: Wouldn't it make sense to version
> our 
> > .dlls somehow to match the release eg glass-11.dll?
> >
> > Tom
> >
> > --
> > Tom Schindl, CTO
> > BestSolution.at EDV Systemhaus GmbH
> > Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> > Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> >
>
> --
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
>


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Tom Schindl
Well fixing the bug in Eclipse is the right way to address this ;-) Once
I have time I'll provide a patch.

https://bugs.eclipse.org/bugs/show_bug.cgi?id=540247

Tom

On 21.10.18 19:45, Johan Vos wrote:
> Hi Tom,
> 
> Nice workaround, but what do you think needs to be done to fix it? Can
> the java.library.path somehow be changed in a plugin or so?
> Renaming the native libraries in JavaFX would probably solve this, but
> that seems the wrong solution to me.
> 
> - Johan
> 
> On Thu, Oct 18, 2018 at 3:39 PM Tom Schindl  > wrote:
> 
> Hi,
> 
> I just wanted to make you aware that if you run a JavaFX-11 application
> from within Eclipse it is very likely that you'll get an error like
> this.
> 
> > Exception in thread "WindowsNativeRunloopThread"
> java.lang.NoSuchMethodError: 
> >     at
> 
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> Method)
> >     at
> javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> >     at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> Method)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >     at java.base/java.lang.Thread.run(Thread.java:834)
> > Exception in thread "JavaFX Application Thread"
> java.lang.NullPointerException
> >     at
> 
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> >     at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> >     at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> >     at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> >     at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> Method)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >     at java.base/java.lang.Thread.run(Thread.java:834)
> 
> Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
> because Eclipse sets a java.library.path who also contains the
> JVM-Directories used to launch your Eclipse IDE.
> 
> The simple work-around is to add
> -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> configuration.
> 
> Small tiny question on the side: Wouldn't it make sense to version our
> .dlls somehow to match the release eg glass-11.dll?
> 
> Tom
> 
> -- 
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> 

-- 
Tom Schindl, CTO
BestSolution.at EDV Systemhaus GmbH
Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Johan Vos
Hi Tom,

Nice workaround, but what do you think needs to be done to fix it? Can the
java.library.path somehow be changed in a plugin or so?
Renaming the native libraries in JavaFX would probably solve this, but that
seems the wrong solution to me.

- Johan

On Thu, Oct 18, 2018 at 3:39 PM Tom Schindl 
wrote:

> Hi,
>
> I just wanted to make you aware that if you run a JavaFX-11 application
> from within Eclipse it is very likely that you'll get an error like this.
>
> > Exception in thread "WindowsNativeRunloopThread"
> java.lang.NoSuchMethodError: 
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> Method)
> > at
> javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> > at
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > at java.base/java.lang.Thread.run(Thread.java:834)
> > Exception in thread "JavaFX Application Thread"
> java.lang.NullPointerException
> > at
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> > at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> > at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> > at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> > at
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > at java.base/java.lang.Thread.run(Thread.java:834)
>
> Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
> because Eclipse sets a java.library.path who also contains the
> JVM-Directories used to launch your Eclipse IDE.
>
> The simple work-around is to add
> -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> configuration.
>
> Small tiny question on the side: Wouldn't it make sense to version our
> .dlls somehow to match the release eg glass-11.dll?
>
> Tom
>
> --
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
>


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Tom Schindl
Well:
- Launch Eclipse 2018-09 with Orcale-Java-8
- Create a maven-enabled project (I think this is important because if
  you launch with the FX-SDK on the command line you won't run into
  this)
- Boom

Tom

On 21.10.18 11:35, Nir Lisker wrote:
> Hi Tom,
> 
> Iv'e never gotten this error. How do you reproduce this?
> 
> - Nir
> 
> On Thu, Oct 18, 2018 at 1:39 PM Tom Schindl  > wrote:
> 
> Hi,
> 
> I just wanted to make you aware that if you run a JavaFX-11 application
> from within Eclipse it is very likely that you'll get an error like
> this.
> 
> > Exception in thread "WindowsNativeRunloopThread"
> java.lang.NoSuchMethodError: 
> >     at
> 
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> Method)
> >     at
> javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> >     at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> Method)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >     at java.base/java.lang.Thread.run(Thread.java:834)
> > Exception in thread "JavaFX Application Thread"
> java.lang.NullPointerException
> >     at
> 
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> >     at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> >     at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> >     at
> 
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> >     at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native
> Method)
> >     at
> 
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> >     at java.base/java.lang.Thread.run(Thread.java:834)
> 
> Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
> because Eclipse sets a java.library.path who also contains the
> JVM-Directories used to launch your Eclipse IDE.
> 
> The simple work-around is to add
> -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> configuration.
> 
> Small tiny question on the side: Wouldn't it make sense to version our
> .dlls somehow to match the release eg glass-11.dll?
> 
> Tom
> 
> -- 
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
> 

-- 
Tom Schindl, CTO
BestSolution.at EDV Systemhaus GmbH
Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck


Re: Running JavaFX-11 applications from within Eclipse fails

2018-10-21 Thread Nir Lisker
Hi Tom,

Iv'e never gotten this error. How do you reproduce this?

- Nir

On Thu, Oct 18, 2018 at 1:39 PM Tom Schindl 
wrote:

> Hi,
>
> I just wanted to make you aware that if you run a JavaFX-11 application
> from within Eclipse it is very likely that you'll get an error like this.
>
> > Exception in thread "WindowsNativeRunloopThread"
> java.lang.NoSuchMethodError: 
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication.staticScreen_getScreens(Native
> Method)
> > at
> javafx.graphics/com.sun.glass.ui.Screen.initScreens(Screen.java:412)
> > at
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:152)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > at java.base/java.lang.Thread.run(Thread.java:834)
> > Exception in thread "JavaFX Application Thread"
> java.lang.NullPointerException
> > at
> javafx.graphics/com.sun.prism.d3d.D3DPipeline.getAdapterOrdinal(D3DPipeline.java:205)
> > at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.assignScreensAdapters(QuantumToolkit.java:695)
> > at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:313)
> > at
> javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:258)
> > at
> javafx.graphics/com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
> > at
> javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
> > at java.base/java.lang.Thread.run(Thread.java:834)
>
> Scary right! The reason is that JavaFX-11 is loading the wrong glass.dll
> because Eclipse sets a java.library.path who also contains the
> JVM-Directories used to launch your Eclipse IDE.
>
> The simple work-around is to add
> -Djava.library.path=C:/go-out-of-my-way-eclipse in your launch
> configuration.
>
> Small tiny question on the side: Wouldn't it make sense to version our
> .dlls somehow to match the release eg glass-11.dll?
>
> Tom
>
> --
> Tom Schindl, CTO
> BestSolution.at EDV Systemhaus GmbH
> Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
> Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck
>