Maybe I’m missing something here... or did someone forget to hg add this file?
Its not in viewer-release or viewer-development.
Twisted
From: Oz Linden (Scott Lawrence)
Sent: Thursday, May 02, 2013 2:03 PM
To: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] whatever happened to the versioning scripts?
On 2013-05-01 09:50 , Lance Corrimal wrote:
Hi,
I just noticed that a commit in viewer-beta removed the two scripts
build_version.py and update_version_files.py from the scripts/ directory, is
that supposed to be that way? What should be used now to update the different
version files, other than vi?
See
https://wiki.secondlife.com/wiki/Channel_and_Version_Requirements#Version_Number
To update the first three levels of the version number, edit just one file:
indra/newview/VIEWER_VERSION.txt
That value is then propagated everywhere it needs to be (more places than it
used to be, in fact).
The fourth level number can be set manually at build time by the 'revision'
environment variable; if that is not set, the build will try to use the
Mercurial revision number of the current repo, or zero if it can't use that.
--
Scott Lawrence | Director of Open Development
Skype ozlinden | Second Life Oz Linden
Linden Lab | Makers of Shared Creative Spaces
SECOND LIFE | PATTERNS | CREATORVERSE | DIO | VERSU
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