Hi Luc,
Good news. Where I can find your changes? In svn trunk?
Thanks
Ilia
В Пнд, 15/09/2008 в 10:42 +0200, Frauciel Luc пишет:
Hi Ilia,
I recently add support for reading and writing osgTerrain::NoDataValue in
.ive plugin, but I didn't have the time to add it in .osg.
What is going amiss, is that it is not implemented at all :) but it should be
quite staight forward to do it
Be also aware that even if gdal and osgTerrain can handle noda values,
VirtualPlanetBuilder is unable to do so (probably because it relies on
osg::HeighField in a first step of computation)
Luc
Luc FRAUCIEL - BRGM
Unité Calcul, 3D et réalité virtuelle
Service Systèmes et Technologies de l'Information
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-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la
part de Robert Osfield
Envoyé : lundi 8 septembre 2008 10:57
À : OpenSceneGraph Users
Objet : Re: [osg-users] troubles with osgTerrain::NoDataValue
HI Ilia,
On Sun, Sep 7, 2008 at 9:11 PM, Korolyov Ilia [EMAIL PROTECTED] wrote:
Hello
For Earth 3D model building we using osgTerrain::TerrainTile with
osgTerrain::HeightFieldLayer and osgTerrain::NoDataValue operator.
When we show scene immediately - it looks ok.
When we saving 3D model into *.osg file, osgTerrain::NoDataValue is
not saved. So, when we load file back, data validation is
broken. What
we need to do?
You need to dig out the sources for osgTerrain .osg to be
found in src/osgPLugins/osgTerrain/ and see what is going
amiss with the non data value.
Robert.
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