Re: [osg-users] Why to reset OSG settings every time while rendering in Android

2012-09-22 Thread Koduri Lakshmi
Hi,

I got the mistake but not able to fix it. I am using a 3rd Party AR library 
(QCAR).
It is setting the background with a statement 

QCAR::Renderer::getInstance().drawVideoBackground();. If I comment this line 
then the model remains forever on screen but there is no background.

If I remove comments QCAR::Renderer::getInstance().drawVideoBackground(); and 
called OSG settings (initOsgWindow in the previous post) then the model 
displayes forever on screen but  wrong animations.

Why model is not on screen if I enable camera as background.

Can you please guide me how to solve this problem.
... 

Thank you!

Cheers,
Koduri

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Re: [osg-users] Can I run OSG even on 128MB RAM grapics card

2012-09-22 Thread Koduri Lakshmi
Hi Christian,

Thank you very much for the help.

I gone through some of the OSG posts saying that the OSG will not run on Intel 
128 MB VRAM's.

But I have a project which should run even on Intel 128 MB VRAM (System brought 
say 5 years back). Because I can't ask end users to upgrade their VRAM only for 
my application.

I optimized my model from  lack vertices,  1lack polygons to nearly 14000 
vertices and 14000 vertices. I set simple textures. I exported this from 3ds 
max as OSG model. The final size of the OSG model comes down from 25MB to 4.3MB.

But still my animation (transformation) is jerky.

Is there any chance to optimize in model or in C++ code to make animation 
smooth. Or upgrading VRAM is only the solution?


... 

Thank you!

Cheers,
Hemamcs

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Re: [osg-users] VPB in VS10...

2012-09-22 Thread Chris Hanson
On Fri, Sep 21, 2012 at 3:45 PM, Tueller, Shayne R Civ USAF AFMC 519
SMXS/MXDEC shayne.tuel...@hill.af.mil wrote:

 I have version 0.9.12 which should compile against OSG 3.0.1. Perhaps
 I'm not using CMake to generate the projects correctly.


  It's pretty straightforward if you've build OSG before.

  What error are you encountering?


-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
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