Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Julien Valentin

robertosfield wrote:
 
 
 I am not familiar with the QT MetaModel so can't comment on this in 
 particular, but for introspection you can use the osgDB::PropertyInterface 
 that is in the svn/trunk version of the OSG.  I wrote this to facilitate 
 scripting integration.  The PropertInterface class provides a front end for 
 querrying the interfaces of classes, creating objects, calling methods, 
 getting properties in a generic way.  The osgDB serializers are used in the 
 hood to do the integration with the OSG classes.
 
 
 Robert.
 

Yeah, I noticed the new (and great) buit-in introspection in 
osg::serialization..
I only write to osgb and osgt now:)
But as I aim general c++ code and not only osg I don't exploit this feature in 
my work...

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Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Julien Valentin
I tryied to explain on the website osg4noob.olympe.in but it's not very 
technically detailled
The basic idea was to use QT MetaModel in order to do the same as 
cppintrospection...
But QML seamed quite promising in order to bring both wrapping and graphical 
boxing
So I develop some kind of preprecompiler (before moc) that generates 
customisable QMLplugin code in order to handle:
-Nodal logic (copy/paste)
-QML method wrapping (not finished..I'm doing it by hand for the moment)

So,Yes, the interface is ugly because osg is my testbench and I have lower 
level things to do..(Further I'm kinda  C# agnostic so I don't like Unity3D 
production pipeline)


kornerr wrote:
 Looks like some kind of editor with an ugly interface. You can have a look at 
 Unity3D for interface hints. As for raising the money, Unity3D allows one to 
 do a lot more for free, so yours should be better.
 
 
 2015-01-17 17:53 GMT+07:00 Robert Osfield  ():
 
  Hi Julien,
  
  
  It's kinda hard to know what you are after.  If you want companies or 
  individual to fund something they'd need to know what is being developed 
  for the money, time frames, costs etc.
  
  Robert.
  
  
  On 16 January 2015 at 09:50, Julien Valentin  () wrote:
  
   Hello dear OSG-community,
   
   http://youtu.be/yAYs5-lYj7k (http://youtu.be/yAYs5-lYj7k)
   Is anyone know how to raise money for this kind of project?
   
   
   Best regards,
   Julien
   
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Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Robert Osfield
Hi Julien,

On 17 January 2015 at 18:47, Julien Valentin julienvalenti...@gmail.com
wrote:

 I tryied to explain on the website osg4noob.olympe.in but it's not very
 technically detailled
 The basic idea was to use QT MetaModel in order to do the same as
 cppintrospection...


I am not familiar with the QT MetaModel so can't comment on this in
particular, but for introspection you can use the osgDB::PropertyInterface
that is in the svn/trunk version of the OSG.  I wrote this to facilitate
scripting integration.  The PropertInterface class provides a front end for
querrying the interfaces of classes, creating objects, calling methods,
getting properties in a generic way.  The osgDB serializers are used in the
hood to do the integration with the OSG classes.

Robert.
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Re: [osg-users] Using pbuffer as a texture.

2015-01-17 Thread Trajce Nikolov NICK
Hi Nicolas,

yes it is possible. Have a look at osgprerender example. You have to attach
the texture to the camera. Look for

camera-attach(osg::Camera::COLOR_BUFFER, texture,.

Nick
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Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Robert Osfield
Hi Julien,

It's kinda hard to know what you are after.  If you want companies or
individual to fund something they'd need to know what is being developed
for the money, time frames, costs etc.

Robert.

On 16 January 2015 at 09:50, Julien Valentin julienvalenti...@gmail.com
wrote:

 Hello dear OSG-community,

 http://youtu.be/yAYs5-lYj7k
 Is anyone know how to raise money for this kind of project?


 Best regards,
 Julien

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Re: [osg-users] [vpb] Retrieve coordinate system string from osgdem-generated terrain

2015-01-17 Thread Robert Osfield
Hi Casper,

If you think you have a fix could you post the whole modified file to
osg-submissions.

Thanks,
Robert.

On 16 January 2015 at 07:34, Casper Yap cas...@gmail.com wrote:

 Hi,

 I am having the same problem recently. After stepping through the osgdem
 source code, it seems that there may be a bug in DataSet.cpp line 1905.
 There was a missing !. Instead of

 ...
 if (_destinationCoordinateSystem.valid 
 _destinationCoordinateSyste-getCoordinateSystem().empty()) 

 I replaced it with

 if (_destinationCoordinateSystem.valid 
 !_destinationCoordinateSyste-getCoordinateSystem().empty())

 The coordinate systems would be in after the above modification. Hope this
 helps. :)

 Cheers,
 Casper

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Re: [osg-users] OSG

2015-01-17 Thread Robert Osfield
Hi Yahong Gao,

Did you mean for this email to go to the osg-users public mailing list?

If so, I don't know what assistance you require as it's not clear what
specific problem you were having.

Best regards,
Robert.

On 17 January 2015 at 02:26, 零之序 1042582...@qq.com wrote:


 I am so sorry for that I can't fill the user list through your email .For
 some reason ,I can't open the email-web you have show in the mail . Maybe
 in China , some kind of foreign web is unavialbe . So I will list my
 personal information as  follow in my way.
 Name Yahong Gao
 Sex woman
 Age 24
 Major  Automation in HUST in China
 Nationality  China
 I am a  graduate student in HUST in China , I love computer
 technology .Now I am learning OSG . I want to get more information about
 this power for tool .
 I am sorry for my poor English .
 Thank you for your help.



  Yahong Gao

   2014.01.17

  in WuHan in Chain



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Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread michael kapelko
Looks like some kind of editor with an ugly interface. You can have a look
at Unity3D for interface hints. As for raising the money, Unity3D allows
one to do a lot more for free, so yours should be better.

2015-01-17 17:53 GMT+07:00 Robert Osfield robert.osfi...@gmail.com:

 Hi Julien,

 It's kinda hard to know what you are after.  If you want companies or
 individual to fund something they'd need to know what is being developed
 for the money, time frames, costs etc.

 Robert.

 On 16 January 2015 at 09:50, Julien Valentin julienvalenti...@gmail.com
 wrote:

 Hello dear OSG-community,

 http://youtu.be/yAYs5-lYj7k
 Is anyone know how to raise money for this kind of project?


 Best regards,
 Julien

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 http://forum.openscenegraph.org/viewtopic.php?p=62343#62343





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