Re: [osg-users] Capturing all visible nodes

2019-01-25 Thread Robert Osfield
HI Isaac,

Good to hear you've made progress.  W.r.t your second/third issues,
from what you've written I can't work out exactly what the problems is
and what you result you are after so can't provide any specific
advice.  A screen shot of what you have, with pointers with what is
wrong and what you'd want it to look like would be useful.  Once we
have a better idea we should be able to point you in the right
direction.

Robert.
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Re: [osg-users] Deleting still referenced object

2019-01-25 Thread Robert Osfield
Hi Richard,

I'll tag another 3.6.4 release candidate today, this will be based on
the OpenSceneGraph-3.6 branch.  Hopefully with your own simgear
changes and 3.6 things will work fine and I can go for the final 3.6.4
release in knowledge that things are working fine.

Cheers,
Robert.
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Re: [osg-users] How to properly compile osg with EGL support?

2019-01-25 Thread Omar Álvarez
I have created a small repo with my changes based on your code. I will try
to update the readme today, but compiling it is pretty straightforward.

https://github.com/omaralvarez/osgEGL

I still need to clean up the code and see what is going on with the
warnings, but it looks like it is working properly with the OSG master
branch.

El jue., 24 ene. 2019 a las 23:49, Trajce Nikolov NICK (<
trajce.nikolov.n...@gmail.com>) escribió:

> Hi,
>
> here is how far we have got (not too far but I think it is in the right
> direction). Let see if you have some
>
> On Thu, Jan 24, 2019 at 12:06 AM Omar Álvarez 
> wrote:
>
>> Hi,
>>
>> Sounds good. Tomorrow morning I will compile it. I will probably also
>> make some changes in how GL is used in CMake since to make EGL work you
>> need to link to GLVND GL. Thanks for the tips to get OSG to compile.
>>
>> If you have some code already I will gladly take a look and see if I can
>> make it work. I’ll be happy to share my findings with everybody. If
>> everything goes ok we should have a working example and maybe a tutorial.
>> Do you have a github repo?
>>
>> Regards,
>>
>> Omar.
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>
>
> --
> trajce nikolov nick
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