Re: [osg-users] To run this Examples osgdeferred , where to download this osgdeferred about Data Resources ?

2019-10-22 Thread Mirro Xu


d_a_heitbrink wrote:
> They are kept in a separate repo:
> https://github.com/openscenegraph/OpenSceneGraph-Data
> 
> Do keep in mind the license for said data is different:
> From GitHub:
> 
> If not otherwise specified all files in the OpenSceneGraph-Data are provided 
> free for non commericial usage. Commericial users may use the data for 
> testing and development purposes, but may not distribute these models with 
> commericial products.


Error reading file textures/brow.l.tga: file not found
Error reading file textures/nose.tga: file not found
Error reading file textures/mouth.tga: file not found
Error reading file textures/eye.l.tga: file not found
Error reading file textures/dark_grey.tga: file not found
Error reading file textures/red.tga: file not found

so,Where are these resources downloaded from?

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Re: [osg-users] [vpb] Untextured LODs in result

2019-10-22 Thread Brad Colbert
Found (fixed) the issue.  The imagery was in different coordinate spaces which 
was throwing off osgdem.  I re-projected, converted to RGB (from color table), 
and cropped the high-res image.  Much better.

However (always is) I'm getting a blending issue with the black pixels in the 
high-res image and the low-res image.  I swore we paid for that to be fixed.

See attached.

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Attachments: 
http://forum.openscenegraph.org//files/screenshot_from_2019_10_22_16_34_19_564.png
http://forum.openscenegraph.org//files/screenshot_from_2019_10_22_16_30_44_182.png


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Re: [osg-users] [vpb] Untextured LODs in result

2019-10-22 Thread Brad Colbert
One small update.  I tried building a new database with the larger (geographic) 
image as well (for when we are zoomed out more), and the higher res inset is 
really not well.  See the attached image.

Additional image source:
https://aeronav.faa.gov/content/aeronav/Planning/US_WallPlan_6.zip

Command line:

Code:
osgdem --TERRAIN --BuildOverlays True --blending-policy DO_NOT_SET_BLENDING 
--PagedLOD --mip-mapping-imagery --compressed -t /tmp/maps/source -o 
/tmp/maps/PHX_MAP/PHX_VFR_Sectional.ive



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Attachments: 
http://forum.openscenegraph.org//files/screenshot_from_2019_10_22_15_15_15_127.png
http://forum.openscenegraph.org//files/screenshot_from_2019_10_22_15_14_37_165.png


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[osg-users] [vpb] Untextured LODs in result

2019-10-22 Thread Brad Colbert
Hi,

I'm trying to build a simple map from a Geotiff but the result is not correct.  
It looks like the lower resolution LOD textures are either not loading or are 
not generated.  I've tried both vpbmaster and osgdem.

Has anyone had this problem?

Details:
Ubuntu 18.04
Nvidia GTX 1080
Nvidia driver 430.26
OpenSceneGraph Library 3.6.3
VPB from https://github.com/openscenegraph/VirtualPlanetBuilder.git
GeoTIFF from: 
https://aeronav.faa.gov/content/aeronav/sectional_files/Phoenix_102.zip

Command line (with various options turned on and off):

Code:
osgdem --TERRAIN --blending-policy DO_NOT_SET_BLENDING --PagedLOD 
--mip-mapping-hardware --RGBA --image-ext rgb -t 
/tmp/maps/source/Phoenix_SEC_102.tif -o /tmp/maps/PHX_MAP/PHX_VFR_Sectional.ive



An example of the result is attached...



Thank you!

Cheers,
Brad[img][/img]

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Attachments: 
http://forum.openscenegraph.org//files/screenshot_from_2019_10_22_14_28_36_464.png


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