[osg-users] Widget Library and Multithread?
Hi all, Does anybody knows wich is the best Widget Library (Qt, GTK, ...) to work with multiple Threads and viewers? Thank you! Cheers, :D Gustavo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32834#32834 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OsgViewer QT threads
Hi all, There are somebody who knows where can I find an example of OsgViewerQt with Threads? Thank you! :D Cheers, Gustavo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32523#32523 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Qt osgviewer
Hi guys, We are developing a robotic system based on OpenRAVE and we want to develop a viewer based in OSG. Does anybody knows how can we use the osgviewer in a Qt window [Question] We are not interested in the fullscreen view. Thank you! Cheers, Gustavo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=14025#14025 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] Plugin for COLLADA 1.5
Hi Roland, We need the kinematic info of the .dae file. I have opened a model with kinematics and i have seen it disassembled. The model attached is an example of this. This model is well displayed with the collada viewer and with Blender. :D If you will work on it we would like to know it... [Idea] Best regards Roland, Gus -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7983#7983 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] Plugin for COLLADA 1.5
Roland Smeenk wrote: Gus, I quickly glanced over the 1.5 spec to see what the kinematics is all about. Seems interesting, but there's probably a lot of functionality missing in osg to handle this data. Just like osg does not support physics out of the box. It could be a very useful addition, but then you would also need to extend osg to support kinematics info. I have no plans to add support for this to the Collada reader or extend the osg. -- Roland BTW. There was no data attached. Wrap it in a zip and resend, because .dae file extensions are not allowed on the forum. A lot of thanks Roland, Gus -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7991#7991 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [osgPlugins] Plugin for COLLADA 1.5
We are developing a Robot simulator viewer based in OpenRave and we want to develop an OSG viewer to it. Does anybody knows if it is planned to develope an OSG plugin for the COLLADA 1.5 SCHEMA [Question] Best regards, Gus :D -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7915#7915 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org