Re: [osg-users] .osg model converted to flt would not load in 3rd party software
I have downloaded and installed it today. version 2.0.1 -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30385#30385 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] .osg model converted to flt would not load in 3rd party software
I am attaching the models in the form of zip file. The original file is the osg file and the converted flt file. Thanks for the pointers. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30383#30383 Attachments: http://forum.openscenegraph.org//files/model_453.zip ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] .osg model converted to flt would not load in 3rd party software
I tried the reverse conversion, it converts back perfectly. I have also tried converting to .3ds and .obj and they work like a charm. I can open the 3ds and obj files without a problem -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30380#30380 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] .osg model converted to flt would not load in 3rd party software
thanks for looking. Here are the screenshots which show how it should look like but what i get out of it is only some triangles. i will post the models sometime later. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30376#30376 Attachments: http://forum.openscenegraph.org//files/preview_flt_398.jpg http://forum.openscenegraph.org//files/preview_org_109.jpg ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] .osg model converted to flt would not load in 3rd party software
Hi, I have some models in native .osg format and i converted them to .flt using the osgconv utility. These models load fine with the osgviewer but with other softwares namely, 1) Deep Exploration 5.7 2) NVIDIA ScenixViewer 6.0 3) Remo 3D Is there a problem with a flt plugin or is there something that i am missing. I am using the following command for the conversion. osgconv -e flt in.osg out.flt I used osg 2.8.3. I would appreciate any help that may come my way. Thanks Macher -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30371#30371 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
Hi, After tinkering with the code, i changed the filename to dds in the code and then in the resulting osg file also, i changed all references to .dds Worked like a charm :) Thanks to all of you. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15920#15920 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
Thanks, i only have the ive files, i dont have the original texture files. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15919#15919 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
thanks i am looking forward to your help -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15917#15917 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
If you can do that, it would be very kind of you. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15915#15915 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
I will want to go with the first approach and add support for writing compressed textures. So how can I go about uncompressing this data ? Any clues ? and thanks for your help. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15911#15911 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
So how can this issue be resolved ? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15908#15908 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
Yes i am also getting rgb files. It might be that something is wrong with that plugin but i cannot verify. Can we specify the format of the texture ? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15904#15904 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgconv.exe textures getting mangled
Thanks but it didnt work. I am still not getting correct textures. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15901#15901 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgconv.exe textures getting mangled
Hi, I have a model in ive format and osgviewer displays it fine. However if i convert it to osg, i get black and white shaded files as textures, which are of no use. I am using osgconv.exe with the following command line osgconv.exe -e osg -O OutputTextureFiles -O precision:0.001 model.ive model.osg Is there anything which i am missing ?? Thank you! Mach -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15888#15888 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What are txf and tpf files ?
I tried changing both LOD and Eye point but it didn't work. As an after thought i opened task manager to monitor the memory consumption of osgviewer and then loaded the txp file. There was no increase in memory consumption which was a bit disappointing. Then i opened another simpler txp and the memory consumption just shot up. So i can conclude fairly that the osgviewer is not reading the txp file at all. As of now i am looking at other viewers / options mentioned here. And i would love to get more nudges in the right direction. Thank you all. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15575#15575 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What are txf and tpf files ?
So what would you recommend will be a better tool for viewing txp files ? And thanks for your suggestions -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15541#15541 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What are txf and tpf files ?
Hello, I tried opening the txp in the following viewers (results are in the front). I also tried paning and zooming, but it didnt help. osgviewer -- Could not see anything, no errors reported Delta3D -- Could not see anything, no errors reported ViewTec's TerrainView 4.1 -- The terrain was visible Also i tried to convert the txp to osg format but it just profuced a small file in kilobytes with references to other, most probably archived, txp tile files. Any comments/suggestions on that ? Thanks -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15527#15527 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What are txf and tpf files ?
Thanks for the information. So can i read these through OSG's plugins and create a graph ? Or can i unzip the archives ? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15490#15490 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] What are txf and tpf files ?
Hi, I have some terrain data in txp format. There are also some txf and tpf files in the folder. What are they for ? Any clues ? Thank you! Cheers, Mach -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15461#15461 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Help with a txp file
Hi, I am totally new to OSG. I have a small task and i just wanted an opinion to know whther its even possible or not and if its possible how much of an effort will be required to be put in? I have a txp file and i need to export all 3d models used within the file with thei latitude and longitude. Is this possible or not ? I know the coordinates of the upper right and lower left corner. Manually it will be a laborious task and so i wanted to do it programmatically. Any help/comments/suggestions will be appriciated ... Thank you! Cheers, mach -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15135#15135 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org