Re: [osg-users] [vpb] osgdem Colormap gets flipped
Thanks a lot for your efforts! Yes, for the former version exporting as .osgb and .ive works fine and also by passing -O ddsNoAutoFlipWrite to osgdem I can export in .osg without problems. After pulling your changes I can confirm that no workaround is needed any more. Superb! Happy Michi -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62934#62934 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem Colormap gets flipped
robertosfield wrote: Unfortunately the files have not attached correctly. Could you zip them up and send them directly to me. I saw it directly after posting the raw TIFFs. Changed the attachment to a ZIP already last week. Can you use this data? Michi -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62907#62907 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem Colormap gets flipped
robertosfield wrote: I have just done a search for posts from in my osg-users folder and can't find anything appropriate [..] Post generated by Mail2Forum OK, mailinglist ... Then, again, you find the surface model and texture zipped as attachment to this message. In my forum post from Feb. 24th (http://forum.openscenegraph.org/viewtopic.php?p=62799#62799) you find the call to osgdem which I used to produce the faulty texturing: Code: osgdem.exe -l 5 -d dsm.tif -t borders.tif -o model.osg Michi -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62911#62911 Attachments: http://forum.openscenegraph.org//files/example_data_124.zip ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem Colormap gets flipped
Huhu! robertosfield wrote: Could you provide guidance on how you are running osgdem and the data you are using to see this flipping issue? I attached 2 small geo-referenced (EPSG:32632) test datasets. When you load them into any GIS of your choice (QGIS for example), you see that they 100% fit together. My osgdem command is really simple but shows the problem: Code: osgdem.exe -l 5 -d dsm.tif -t borders.tif -o model.osg Or use just the texture and compare the output to the original borders.tif: Code: osgdem.exe -l 5 -t borders.tif -o model.osg My osgdem-version is from commit 43280018f46f4a1873bd543f3dc172b411e682dd and my OSG is 3.2.0, both x86. Sorry for running on windows ;-) Michi -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62799#62799 Attachments: http://forum.openscenegraph.org//files/borders_107.tif http://forum.openscenegraph.org//files/dsm_100.tif ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem Colormap gets flipped
Moin! Any news to this topic? I built VPB from current sources yesterday and the problem with flipped textures still exists. My DEM and image file are of the same extent and reference system. Loading the DEM alone works fine. When I specify just the image file via -t without any DEM (omitting -d option), this texture also gets flipped. Further, the rendered tiles are somehow broken as they do not match at their boundaries. Increasing --tile-image-size I get my image to be displayed without any tiling at all where it results to be flipped in total. Greetings from Braunschweig! Michi -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62770#62770 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org