Re: [osg-users] How to Node = Node*

2013-04-23 Thread Oscar Hoya
2 weeks to accept this post. U can close it, i don't need it anymore.

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53765#53765





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to Node = Node*

2013-04-22 Thread Oscar Hoya
Hi,

1st of all I have to apologize for my english, this is not my native language.

Let's go to the point. I'm trying to match a osg::Node* into a osg::Node, but 
I'm having some troubles.

My code is like:

Code:
void function(osg::Node node){
...
osg::Node *n = (something that returns a pointer to an osg::Node)
¿node = n?
...
}


The thing is that I want to return that *Node into the Node, and it must be 
like this because this is not my code, they gave me the function with the Node 
argument and the function with the Node* return, so i have to take that Node* 
and match it into a Node.

I have tried to do the same thing I do with and int:

Code:
int a;
int *b;
a=*b;


But I'm having that error:

 Error 1   error C2248: 'osg::Object::operator =' : cannot access 
private member declared in class 'osg::Object'

Can anyone help me, please?

Thank you!

Cheers,
Oscar

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53610#53610





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org