[osg-users] How to write a camera manipulator...

2008-08-13 Thread lab_zj
Hello all:
I have a scene include a very big terrain, I want to write a camera 
manipulator that
can controlled by mouse and keyboard, by using it, I can walk on the terrain 
smoothly.
Who can help me or have some example can refer to?

thank you.




lab_zj
2008-08-13
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[osg-users] About texture-loading plugins...

2008-06-19 Thread lab_zj
Hi, Robert:
How are you,I have a idea for texture-loading plugins currently in OSG:
Why we don't use FreeImage to act as a texture-loader? Because:
1. FreeImage using GPL license,so we can freely use it.
2. FreeImage support all image formats that used in OSG's plugins, extrally,
it also support OpenEXR, can have floating pixel.
3. If we use it, then the all texture-loading plugins can be removed, and the
number of compiled files will decreased.

Thanks,God luck.


Liang Aibin

2008-06-20 AM




lab_zj
2008-06-20
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[osg-users] Two Bugs in OSG-2.5.2 SVN version?

2008-06-16 Thread lab_zj
Hi, How are you:
1. When output .ive file, the writter can't process osg::Fog:
The member DataOutputStream::writeStateAttribute(...) in 
DataOutputStream.cpp and
the member DataInputStream::readStateAttribute() in DataInputStream.cpp 
does not 
process osg::Fog.

2. When output .osg file,the writter save the Fog::LINEAR mode for fog to 
NEVER, it should be
   LINEAR.
   See osg_src_svn\src\osgPlugins\osg\Fog.cpp, line 138.



lab_zj
2008-06-16
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