Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-08-02 Thread Robert Osfield
Hi Michael,

On 2 August 2015 at 02:57, Michael Chapman 08kabbott...@gmail.com wrote:

 Oh, that might be the problem. I'm working on an older computer and only
 the legacy open source AMD drivers are available. The graphics card is a
 Radeon X1650 Pro and it only allows up to OpenGL 2.1. Maybe the cessna file
 uses some modern feature that isn't available with the legacy drivers.


The cessna model is about as vanilla OpenGL 1.x as you can get. It's been
part of the OSG data for over a decade without problems.

For an OSG app to lock the whole machine up suggests a driver issue as the
OSG code itself is all just straight forward C++, there aren't any clever
hacks.  On the OpenGL side we just pass data along to OpenGL and let the
driver do what it needs to do.  The drivers themselves are low level with
direct control of hardware and collaborate with the OS at low level so has
lots of potential for bugs to cause major failures.

Robert.
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Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-08-01 Thread Michael Chapman
Oh, that might be the problem. I'm working on an older computer and only the 
legacy open source AMD drivers are available. The graphics card is a Radeon 
X1650 Pro and it only allows up to OpenGL 2.1. Maybe the cessna file uses some 
modern feature that isn't available with the legacy drivers.

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Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-07-31 Thread Robert Osfield
Hi Michael,

Just back from my holiday and catching up with things.  Looking at this
thread it sounds like a driver problem that is being revealed by certain
types of OpenGL usage that the OSG is producing with the models in
question.  There is a chance it's an obscure OSG bug that others haven't
come across (you are the first to report this type of problem), but for now
I think it most likely that the it's a driver issue.

What hardware and drivers are you using?

Have you tried on any other OS+driver+hardware combinations?

Robert.



On 29 July 2015 at 04:24, Michael Chapman 08kabbott...@gmail.com wrote:

 Thanks for the suggestion. I hadn't thought of trying the newest release.
 3.4.0-r4 built without any errors, but the entire system still crashes when
 I try to load the cessna.osg or cessna.osgt files. I can load my own
 .obj files and I can load other .osg/.osgt files just fine, but I still get
 that massive freeze when I try to load certain files.

 I've tried to 3.0.1, 3.2.1, 3.3.9, and 3.4.0-r4.

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Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-07-28 Thread Alberto Luaces
Hi Michael,

Michael Chapman writes:

 Is
 there an updated version?

You can try the new 3.4.0-rc7 to see if something changes.

 Or do I need to convert the files somehow?

I should not be needed; it must be some kind of bug.

-- 
Alberto

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Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-07-28 Thread Michael Chapman
Thanks for the suggestion. I hadn't thought of trying the newest release. 
3.4.0-r4 built without any errors, but the entire system still crashes when I 
try to load the cessna.osg or cessna.osgt files. I can load my own .obj 
files and I can load other .osg/.osgt files just fine, but I still get that 
massive freeze when I try to load certain files.

I've tried to 3.0.1, 3.2.1, 3.3.9, and 3.4.0-r4.

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Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-07-27 Thread Michael Chapman
Ok, I've narrowed down the problem. It turns out it only occurs with some of 
the .osg/.osgt files from the SampleData. If I try and load the cessna.osg, 
cessna.osgt, cow.osg, or cow.osgt files, then my entire computer 
instantly freezes so badly that I can't even kill the process. But if I load 
the fountain.osgt file, everything works fine. It even animates the 
fountain's particle system just fine.

I've checked and the problem exists with either the arch 3.2.1 build or when I 
build 3.0.1 myself. I'm using the 3.0.0 sample data. Is there an updated 
version? Or do I need to convert the files somehow? I'm kind of lost because 
everything freezes so fast that I don't even get any erros messages printed to 
the log. The log is completely empty, a black screen shows up, and then the 
entire computer freezes and I'm forced to shutdown and start all over. I've 
been reading through the Quick-Start guid for 3.0.0 and basically all of the 
features seem to work fine. It's just loading those particular scene files that 
causes this error.

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