Re: [osg-users] [osgOcean] Using BRDF technique instead of tiling.

2010-06-17 Thread Torben Dannhauer
Hi,

Cool, I 've thought to integrate it on my own, but I#m still a bloody beginner 
in osg and osgOcean.

Then my last "wish" ist the support for geocentric earth *smile*

Finaly, I hope to use all these things as components of osgvisual 
(osgvisual.org)


Cheers,
Torben

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Re: [osg-users] [osgOcean] Using BRDF technique instead of tiling.

2010-06-17 Thread Kim Bale
Hi Torben,

Yes this was posted a little while a go, I've had the demo application on my
desktop for a while now and it's very nice indeed. I've had a look at the
source and shader code and it would be pretty easy to integrate as a new
oceantechnique in osgocean. I've long thought about adding a projected grid
technique into osgocean - it's just finding the time to do it. It's
definitely on my list of things to do.

Kim.


On 16 June 2010 18:21, Torben Dannhauer  wrote:

> Hi,
> has anyone read this paper and thought about integration in osgOcean?
>
>
> http://www-ljk.imag.fr/Publications/Basilic/com.lmc.publi.publi_arti...@125fe8a8322_1ac3379/article.pdf
>
> The demo-application looks great, maybe it could be used for osgOcean to
> avoid ocean tiling but preserve the ability to zoom out up to global views
> from space.
>
>
>
> Cheers,
> Torben
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=29032#29032
>
>
>
>
>
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[osg-users] [osgOcean] Using BRDF technique instead of tiling.

2010-06-16 Thread Torben Dannhauer
Hi,
has anyone read this paper and thought about integration in osgOcean?

http://www-ljk.imag.fr/Publications/Basilic/com.lmc.publi.publi_arti...@125fe8a8322_1ac3379/article.pdf

The demo-application looks great, maybe it could be used for osgOcean to avoid 
ocean tiling but preserve the ability to zoom out up to global views from space.



Cheers,
Torben

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=29032#29032





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