Re: [osg-users] “Include can't be =?UTF-8?Q?found=E2=80=9D?=, how to fix it?

2013-01-15 Thread Mohamed Alji
Thank you, it did worked.


Mohamed ALJI
Blog http://aljilogy.blogspot.fr


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Re: [osg-users] “Include can't be =?UTF-8?Q?found=E2=80=9D?=, how to fix it?

2013-01-14 Thread Philip Lamb
You'll also need to add /Library/Frameworks to the Frameworks search path in 
your project settings.

Regards,
Phil.

On 12/01/2013, at 3:02 AM, Mohamed Alji osgfo...@tevs.eu wrote:

 Hi,
 
 I am developing using OpenSceneGraph. I installed it from a user-runnable 
 installer.
 
 When I try to compile an application using OpenSceneGraph, I have this 
 Include can't be found for all includes, like .

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[osg-users] “Include can't be =?UTF-8?Q?found=E2=80=9D?=, how to fix it?

2013-01-11 Thread Mohamed Alji
Hi,

I am developing using OpenSceneGraph. I installed it from a user-runnable 
installer (http://www.artoolworks.com/dist/openscenegraph/3.1.x/).

When I try to compile an application using OpenSceneGraph, I have this Include 
can't be found for all osg/* includes, like osg/AnimationPath.

The file is available here 
/Library/Frameworks/osg.framework/Versions/92/Headers/ So following this 
solution on how to add existing frameworks to the new Xcode 
(http://stackoverflow.com/questions/3352664/how-to-add-existing-frameworks-in-xcode-4).
 I added osg.framework to the project : 

[Image: http://i.stack.imgur.com/EUl3V.png ]

any idea is a welcome.

I am using :
IDE Xcode 4.5
Clang 4.1
OS X Mountain Lion

Cheers,
Mohamed[/img][/list]


Mohamed ALJI
Blog http://aljilogy.blogspot.fr


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