Re: [osg-users] Best Pipeline For Integrating Blender Models?

2016-06-05 Thread Christian Buchner
My workflow is to export the model from Blender to one of OBJ, DAE
(Collada) or FBX and to check in osgviewer which of these formats has less
issues. Then I run osgconv to convert it into OSG, OSGT, IVE or OSGB
formats as needed.

Christian


2016-06-05 21:05 GMT+02:00 Dave Sargrad :

> Hi.
> I'm trying to get the daereader plugin built. Not sure what I need to do
> in cmake.
>
> I've gone into the collada section and I have filled out the collada
> entries that I think I might have to set, really am not sure how to set
> them properly.
>
> https://drive.google.com/open?id=0BzUf-8Ad-iIkclpDdEpYV19FVVk
>
> I dont see the dae reader plugin show up in my project. Also I see the
> following error when i try to do an INSTALL
>
>
> > 1>  CMake Error at src/osgPlugins/dae/cmake_install.cmake:32 (file):
> > 1>file INSTALL cannot find
> > 1>
> "C:/osg/OpenSceneGraph-3.4.0/build64/bin/osgPlugins-3.4.0/osgdb_daed.dll".
> > 1>  Call Stack (most recent call first):
> > 1>src/osgPlugins/cmake_install.cmake:61 (include)
> > 1>src/cmake_install.cmake:52 (include)
> > 1>cmake_install.cmake:96 (include)
>
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=67423#67423
>
>
>
>
>
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Re: [osg-users] Best Pipeline For Integrating Blender Models?

2016-06-05 Thread Dave Sargrad
Hi.
I'm trying to get the daereader plugin built. Not sure what I need to do in 
cmake.

I've gone into the collada section and I have filled out the collada entries 
that I think I might have to set, really am not sure how to set them properly.

https://drive.google.com/open?id=0BzUf-8Ad-iIkclpDdEpYV19FVVk

I dont see the dae reader plugin show up in my project. Also I see the 
following error when i try to do an INSTALL


> 1>  CMake Error at src/osgPlugins/dae/cmake_install.cmake:32 (file):
> 1>file INSTALL cannot find
> 1>
> "C:/osg/OpenSceneGraph-3.4.0/build64/bin/osgPlugins-3.4.0/osgdb_daed.dll".
> 1>  Call Stack (most recent call first):
> 1>src/osgPlugins/cmake_install.cmake:61 (include)
> 1>src/cmake_install.cmake:52 (include)
> 1>cmake_install.cmake:96 (include)


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[osg-users] Best Pipeline For Integrating Blender Models?

2016-06-05 Thread Dave Sargrad
Hi,

What is the recommended format for export from Blender and Import into OSG? I 
could use Collada (and integrate the Collada plugin into OSG), or I could use 
the Osg Exporter (Blender plugin). Which plugin is easy to use? Are they 
equivalent in functionality? 

In short, which avenue would you recommend? 
1] Use Blenders' OSG Exporter Plugin
or 
2] Use OSG's Collada Plugin

Thank you!

Cheers,
Dave

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