Hello, Try these steps:
1. Render the scene to an FBO 2. Render the captured buffer with an RGB to YUV shader. -B -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jon Sent: Wednesday, February 20, 2008 3:25 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Get pixels from a scene in a matrix in order to modifypixels color Hello all, I would like to get pixels in a matrix of a zone in order to get colors (yuv) and modify them. Any way to do this quickly? I would like to use GPU and not CPU. Using FBO...? Thanks in advance. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org