Re: [osg-users] Is there a reason a why different scene statistics are collected in Renderer::cull and Renderer::cull_draw paths
robertosfield wrote: I fixed the bug by consolodating the collection of the SceneView related stats into a single function and have the cull() and cull_draw() methods call this. I have checked this fix into svn/trunk and the OSG-3.0 branch. Could you please test it out? Thanks, Robert. Robert Thanks for the quick response. I will test the trunk build overnight tonight. Roger -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41628#41628 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Is there a reason a why different scene statistics are collected in Renderer::cull and Renderer::cull_draw paths
Hi, I have noticed that different scene statistics are collected in threading models where Renderer::cull_draw is called rather than Renderer::cull. In particular the number of fast drawables and none of the primitive set statistics are collected in cull_draw mode. Is there any reason for this. I just spent a while wondering where all my fast path drawables had disappeared to! Cheers, Roger -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41611#41611 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Is there a reason a why different scene statistics are collected in Renderer::cull and Renderer::cull_draw paths
Hi Roger, On Mon, Jul 25, 2011 at 4:59 PM, Roger James ro...@beardandsandals.co.uk wrote: I have noticed that different scene statistics are collected in threading models where Renderer::cull_draw is called rather than Renderer::cull. In particular the number of fast drawables and none of the primitive set statistics are collected in cull_draw mode. Is there any reason for this. I just spent a while wondering where all my fast path drawables had disappeared to! It's a bug!! :-) I hadn't spotted this before, this must have been missed by the author of the this particular bit of code, and not spotted by me on review when merging it. I will go have a look at the code behind the stats and see if I can spot the bug. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Is there a reason a why different scene statistics are collected in Renderer::cull and Renderer::cull_draw paths
Hi Roger, On Mon, Jul 25, 2011 at 5:39 PM, Robert Osfield robert.osfi...@gmail.com wrote: I will go have a look at the code behind the stats and see if I can spot the bug. I fixed the bug by consolodating the collection of the SceneView related stats into a single function and have the cull() and cull_draw() methods call this. I have checked this fix into svn/trunk and the OSG-3.0 branch. Could you please test it out? Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org