Hello List, it's been a while.

I have just a short question regarding the usage of the PSSM shadow
technique and alpha blending. For some reason when using both, the shadow
casting objects (an sphere, for instance) looks somewhat transparent on some
parts. When turning Alpha Blending off, this gets fixed.

I was just wondering if this was some sort of known bug or whether it
shouldn't be happening to me at all. I'm using OSG 2.6 on Debian GNU/Linux.

Thanks in advance,
Alejandro.-

-- 
[EMAIL PROTECTED]
http://varrojo.linuxuruguay.org
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