Hi, I need to develop an application to pass streams and lots of different textures into GPU for processing. An I suppose to use "glTexSubImage2D"? If so how do i used it and if there is any sample code I could refer to?
Thank you! Cheers, Linda ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41153#41153 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org