Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-22 Thread Alberto Luaces
Did you manage to build osgephemeris with OSG 2.4? A few weeks ago I tried to 
compile it but gave up because it seems it depends on Producer.

I you have a patch available, I think it would be of interest for us osg 
users. Maybe you upload it to the wiki, it would be very useful. Another 
possible place to post it would be on the producer-users mailing list, or 
send it to the osgephemeris project page.

Alberto.

El Martes 22 Julio 2008ES 00:43:37 Dorosky, Christopher G escribió:
 Thanks for the replies. I am investigating both.

 Has anyone run into osgephemeris drawing 2 moons?
 The sun and the moon look so similiar, I can't tell, but for either
 today's date, or one month ago, it renders the sun nicely, with a
 brightness glow, but I get twin moons, separated by 15 degrees or so.
 Odd.

 There were also fixes to bring it up to date with osg 2.4.  VS_2005

 Should I submit those changes to this forum or somewhere else?

 Thanks,

 Chris

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Dorosky, Christopher G
 Sent: Monday, July 21, 2008 10:06 AM
 To: OpenSceneGraph Users
 Subject: [osg-users] Sun, moon, clouds. Any recommendations?

 Hi all,

 I've gotta add the sun, moon and some 3D clouds to our simulation.

 Any recommendations on osg-friendly examples to follow?

 Thanks,

 Chris

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Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-22 Thread KSpam
Alberto,

I am able to build osgEphemeris with OSG 2.4.  I only build the osgEphemeris 
library and plugin (That's all I need).  I have a Python build script that 
does the work.  Hopefully, the function calls are descriptive enough.

# Make a small fix for compilation errors
replaceInFile(src/osgEphemerisLib/StarField.cpp, [(= 
cv-getModelViewMatrix(), = *cv-getModelViewMatrix())]);
os.environ[OSG_ROOT] = osgDir;
changeDir(os.path.join(unbundleDir, VC7, osgEphemeris));
runVcbuild(osgEphemeris.vcproj, configs = [RELEASE, DEBUG]);
changeDir(os.path.join(unbundleDir, VC7, osgPlugin_ephemeris));
replaceInFile(osgPlugin_ephemeris.vcproj, 
[($(OSG_ROOT)\lib\win32, $(OSG_ROOT)\lib)]);
runVcbuild(osgPlugin_ephemeris.vcproj, configs = [RELEASE, DEBUG]);

Hope This Helps,
Justin

On Tuesday 22 July 2008 00:58:44 Alberto Luaces wrote:
 Did you manage to build osgephemeris with OSG 2.4? A few weeks ago I tried
 to compile it but gave up because it seems it depends on Producer.

 I you have a patch available, I think it would be of interest for us osg
 users. Maybe you upload it to the wiki, it would be very useful. Another
 possible place to post it would be on the producer-users mailing list, or
 send it to the osgephemeris project page.

 Alberto.
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Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-22 Thread Paul Martz
 Did you manage to build osgephemeris with OSG 2.4? A few 
 weeks ago I tried to compile it but gave up because it seems 
 it depends on Producer.

What part of Producer did you have a problem with? Last time I checked,
Producer still builds and runs fine with current OSG and is still a viable
camera management library.
   -Paul

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[osg-users] Sun, moon, clouds. Any recommendations?

2008-07-21 Thread Dorosky, Christopher G
Hi all,

I've gotta add the sun, moon and some 3D clouds to our simulation.

Any recommendations on osg-friendly examples to follow?

Thanks,

Chris
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Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-21 Thread Rahul Jain
Hi Chris ,
You can have a look at osg Ephemeris for sun , moon and stars at
http://www.andesengineering.com/
cheers
RJ

Dorosky, Christopher G wrote:
 Hi all,

 I've gotta add the sun, moon and some 3D clouds to our simulation.

 Any recommendations on osg-friendly examples to follow?

 Thanks,

 Chris
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 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


   

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Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-21 Thread Gordon Tomlinson
Hi Chris

We used the osgEphemeris project that Don Burns did along with some of our
stuff on top

There were issues that had to be dealt with but it worked ok ...

Certainly better than working from Scratch...


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dorosky,
Christopher G
Sent: Monday, July 21, 2008 11:06 AM
To: OpenSceneGraph Users
Subject: [osg-users] Sun, moon, clouds. Any recommendations?

Hi all,

I've gotta add the sun, moon and some 3D clouds to our simulation.

Any recommendations on osg-friendly examples to follow?

Thanks,

Chris
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Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-21 Thread Robert Osfield
Hi Chris,

You could try SilverLinning:

http://www.sundog-soft.com/

Mention of OSG integration too:
http://www.sundog-soft.com/docs/html/usage.html

Robert.
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Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-21 Thread Dorosky, Christopher G
Thanks for the replies. I am investigating both.

Has anyone run into osgephemeris drawing 2 moons?
The sun and the moon look so similiar, I can't tell, but for either
today's date, or one month ago, it renders the sun nicely, with a
brightness glow, but I get twin moons, separated by 15 degrees or so.
Odd.

There were also fixes to bring it up to date with osg 2.4.  VS_2005

Should I submit those changes to this forum or somewhere else?

Thanks,

Chris 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Dorosky, Christopher G
Sent: Monday, July 21, 2008 10:06 AM
To: OpenSceneGraph Users
Subject: [osg-users] Sun, moon, clouds. Any recommendations?

Hi all,

I've gotta add the sun, moon and some 3D clouds to our simulation.

Any recommendations on osg-friendly examples to follow?

Thanks,

Chris
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g
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