Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-28 Thread Robert Osfield
Hi All,

I have now checked in the last build and runtime fixes that should be
required for the 3.1.0 dev release, but will await for some more
community testing before tagging the release.  So please, svn update
again and let me know how you get on.

Thanks,
Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-27 Thread Thomas Hogarth
Hi Robert

I've had a few compile errors on IOS with everything configured for Float,
nothing major. Fixes have been submitted.

With fixes I successfully built with XCode 4.2.1 for IOS SDK 5.0, GLES2,
run on IPad and IPhone. Also compiled with Apples newer LLVM compiler and
everything seems to work fine.

Cheers
Tom
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-26 Thread Torben Dannhauer
Hi Robert,

My build on Win7 VS 2008 Sp1 workd as expected :)


Cheers,
Torben

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=45772#45772





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-24 Thread Robert Osfield
Hi Jordi,

On 23 February 2012 08:56, Jordi Torres jtorresfa...@gmail.com wrote:
 I compiled OSG for iOS 5 and GLES2 from console, I'm preparing a submission
 with a couple of fixes necessary to do it. I hope I can finish it before 3.1
 release, but I need to do a bit of testing and clean the CMake code. I will
 post the changes here and maybe Stephan or others could check them.

I have just checked in some fixes for GLES2 in osgText so it would be
worth doing an update to latest svn/trunk for your own work.

Cheers,
Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-23 Thread Jordi Torres
Hi Robert,

I compiled OSG for iOS 5 and GLES2 from console, I'm preparing a submission
with a couple of fixes necessary to do it. I hope I can finish it before
3.1 release, but I need to do a bit of testing and clean the CMake code. I
will post the changes here and maybe Stephan or others could check them.

Cheers.

2012/2/23 Torben Dannhauer tor...@dannhauer.info

 Hi Robert,

 OSG compiles and runs as expected on Kubuntu 10.04

 I'll compile it on windows 7 with VS2008 Sp1 today evening.



 Cheers,
 Torben

 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=45704#45704





 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




-- 
Jordi Torres Fabra

gvSIG 3D blog
http://gvsig3d.blogspot.com
Instituto de Automática e Informática Industrial
http://www.ai2.upv.es
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-22 Thread Torben Dannhauer
Hi Robert,

OSG compiles and runs as expected on Kubuntu 10.04

I'll compile it on windows 7 with VS2008 Sp1 today evening.



Cheers,
Torben

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=45704#45704





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Testing of OpenSceneGraph svn/trunk in prep for 3.1 dev release

2012-02-21 Thread Robert Osfield
Hi All,

I have now mostly cleared the osg-submissions backlog, the only items
left are ones that will require more discussions/work on before they
are ready to merge.  If something you've submitted has been merged and
I haven't got back to you please notify me of the submissions.

With most the submissions handled I'm getting ready to make an
OpenSceneGraph-3.1 dev release, which will be the first proper
milestone on route to the next stable release which will be 3.2.  I
don't yet have a schedule for 3.2, but would like to get it out in the
next few months.  Before I push out 3.1 I'd like to get some feedback
from the community on how well OpenSceneGraph svn/trunk is holding up,
so could as many members of the community check out svn/trunk and let
me know how it builds and runs on your platforms and your
applications.

Thanks for you help in testing,
Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org