Re: [osg-users] how to integrate osg with QT5.6 on VS2015
Great tip! I had no idea about that one. Thanks! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66733#66733 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] how to integrate osg with QT5.6 on VS2015
Actually, you ought to be able to achieve the same effect (forcing desktop OpenGL) by calling the static method QApplication::setAttribute(Qt::AA_UseDesktopOpenGL, true); Before you create your QApplication instance. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] how to integrate osg with QT5.6 on VS2015
Hi, Do you mean OSG 3.4.0? I had problems with OSG 3.4.0/QT5.5/VS2013 unless I made sure that QT5.5 was built with "-opengl desktop" -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66725#66725 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] how to integrate osg with QT5.6 on VS2015
Hi, i try to integrate OSG4.0 with QT5.6 ON VS2015, but i encounter {Exception thrown at 0x0F0D432F (osg130-osgQt.dll) in MYTEST.exe: 0xC005: Access violation reading location 0x0027. } when execute osgQt::GraphicsWindowQt(traits.get()), does anybody know the reasons? Thank you! Cheers, he -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66635#66635 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org