Hi Peter
if i understand you correctly:
there are interfaces to control some particle related objects in such a way (to
be exact - all objects that inherited from ParticleProcessor - emitters and
particle programs)
all they have methods to get\set startTime, currentTime, endTime and resetTime,
so they can be configured to repeat their behaviour with some time intervals or
can be reset manually, or configured to be endless or whatever you want :)
Cheers,
Sergey.
04.04.2013, 12:13, Peter Wraae Marino marino.pe...@gmail.com:
Hi,
I think this is a really good question. Right now I'm just creating new
instances and I would really like to a have a pool of instances for better
performance.
I can see this question was asked in 2010... can anyone answer this question?
Thank you!
Cheers,
Peter
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53450#53450
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