I noticed a possible issue as well. I used osgconv to convert a FLT
terrain to obj. osgviewer reads it in and renders it fine, but some
modeling tools I use won't read it and report an error reading the file.
Unfortunately, that is all that is reported: an error. Nothing more
specific than "an error ocurred reading the file" type of thing.
Ed
Ben Axelrod wrote:
I am trying to use osgconv to convert a number of .wrl files to .obj
format. But the resulting .obj file does not look right at all in
osgviewer. (See box.png). Also attached, the original input file
box.wrl, and the resulting output files box.obj and box.mtl.
I am using OSG version 2.6.0 and openVRML 0.14.3 on Debian Etch.
The original .wrl file renders fine with osgviewer. Other .obj files
created with Blender render fine with osgviewer. If I convert the .wrl
to .osg format, the .osg file renders fine with osgviewer. But if I
then try to convert the .osg to .obj, the .obj renders bad again. So
this leads me to believe the problem is with the .obj writer in osgconv.
I tried running the conversion with –O noTesselateLargePolygons –O
noTriStripPolygons with no difference.
Anyone know if there are some options I am missing to fix this? Or if
it has been fixed in the latest version?
Thanks,
-Ben
------------------------------------------------------------------------
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org