Hi guys!

I try to solve problem with osg::Operation 

In my app I want to use threads to solve different tasks - read data from
sensor, process some data and etc.

But I find that on my core2duo notebook with 8600gt with vista I have
strange results if I don't use threads I have steady FPS

If I have one osg::operation like in osgtext example I don't have steady fps
it's jittering from 90 to 70 fps

But if I have 20 operations I got 30 fps. I compile osg from svn.

I don't have any ideas about this.

Maybe someone solved this problem?

Thanx in advance

Bye

 

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