Re: [osg-users] reflection on mesh texture
Vinicius, That looks like texture aliasing. Enable mipmapping by setting a minification filter like so: texture->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR); texture->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR); Good luck. Glenn Waldron / osgEarth On Tue, Nov 6, 2018 at 8:55 PM Vinicius Nonnenmacher < vnonnenmac...@gmail.com> wrote: > Hi, > > I am trying to understand what are these 'wavy' effect. It changes > depending on the camera position. Is it my texture that is beeing > replicated for every triangle on the terrain mesh ? or the material > attached to it ? > > > > > Thank you! > > Cheers, > Vinicius > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=75171#75171 > > > > > Attachments: > > http://forum.openscenegraph.org//files/screenshot_from_2018_11_06_17_41_27_139.png > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] reflection on mesh texture
"Vinicius Nonnenmacher" writes: > Hi, > > I am trying to understand what are these 'wavy' effect. It changes > depending on the camera position. Is it my texture that is beeing > replicated for every triangle on the terrain mesh ? or the material > attached to it ? Hi Vinicius, I think it is a texture repeating pattern. If you want to avoid this effect, look for "seamless texture patterns" and programs to do it (for example, the "texturize" plugin for GIMP). -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] reflection on mesh texture
Hi, I am trying to understand what are these 'wavy' effect. It changes depending on the camera position. Is it my texture that is beeing replicated for every triangle on the terrain mesh ? or the material attached to it ? Thank you! Cheers, Vinicius -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75171#75171 Attachments: http://forum.openscenegraph.org//files/screenshot_from_2018_11_06_17_41_27_139.png ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org