How to set the height of a polygon in OSG 3.0?

I have created some polygon which are 2D. I want to assing random heights for 
the polygon. How this can be done?
osg::Geometry* polyGeom = new osg::Geometry();
and i then feed the vertices like:
        osg::Vec3 myCoords[] =
        {
            osg::Vec3(-1.0464, 1.0f, -0.193626),
            osg::Vec3(-1.0258, 1.0f, -0.26778),
            osg::Vec3(-0.807461, 1.0f, -0.181267),
            osg::Vec3(-0.766264, 1.0f, -0.0576758),
            osg::Vec3(-0.980488, 1.0f, -0.094753)
        };
        
Is there anything like ExtrudeGeometry in OSG?
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