How to set the height of a polygon in OSG 3.0?
I have created some polygon which are 2D. I want to assing random heights for the polygon. How this can be done? osg::Geometry* polyGeom = new osg::Geometry(); and i then feed the vertices like: osg::Vec3 myCoords[] = { osg::Vec3(-1.0464, 1.0f, -0.193626), osg::Vec3(-1.0258, 1.0f, -0.26778), osg::Vec3(-0.807461, 1.0f, -0.181267), osg::Vec3(-0.766264, 1.0f, -0.0576758), osg::Vec3(-0.980488, 1.0f, -0.094753) }; Is there anything like ExtrudeGeometry in OSG? _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org