Re: [osg-users] 64bit build works but osgDB::Registry::instance() fails in a plugin

2010-03-03 Thread Reed Whittington
Hi Gordon,
Thanks for the reply.
Yes, we have all the dependencies build in x64.
The code actually runs in Debug x64 configuration, so we are getting close.
Regards, Reed


-Reed
http://www.linkedin.com/in/reedwhit

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Re: [osg-users] 64bit build works but osgDB::Registry::instance() fails in a plugin

2010-03-02 Thread Reed Whittington
Actually the call to:
osgDB::Registry::instance()
does not return it crashes.
-R


-Reed
http://www.linkedin.com/in/reedwhit

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Re: [osg-users] 64bit build works but osgDB::Registry::instance() fails in a plugin

2010-03-02 Thread Gordon Tomlinson
Hi Reed


One thought did you build all of  Collada in 64 bit including its required
libs  etc? I seem to remember when I did this a long time ago I had to build
several libs that are used by the Collada chain myself they did not even
have 64but projects etc.., as some of this are supplied only as pre-compiled
32 bit libs ( had to do this for Collada and VRML support ) but his was a
while ago around 2.80 time so I may talking hoo hoo 


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-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Reed
Whittington
Sent: Tuesday, March 02, 2010 4:07 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] 64bit build works but osgDB::Registry::instance()
fails in a plugin

Actually the call to:
osgDB::Registry::instance()
does not return it crashes.
-R


-Reed
http://www.linkedin.com/in/reedwhit

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