Re: [osg-users] Difference TextureRectangle and Texture2D
Hello, I have been seeing that the TextureRectangle is a OpenGL standard. I didn't know that so far. Here is the documentation: http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt Best regards, Martin Original-Nachricht Datum: Wed, 23 Feb 2011 10:38:17 +0100 Von: Martin Großer grosser.mar...@gmx.de An: osg-users@lists.openscenegraph.org Betreff: [osg-users] Difference TextureRectangle and Texture2D Hello, can everyone explain me what the difference between a osg::Texture2D and a osg::TextureRectangle? Regards, Martin -- Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Schon gehört? GMX hat einen genialen Phishing-Filter in die Toolbar eingebaut! http://www.gmx.net/de/go/toolbar ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Difference TextureRectangle and Texture2D
Hi, for 2D texture coords go from 0..1 and for Rect it goes from 0..width and 0..height Sometimes it's nice to work with normalise, sometimes it's nice to address pixels by number... jp On 23/02/11 11:38, Martin Großer wrote: Hello, can everyone explain me what the difference between a osg::Texture2D and a osg::TextureRectangle? Regards, Martin -- This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html. This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org