Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
Hi. Robert. Yeah. Great! The western humor. The misunderstanding may be caused by the time equation, because the time for the mail is April 2nd as the time zone on my PC. I am in the GMT +8:00 time zone. To be honest, it would be evil if the April 1st joke were real in my mind. On Thu, Apr 3, 2008 at 4:40 PM, Robert Osfield [EMAIL PROTECTED] wrote: Hi Xiaodong Wu et. al, 2008/4/3 Wu Xiaodong [EMAIL PROTECTED]: How could the community do when the next Microsoft Technologies, such as DirectX changes like OS changes from Win95 to WinXp. The email about adopting Microsoft Technologies across the board was a April 1st spoof, written to be almost plausible but also ridiculous at the same time, and once you realise it's a joke you know you've been had. Such pranks are a tradition on April 1st every year in at least the UK and US. I'm not sure how long the tradition has run for or where it started, but it's been an ever annual amusement all my life. Newspapers, television, friends, family, communities all get in on the act to try to pull best pranks. In this case prankster wasn't me, but an impersonator who went to the length of register a [EMAIL PROTECTED] email account and then subscribing this account with osg-users, and then posted his/her announcement at plausible timing. As April 1st pranks go it was a pretty good one because it would be easy to just read it at face value before it sinks in that its April 1st and just a prank. So... the OpenSceneGraph hasn't really embraced MS technologies, its remains firmly fixed the world of open standards and any platform specifics will stay minimal and encapsulated as far as possible to prevent users being tied to any particular platform. This means that the OpenSceneGraph should still compile on Windows95 through to Vista, from now unsupported operating systems like IRIX to latest versions of Linux about to come out. Genuine standards provide continuity and portability which is which make it great for software that lives and useful life for a long time. Those who've been around the OpenSceneGraph community know that I'm a pretty outspoken supporter of open standards and portability. They'll also know that I don't personally go anywhere near Windows boxes, and certainly don't have much patience with Microsoft only technologies or its questionable business its practices. The prank was good because it reversed this all on its head, with a nod and wink to the current OOXML fiasco at ISO. So... the question is... who is the prankster Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Xiaodong Wu 吴晓东 'Xiao' means the time and the view when the sun rises and 'dong' means the east in Chinese ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
Hi Xiaodong Wu et. al, 2008/4/3 Wu Xiaodong [EMAIL PROTECTED]: How could the community do when the next Microsoft Technologies, such as DirectX changes like OS changes from Win95 to WinXp. The email about adopting Microsoft Technologies across the board was a April 1st spoof, written to be almost plausible but also ridiculous at the same time, and once you realise it's a joke you know you've been had. Such pranks are a tradition on April 1st every year in at least the UK and US. I'm not sure how long the tradition has run for or where it started, but it's been an ever annual amusement all my life. Newspapers, television, friends, family, communities all get in on the act to try to pull best pranks. In this case prankster wasn't me, but an impersonator who went to the length of register a [EMAIL PROTECTED] email account and then subscribing this account with osg-users, and then posted his/her announcement at plausible timing. As April 1st pranks go it was a pretty good one because it would be easy to just read it at face value before it sinks in that its April 1st and just a prank. So... the OpenSceneGraph hasn't really embraced MS technologies, its remains firmly fixed the world of open standards and any platform specifics will stay minimal and encapsulated as far as possible to prevent users being tied to any particular platform. This means that the OpenSceneGraph should still compile on Windows95 through to Vista, from now unsupported operating systems like IRIX to latest versions of Linux about to come out. Genuine standards provide continuity and portability which is which make it great for software that lives and useful life for a long time. Those who've been around the OpenSceneGraph community know that I'm a pretty outspoken supporter of open standards and portability. They'll also know that I don't personally go anywhere near Windows boxes, and certainly don't have much patience with Microsoft only technologies or its questionable business its practices. The prank was good because it reversed this all on its head, with a nod and wink to the current OOXML fiasco at ISO. So... the question is... who is the prankster Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
How could the community do when the next Microsoft Technologies, such as DirectX changes like OS changes from Win95 to WinXp. On Wed, Apr 2, 2008 at 5:37 AM, Robert Osfield [EMAIL PROTECTED] wrote: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Robert. the other :-) ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Xiaodong Wu 吴晓东 'Xiao' means the time and the view when the sun rises and 'dong' means the east in Chinese ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Robert. the other :-) ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
Ha,ha,ha... it's not late yet for AF ;) El Martes 01 Abril 2008ES 23:37:21 Robert Osfield escribió: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleas es * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph- 2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
On Tue, 2008-04-01 at 23:54 +0200, Mattias Helsing wrote: pfhiey, you almost gave me a stroke. Me too, I was actually cussing to my co-workers. :) On Tue, Apr 1, 2008 at 11:37 PM, Robert Osfield [EMAIL PROTECTED] wrote: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Robert. the other :-) ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
On Tuesday 01 April 2008 at 23:37:21, Robert Osfield wrote: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons Wow good one. Made me shiver for a short time. This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleas es * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph- 2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Robert. the other :-) ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
Don't forget to convert all the source code to use DOS line breaks! -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Tuesday, April 01, 2008 3:37 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged. One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperRel eases * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGra ph-2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. org Robert. the other :-) ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce negraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
I was wondering if we'd make it through the day without japes. Glad to see not :-) -- mew On Tue, Apr 1, 2008 at 4:37 PM, Robert Osfield [EMAIL PROTECTED] wrote: One more thing... -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
I can pledge thousands of dollars in monopoly money!!! I knew it was a joke almost immediately but I still tasted a little of my own vomit in the back of my throat. So there is that. -Paul P.S.: For an interesting WTF, I've noticed that some of the computer stores around here are now advertising With XP! for their PC's that aren't pre-loaded with Vista. And that's not an April Fools joke. Kind of funny when being loaded with the older version of Windows is a big feature. ;) Robert Osfield wrote: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to support also DirectX natively. Yes I know ... But that's not all, here is the list of features that 3.0 will bring : - fully written in C#, .NET Framework 3.5 compliant - full support of Windows Presentation Foundation (WPF) to enable seemless graphical UI experience inside your 3D applications - MSDN class documentation for all hidden features available in compressed XHTML - new osgDB plugins that will support OOXML import/export that will replace OpenSceneGraph old ascii and binary formats - native Excel support to define complex Viewer configurations - native Word support to replace osgText - support for All Microsoft optical mouse buttons This will however not be possible without full commitment of the community and funding ! Make your voices heard now if you want to join the new era in open source computer graphics software soon to be industry. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based http reader have been introduced, OpenThreads sources have now been moved directly into the OpenSceneGraph SVN removing the old use of svn:externals, and various bug and build fixes. source package : OpenSceneGraph-2.3.7.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.7 OpenSceneGraph That's all folks :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Robert. the other :-) ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.
Shame you didn't get to see the BBC TV news report on the discovery of film footage of flying penguins, which seems a vaguely tenuous link to this newsite wrt to Linux users ! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Mike Weiblen Sent: 02 April 2008 00:33 To: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged. I was wondering if we'd make it through the day without japes. Glad to see not :-) -- mew On Tue, Apr 1, 2008 at 4:37 PM, Robert Osfield [EMAIL PROTECTED] wrote: One more thing... -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org