Dear All,

Sorry for multiple postings.
The deadline for scientific and technical communications to Web3D 2017 is 
extended to 27th February 2017.
Scientific, medical visualization with VR and/or thanks/on the web are 
tremendous topics!
Submissions of Papers, posters and proposals for workshops and tutorials are 
very welcomed!

Kind regards
Christophe



CALL FOR PAPERS, POSTERS, TUTORIALS AND WORKSHOPS

Papers and Posters Deadline Extended to 27 Feb 2017



Web3D 2017:  22nd International Conference on 3D Web Technology
Sponsored by ACM SIGGRAPH in Co-operation with Web3D Consortium

Date: 5-7 June 2017
Location: Queensland University of Technology, Brisbane, Australia
Website: http://web3d2017.org

The 22nd International Conference on 3D Web Technology (Web3D 2017) continues 
to address an extensive range of research, development, and practice related to 
Web-based 3D Graphics.

2017 will be a historic year for 3D on the Web. We are seeing the explosion of 
WebVR and the potential of WebAR just around the corner. With WebGL now widely 
supported by default in modern browsers, tools such as X3D, X3DOM, Cobweb, 
three.js, glTF, and A-Frame VR are allowing nearly anyone to create Web3D 
content. Commercial game engines such as Unity and Unreal are starting to offer 
ways to export and publish directly to Web3D.

The conference will explore topics including: research on simulation and 
training using Web3D, enabling technology of web-aware, interactive 3D graphics 
from mobile devices up to high-end immersive environments, and the use of 
ubiquitous multimedia across a wide range of applications and environments. For 
example:

·        Virtual Reality (VR)

·        Mixed Augmented Reality (MAR)

·        Cultural and Natural Heritage

·        Medical, Telemedicine (eHealth)

·        Transportation and Geospatial

·        Industry Applications

·        Archival Digital Publications

·        Human Animation, Motion Capture

·        3D Printing and 3D Scanning


•  CAD and Advanced Manufacturing

•  Education and E-learning

•  Collaboration and Annotation

•  Tourism and Accessibility

•  Gaming and Entertainment

•  Creativity and Digital Art

•  Public Sector (Open Government)

•  Open Web Platform Integration

•  Novel Capabilities




For the 2017 conference edition, we welcome works addressing the emerging 
opportunities and research of portable, integrated information spaces over the 
web including, but not limited to:

·        Emerging WebVR and WebAR capabilities.

·        Scalable, interoperable representations and modeling methods for 
complex geometry, structure, and behaviors.

·        3D similarity search and matching, 3D search interfaces, sketch-based 
approaches.

·        Visualization and exploration of 3D object repositories.

·        Scientific and medical visualization, medical simulation and training.

·        3D content creation, analysis tools and pipelines, and 3D 
classification.

·        Annotation, metadata, hyperlinking and Semantic Web for 3D objects and 
scenes.

·        Generative and example-based shape modeling and optimization.

·        3D scanning, 3D reconstruction 3D digitization, and 3D printing.

·        Streaming and rendering of large-scale models, animations, and virtual 
worlds.

·        Progressive 3D compression and model optimization.

·        Collaborative operation and distributed virtual environments.

·        Web-wide human-computer interaction and 3D User Interfaces.

·        3D City Models, Building Information Modeling & Geo-visualization.

·        Mixed and Augmented Reality (MAR) including standardization aspects.

·        Web3D and associated APIs, toolkits, and frameworks.

·        Novel Web3D interaction paradigms for mobile/handheld applications.

·        Web based interaction techniques including gesture, pen and voice.

·        Agents, animated humanoids, and complex reactive characters.

·        Motion capture for composition and streaming of behaviors and 
expressions.

·        Web3D for social networking.

·        Script algorithms and programming for lightweight Web3D.

·        Network transmission over mobile Internet.

·        Server-side 3D engines and cloud-based gaming.

·        Architecture support by large Web3D applications for CAD tools and 
solid modelers.

·        Data analysis and intelligent algorithms for big Web3D data.

·        Interactive Web 3D applications in all applications and sectors.

Papers Submission Instructions:  Deadline extended - 27 February 2017

Authors are invited to submit full papers (up to 9 pages, including figures and 
references) or short papers (up to 4 pages, including figures and references) 
in PDF format via the Submission Site: 
http://web3d2017.web3d.org/submissions/papers<http://web3d2017.web3d.org/submissions/papers/>

Papers must be formatted using the document templates for conferences sponsored 
by ACM SIGGRAPH (see http://www.siggraph.org/learn/instructions-authors). All 
submissions will be peer-reviewed for quality and contribution by the 
conference International Program Committee.

Poster Submission Instructions: Deadline extended - 27 February 2017

Posters present results of ongoing work in relevant areas of Web3D research and 
application. The poster format offers the opportunity to interactively present 
and discuss interesting results to the Web3D community. We particularly 
encourage contributions that take advantage of the nature of the poster space 
to present and raise awareness of the work in effective and imaginative ways.

Authors submitting posters should provide a poster abstract that gives a 
concise description of the main idea, its findings, and next steps. The 
abstract should include supportive data, and a brief discussion of the most 
relevant related work from the literature and state where the presented work 
extends.

Submissions will be reviewed by the Program Committee for contribution and 
interest to conference topics. For more information, please see the poster 
submission instructions at 
http://web3d2017.web3d.org/submissions/posters<http://web3d2017.web3d.org/submissions/posters/>

Tutorial and Workshop Submission Instructions:  Deadline 4 April 2017

Tutorials on specific related topics and panels on challenging areas are 
encouraged. As in previous years, Web3D 2017 will also feature a number of 
co-located Workshop sessions. The series of Workshops and Tutorials are 
intended to provide a forum for researchers and practitioners from both the Web 
and 3D graphics communities to discuss and exchange positions on current and 
emergent 3D Web topics.

For more details about Workshops:  
http://web3d2017.web3d.org/submissions/workshops<http://web3d2017.web3d.org/submissions/workshops/>

For more details about Tutorials: 
http://web3d2017.web3d.org/submissions/tutorials<http://web3d2017.web3d.org/submissions/tutorials/>



H-Anim Competition Deadline: 1 May 2017



This annual competition is dedicated to showing how H-Anim and X3D Graphics 
standards can be used for creating music videos.  This competition is organized 
by the Korean Standards Association (KSA), Web3D Consortium, and Korean 
National Radio Research Agency (RRA) with support by the Korea Society for 
Standards and Standardization (SSS). Each entry is judged on the following: 
originality, creativity of 3D character animation, creativity of the virtual 
stage, use of H-Anim ISO/IEC 19774 specification (LOA1, LOA2, LOA3) for 
character models, and use of the X3D Graphics capabilities.



PRIZES: KSA PRIZE (1st place), SSS PRIZE (2nd place), Web3D PRIZE (3rd place)



Winners will be announced at 2017 Web3D Conference, Brisbane Australia, 5-7 
June 2017. Winners do not need to be in attendance to receive their prize, and 
will be contacted by Web3D organizers.



Prizes will be provided to winners in the form of cash or merchandise valued at 
approximately $1000 US (tax included).



For more details about H-Anim Competition: 
http://web3d2017.web3d.org/h-anim-competition/



Please send your submission to: 
competition-submissi...@web3.org<mailto:competition-submissi...@web3.org>



Important Dates

Papers/Posters Submission Deadline: 27 February 2017 (Deadline extended)

Papers/Posters Notification: 27 March 2017

Tutorial/Workshop Deadline: 3 March 2017

Tutorial/Workshop Notification: 4 April 2017

Camera-ready Papers/Posters: 4 April 2017

H-Anim Competition Entry: 1 May 2017



Contact Information

Program Chairs

Vince Marchetti, KShell Analysis & Web3D Consortium, USA

Jakub Flotyński, Poznań University of Economics and Business, Poland

Chris Thorne, Systemic, Australia

Tutorials Chairs

Sandy Ressler, NIST, USA

Erik Champion, Curtin University, Australia

Workshop Chairs

Tony Huang, University of Tasmania, Australia

Sean O’Donoghue, CSIRO & The Garvan Institute, Australia

Digital Art Exhibition Chairs

June Kim, University of New South Wales, Australia

Ina Conradi Chavez, NTU

General Chairs

Matt Adcock, Commonwealth Scientific and Industrial Research Organisation 
(CSIRO), Australia

Tomasz Bednarz, CSIRO Data61 & Queensland University of Technology, Australia

Communications/Outreach Chairs

Anita Havele, Web3D Consortium, USA

Angela Cheng, Khronos Group, USA

Xavier Ho, CSIRO & The University of Sydney, Australia

Steering Committee

Anita Havele, Executive Director, Web3D Consortium, USA

Don Brutzman, Naval Postgraduate School, USA

Nicholas F. Polys, Virginia Tech, USA

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