[PD] Implement pix_opencv and problems

2009-05-13 Thread philippe boisnard

Hello

I try to implement pix_opencv in Pd-extended, and I have many problems  
when I make the external



make
make clean

and after copy in Pd-extended, I have this message :
cp: *.pd_darwin: No such file or directory

and, in the folder, there isn't file something.pd_darwin.
It's my first time to try this, and I'm very beginner.

I search help to realize this.

thanks

p

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Re: [PD] how to change the color of backgound...

2009-05-13 Thread IOhannes m zmoelnig

Jaime Oliver wrote:

so each rendering chain starts with a gemhead, each of them have an
argument. the bigger the argument then it is rendered later.

so that:

gemhead 1

is rendered after

gemhead 0


hmm, while your explanation is right, your example is wrong.


[gemhead 2] will be rendered after [gemhead 1].
[gemhead 0] is equivalent to [gemhead] (without args), which actually 
translates to [gemhead 50].


the reason for this is to be able to easily insert [gemhead]s that are 
rendered _before_ the default gemhead (and _after_ as well).


of course, in theory the [gemhead] could check whether there are no 
arguments and handle this differently than when an argument 0 is 
present. but currently it doesn't do so.



everything written here is by heart, so i might be mistaken :-)

nevertheless, i would suggest to never use a rendering order of 0, as 
it is a borderline case.




I don't know how many levels you can get although i usually see people
write 0-99...


the render-order is represented as floating point.
so 47.7 will be rendered after 47.69; and 2e-9 will be renderend before 1e8
for all practical purposes, this should give you an infinite number of 
levels.



the important thing to notice is that negative render-orders are treated 
somewhat differently:
- first of all they are always rendered _after_ positive orders. (that 
is: -1 will be rendered on top of 1000)

- negative render-orders will not be affected by view-point messages
(both of the above are like that to enable simple OSD overlays)

- iirc, negative orders are somehow reversed: that is -2 is rendered 
after -1 (even though -2 is smaller than -1)




mfg.asdr
IOhannes


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Re: [PD] Implement pix_opencv and problems

2009-05-13 Thread IOhannes m zmoelnig

philippe boisnard wrote:

Hello

I try to implement pix_opencv in Pd-extended, and I have many problems 
when I make the external



make
make clean

and after copy in Pd-extended, I have this message :
cp: *.pd_darwin: No such file or directory

and, in the folder, there isn't file something.pd_darwin.
It's my first time to try this, and I'm very beginner.

I search help to realize this.



i have no experiences with pix_opencv, but:

- if you are really doing make  make clean (in this order), then the 
2nd command will delete everything (or most) that has been created by 
the 1st command: if make has created any .pd_darwin files, than make 
clean will have them deleted; try reversing the 2 commands as suggested 
in the INSTALL file


- do you get errors at the build-stage? something?


fgamdr
IOhannes


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Re: [PD] [GEM] ps3eye camera on linux / OSX?

2009-05-13 Thread Martin Schied

Jaime Oliver schrieb:

Hi,

I have changed the subject to [GEM] if perhaps people have missed
it... it would be great if anyone else is interested in this because
to have a 120fps camera for less than 40$ working in GEM would be
amazing...

When was the las time you tried this driver?

I'm getting one of these cameras at some point this week to try it
out. It seems that with that driver you can get a video0 device, but
you can only change settings when you load the driver and therefore
not through pix_video...

I'll let you know if I have any success.

  
yeah, that would be really great and also was one of my thoughts when 
buying that cam. i already tried several resolutions + fps at module 
load time, wich works for other applications than GEM. that was 
approximately one week ago. but i'm not sure if it was the latest driver 
available though. I made a flickr account, so I'll be able to upload 
some pictures of the errors later.


;artin

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Re: [PD] Implement pix_opencv and problems

2009-05-13 Thread philippe boisnard

Hello

Thank you for your answer.
the order was that you write :
make clean
make

here the messages of console 1/ after make clean; 2/ after make.

1/ after make clean
new-host-4:~ philippeboisnard$ cd Desktop
new-host-4:Desktop philippeboisnard$ cd pix_opencv
new-host-4:pix_opencv philippeboisnard$ make clean
rm -f *.o
rm -f pix_opencv*.pd_darwin


2/ after make
g++ -DPD -O2 -funroll-loops -fomit-frame-pointer  -ffast-math -Wall -W  
-Wno-unused -Wno-parentheses -Wno-switch -g  -I/Users/philippeboisnard/ 
Applications/puredata/Pd-extentended/pd/src -I.  -I/Users/ 
philippeboisnard/Applications/puredata/Pd-extentended/Gem/src -I/Users/ 
philippeboisnard/Applications/puredata/Pd-extentended/pd/src -I/opt/ 
local/var/macports/software/opencv/1.0.0_0/opt/local/include/opencv/ - 
o pix_opencv_edge.o -c pix_opencv_edge.cpp

In file included from pix_opencv_edge.cpp:18:
pix_opencv_edge.h:19:28: error: Base/GemPixObj.h: No such file or  
directory

pix_opencv_edge.h:22:16: error: cv.h: No such file or directory
pix_opencv_edge.h:38: error: invalid function declaration
pix_opencv_edge.cpp:20: error: expected constructor, destructor, or  
type conversion before ‘(’ token
pix_opencv_edge.cpp:49: error: expected constructor, destructor, or  
type conversion before ‘::’ token

pix_opencv_edge.cpp:64: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:64: error: variable or field ‘processRGBAImage’  
declared void
pix_opencv_edge.cpp:64: error: ‘imageStruct’ was not declared in this  
scope

pix_opencv_edge.cpp:64: error: ‘image’ was not declared in this scope
pix_opencv_edge.cpp:65: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:113: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:113: error: variable or field ‘processRGBImage’  
declared void
pix_opencv_edge.cpp:113: error: ‘imageStruct’ was not declared in this  
scope

pix_opencv_edge.cpp:113: error: ‘image’ was not declared in this scope
pix_opencv_edge.cpp:114: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:160: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:160: error: variable or field ‘processYUVImage’  
declared void
pix_opencv_edge.cpp:160: error: ‘imageStruct’ was not declared in this  
scope

pix_opencv_edge.cpp:160: error: ‘image’ was not declared in this scope
pix_opencv_edge.cpp:161: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:164: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:164: error: variable or field ‘processGrayImage’  
declared void
pix_opencv_edge.cpp:164: error: ‘imageStruct’ was not declared in this  
scope

pix_opencv_edge.cpp:164: error: ‘image’ was not declared in this scope
pix_opencv_edge.cpp:165: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:216: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp: In function ‘void floatThreshMess(float)’:
pix_opencv_edge.cpp:218: error: invalid use of ‘this’ in non-member  
function

pix_opencv_edge.cpp: At global scope:
pix_opencv_edge.cpp:225: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:225: error: variable or field ‘obj_setupCallback’  
declared void

pix_opencv_edge.cpp:225: error: ‘t_class’ was not declared in this scope
pix_opencv_edge.cpp:225: error: ‘classPtr’ was not declared in this  
scope

pix_opencv_edge.cpp:226: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:230: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:230: error: ‘t_floatarg’ has not been declared
pix_opencv_edge.cpp: In function ‘void floatTreshMessCallback(void*,  
int)’:
pix_opencv_edge.cpp:232: error: ‘GetMyClass’ was not declared in this  
scope

make: *** [pix_opencv_edge.o] Error 1

3/ after this, I try to copy *.pd_darwin
cp: *.pd_darwin: No such file or directory

I try this implement with this help
http://hangar.org/wikis/lab/doku.php?id=start:puredata_opencv


thank you for help.

philippe


Le 13 mai 09 à 09:12, IOhannes m zmoelnig a écrit :


philippe boisnard wrote:

Hello
I try to implement pix_opencv in Pd-extended, and I have many  
problems when I make the external

make
make clean
and after copy in Pd-extended, I have this message :
cp: *.pd_darwin: No such file or directory
and, in the folder, there isn't file something.pd_darwin.
It's my first time to try this, and I'm very beginner.
I search help to realize this.


i have no experiences with pix_opencv, but:

- if you are really doing make  make clean (in this order), then  
the 2nd command will delete everything (or most) that has been  
created by the 1st command: if make has created any .pd_darwin  
files, than make clean will have them deleted; try reversing the 2  
commands as suggested in the INSTALL file


- do you get errors at the build-stage? something?


fgamdr
IOhannes



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Re: [PD] Implement pix_opencv and problems

2009-05-13 Thread IOhannes m zmoelnig

hi

philippe boisnard wrote:

Hello

[...]

declared void
pix_opencv_edge.cpp:225: error: ‘t_class’ was not declared in this scope
pix_opencv_edge.cpp:225: error: ‘classPtr’ was not declared in this scope
pix_opencv_edge.cpp:226: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:230: error: ‘pix_opencv_edge’ has not been declared
pix_opencv_edge.cpp:230: error: ‘t_floatarg’ has not been declared
pix_opencv_edge.cpp: In function ‘void floatTreshMessCallback(void*, int)’:
pix_opencv_edge.cpp:232: error: ‘GetMyClass’ was not declared in this scope
make: *** [pix_opencv_edge.o] Error 1

3/ after this, I try to copy *.pd_darwin
cp: *.pd_darwin: No such file or directory


actually, before this, you should read what it says. error is usually 
connotated as something bad (indicating that something (in this case: 
compiling the code) has failed)


you should carefully look through all lines containing errors (it's a 
good idea to start at the top error, as the rest might just be a result 
of prior errors)


in your case: you seem to lack the development versions of opencv, Pd 
and Gem (you need header-files apart from the binary files).
the full code of Pd(-extended) and Gem can be downloaded via subversion 
(there should be info on this somewhere at http://puredata.info)

how to obtain openCV i don't know, but google might help a lot.


famr
IOhannes



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[PD] hello hans, question about pd extended

2009-05-13 Thread Sebastian Saa
Hello Hans , im using Pd version 0.40.3-extended-20080724 and i found that 
there is no syncgrain~ available.
I was looking on internet and i cant found any compiled version of syncgrain~ 
for macosx- intel.
Is there any specific reason of this? does syncgrain~ doesnt work on macosx - 
intel? or maybe should i try to compile it by my own?
any idea?


thanks

Sebastian.



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[PD] list of libraries in use

2009-05-13 Thread Ricardo Dueñas Parada
hi, I just want to know if there's an easy way to know the libraries I'm
using in a patch,
just to load the necessary.

Thanks

Ricardo
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Re: [PD] [PD-dev] who wants to port [wacom] for windows (and unix) ?

2009-05-13 Thread Hans-Christoph Steiner


You can use the [print( message and look for the wacom in the Pd window.

.hc

On May 12, 2009, at 2:23 PM, Rich E wrote:

I use [linuxevent /dev/wacom] in linux... plus an abstraction.   
Works fine and provides everything I need.  [hid] does work, but you  
have to know exactly what /dev/* file to tell it to look at (it  
won't take the /dev/wacom symlink).


Windows should be the only one that needs the official wacom driver.

On Mon, May 11, 2009 at 7:48 PM, Hans-Christoph Steiner  
h...@at.or.at wrote:


You can just use the linux input API to get the wacom data, [hid]  
works with wacoms in GNU/Linux, at least last time I tried.


.hc


On May 11, 2009, at 1:11 PM, Stephen Sinclair wrote:

Isn't there actually a reverse engineered Wacom driver for Linux?
Couldn't this be used instead of having to ask permission from Wacom?

http://linuxwacom.sourceforge.net/

I too think it would be great to have cross-platform wacom support,
but I think it would be even better if there was a libwacom C API
for all operating systems for which the Pd wacom object was a simple
wrapper.

Steve


On Mon, May 11, 2009 at 12:48 PM, João Pais  
jmmmp...@googlemail.com wrote:

Hello Pd developers and programmers,

we - me and Johannes Kreidler for now - wanted to ask if anyone  
would be
interested in programming a version of Thomas Grill's [wacom] for  
windows

(and unix, if possible). This external is used to take data from wacom
tablets - so in case anyone else is interested in this please say  
something.


The features/work would include:

- be compatible with general wacom architecture - and specially with  
the

Intuos3 (which is the tablet we own)
- take all parameters from the tablet connected
 - not forgetting tilt+inclination, touch strips and keys (these  
aren't

covered by [wintablet])
- put the compiled binaries in a svn folder packaged with Pd  
Extended (see

below)
- be willing to do some maintenance now and then, specially until  
things

get stable (after that, I guess the work would be kind of finished)

According to T Grill, the developer(s) that work on this must register
with Wacom as developer(s), so that they have access to the wacon API.
Also, the source code cannot be given away, so they must sign a
non-disclosure contract (from what Thomas said, not as complicated  
as it

sounds). I couldn't find exact information about this, but at
http://www.wacomeng.com/devsupport/index.html might be something more
clear.

It would be perfect if someone would be interested in porting the code
just because. In case that doesn't happen, we - me, Johannes  
Kreidler and
whoever wants to join in - would be interested in giving a small  
payment
for the work. We're poor people (just like you), so we can't really  
pay
what a professional programmer should get for the work. In that  
case, just

get in discussion with us, and we'll see what can be done.

Again, if this interests someone else - either as developper or
contributor - please forward this mail away.

Best,

João Pais

--
Friedenstr. 58
10249 Berlin (Deutschland)
Tel +49 30 42020091 | Mob +49 162 6843570
jmmmp...@googlemail.com | skype: jmmmpjmmmp

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Re: [PD] hello hans, question about pd extended

2009-05-13 Thread Hans-Christoph Steiner


I've never used syncgrain~ myself, but you surely can build it from  
source.  I'll bet there are binaries floating around somewhere.


.hc

On May 13, 2009, at 9:36 AM, Sebastian Saa wrote:

Hello Hans , im using Pd version 0.40.3-extended-20080724 and i  
found that there is no syncgrain~ available.
I was looking on internet and i cant found any compiled version of  
syncgrain~ for macosx- intel.
Is there any specific reason of this? does syncgrain~ doesnt work on  
macosx - intel? or maybe should i try to compile it by my own?

any idea?


thanks

Sebastian.








If nature has made any one thing less susceptible than all others of  
exclusive property, it is the action of the thinking power called an  
idea, which an individual may exclusively possess as long as he keeps  
it to himself; but the moment it is divulged, it forces itself into  
the possession of everyone, and the receiver cannot dispossess himself  
of it.- Thomas Jefferson



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Re: [PD] [PD-dev] who wants to port [wacom] for windows (and unix) ?

2009-05-13 Thread Rich E
On Wed, May 13, 2009 at 4:10 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 You can use the [print( message and look for the wacom in the Pd window.

 .hc


Can you think of a way to route this information back to [hid]?  The main
reason I use [linuxevent] instead of [hid] is because I don't have to click
anything in order to initialize the wacom.. it is automatically looking at
the correct /dev/*



 On May 12, 2009, at 2:23 PM, Rich E wrote:

 I use [linuxevent /dev/wacom] in linux... plus an abstraction.  Works fine
 and provides everything I need.  [hid] does work, but you have to know
 exactly what /dev/* file to tell it to look at (it won't take the /dev/wacom
 symlink).

 Windows should be the only one that needs the official wacom driver.

 On Mon, May 11, 2009 at 7:48 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 You can just use the linux input API to get the wacom data, [hid] works
 with wacoms in GNU/Linux, at least last time I tried.

 .hc


 On May 11, 2009, at 1:11 PM, Stephen Sinclair wrote:

  Isn't there actually a reverse engineered Wacom driver for Linux?
 Couldn't this be used instead of having to ask permission from Wacom?

 http://linuxwacom.sourceforge.net/

 I too think it would be great to have cross-platform wacom support,
 but I think it would be even better if there was a libwacom C API
 for all operating systems for which the Pd wacom object was a simple
 wrapper.

 Steve


 On Mon, May 11, 2009 at 12:48 PM, João Pais jmmmp...@googlemail.com
 wrote:

 Hello Pd developers and programmers,

 we - me and Johannes Kreidler for now - wanted to ask if anyone would be
 interested in programming a version of Thomas Grill's [wacom] for
 windows
 (and unix, if possible). This external is used to take data from wacom
 tablets - so in case anyone else is interested in this please say
 something.

 The features/work would include:

 - be compatible with general wacom architecture - and specially with the
 Intuos3 (which is the tablet we own)
 - take all parameters from the tablet connected
  - not forgetting tilt+inclination, touch strips and keys (these aren't
 covered by [wintablet])
 - put the compiled binaries in a svn folder packaged with Pd Extended
 (see
 below)
 - be willing to do some maintenance now and then, specially until things
 get stable (after that, I guess the work would be kind of finished)

 According to T Grill, the developer(s) that work on this must register
 with Wacom as developer(s), so that they have access to the wacon API.
 Also, the source code cannot be given away, so they must sign a
 non-disclosure contract (from what Thomas said, not as complicated as it
 sounds). I couldn't find exact information about this, but at
 http://www.wacomeng.com/devsupport/index.html might be something more
 clear.

 It would be perfect if someone would be interested in porting the code
 just because. In case that doesn't happen, we - me, Johannes Kreidler
 and
 whoever wants to join in - would be interested in giving a small payment
 for the work. We're poor people (just like you), so we can't really pay
 what a professional programmer should get for the work. In that case,
 just
 get in discussion with us, and we'll see what can be done.

 Again, if this interests someone else - either as developper or
 contributor - please forward this mail away.

 Best,

 João Pais

 --
 Friedenstr. 58
 10249 Berlin (Deutschland)
 Tel +49 30 42020091 | Mob +49 162 6843570
 jmmmp...@googlemail.com | skype: jmmmpjmmmp

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 pd-...@iem.at
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 related to the telescope.  -Edsger Dykstra



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Re: [PD] how to change the color of backgound...

2009-05-13 Thread Jose Luis Santorcuato
Well Dear Friends... i cant change de colours of Gem Windows i dont try
with the new comment... but this afternoon i will try...

Very thanks from Chile

José

2009/5/13 IOhannes m zmoelnig zmoel...@iem.at

 Jaime Oliver wrote:

 so each rendering chain starts with a gemhead, each of them have an
 argument. the bigger the argument then it is rendered later.

 so that:

 gemhead 1

 is rendered after

 gemhead 0


 hmm, while your explanation is right, your example is wrong.


 [gemhead 2] will be rendered after [gemhead 1].
 [gemhead 0] is equivalent to [gemhead] (without args), which actually
 translates to [gemhead 50].

 the reason for this is to be able to easily insert [gemhead]s that are
 rendered _before_ the default gemhead (and _after_ as well).

 of course, in theory the [gemhead] could check whether there are no
 arguments and handle this differently than when an argument 0 is present.
 but currently it doesn't do so.


 everything written here is by heart, so i might be mistaken :-)

 nevertheless, i would suggest to never use a rendering order of 0, as it
 is a borderline case.


 I don't know how many levels you can get although i usually see people
 write 0-99...


 the render-order is represented as floating point.
 so 47.7 will be rendered after 47.69; and 2e-9 will be renderend before 1e8
 for all practical purposes, this should give you an infinite number of
 levels.


 the important thing to notice is that negative render-orders are treated
 somewhat differently:
 - first of all they are always rendered _after_ positive orders. (that is:
 -1 will be rendered on top of 1000)
 - negative render-orders will not be affected by view-point messages
 (both of the above are like that to enable simple OSD overlays)

 - iirc, negative orders are somehow reversed: that is -2 is rendered
 after -1 (even though -2 is smaller than -1)



 mfg.asdr
 IOhannes




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www.myspace.com/santorcuato
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[PD] [GEM] pix_video not recognizing ps3eye on OSX

2009-05-13 Thread Jaime Oliver
Hello all,

I am trying to get a ps3eye working on GEM in OsX.
I have gem-0.91-2 and pd 0.42-4. I am using macam drivers, 2.4ghz
intel mac, os x 10.5.6.
the ps3eye is a usb camera and is recognized by other sotware like
skype and the macam app.

Gem gave the message:
 warning: class 'pix_video' overwritten\; old one renamed 'pix_video_aliased'
So I am using pix_video_aliased

I got gem precompiled:
GEM: Graphics Environment for Multimedia
GEM: ver: 0.91.2 'tigital'
GEM: compiled: Jan 20 2009

pix_video gives the following (below), so it is clear that it can see
the camera, but switching through the devices doesn't show me the
camera, only the built in isight... any ideas, suggestions?

best,

J

[pix_videoDarwin]: height 320 width 240
[pix_videoDarwin]: SG channnel Device List count 4 index 3
[pix_videoDarwin]: SG channnel Device List  DV Video
[pix_videoDarwin]: SG channnel Device List  IIDC FireWire Video
[pix_videoDarwin]: SG channnel Device List   Sony HD Eye for PS3 (SLEH
00201)eyint
[pix_videoDarwin]: SG channnel Device List  USB Video Class Video
error: [pix_videoDarwin]: SGSetChannelDevice returned error -9408
... you might be able to track this down from the Find menu.
[pix_videoDarwin]: vdigName is Built-in iSight
[pix_videoDarwin]: digitizer rect is top 0 bottom 1200 left 0 right 1600
[pix_videoDarwin]: active src rect is top 0 bottom 1200 left 0 right 1600
error: [pix_videoDarwin]: could not set SG Rect
[pix_videoDarwin]: set SG NormalQuality
[pix_videoDarwin]: using YUV
GemwinMac: width - 500 height - 500
GemWindow Activate err = 0
GEM: GLEW version 1.5.0
GEM: Start rendering

-- 
Jaime E Oliver LR

joliv...@ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

858 202 1522
9168 Regents Rd. Apt. G
La Jolla, CA 92037
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[PD] Pd-extended 0.41.4 release candidate 1

2009-05-13 Thread Hans-Christoph Steiner


Ok, so this thing is just about ready to release!  Please hammer on  
it, report any little bug or annoyance you might find to the bug  
tracker!  You can see some info about the included changes here:


http://puredata.info/dev/NextRelease

Windows and Debian/PowerPC builds coming soon

http://at.or.at/hans/pd/installers.html

.hc



Mistrust authority - promote decentralization.  - the hacker ethic



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Re: [PD] Implement pix_opencv and problems

2009-05-13 Thread philippe boisnard

Hello

Thank you for your help.
Many difficulty to compile this, for a first time it's not very easy.  
I'll wait some times to test that, because I have an urgent project  
that I must complete before mid June.


thank you

p


Le 13 mai 09 à 11:15, IOhannes m zmoelnig a écrit :


hi

philippe boisnard wrote:

Hello

[...]

declared void
pix_opencv_edge.cpp:225: error: ‘t_class’ was not declared in this  
scope
pix_opencv_edge.cpp:225: error: ‘classPtr’ was not declared in this  
scope

pix_opencv_edge.cpp:226: error: expected ‘,’ or ‘;’ before ‘{’ token
pix_opencv_edge.cpp:230: error: ‘pix_opencv_edge’ has not been  
declared

pix_opencv_edge.cpp:230: error: ‘t_floatarg’ has not been declared
pix_opencv_edge.cpp: In function ‘void  
floatTreshMessCallback(void*, int)’:
pix_opencv_edge.cpp:232: error: ‘GetMyClass’ was not declared in  
this scope

make: *** [pix_opencv_edge.o] Error 1
3/ after this, I try to copy *.pd_darwin
cp: *.pd_darwin: No such file or directory


actually, before this, you should read what it says. error is  
usually connotated as something bad (indicating that something (in  
this case: compiling the code) has failed)


you should carefully look through all lines containing errors (it's  
a good idea to start at the top error, as the rest might just be a  
result of prior errors)


in your case: you seem to lack the development versions of opencv,  
Pd and Gem (you need header-files apart from the binary files).
the full code of Pd(-extended) and Gem can be downloaded via  
subversion (there should be info on this somewhere at http://puredata.info 
)

how to obtain openCV i don't know, but google might help a lot.


famr
IOhannes




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Re: [PD] [PD-dev] who wants to port [wacom] for windows (and unix) ?

2009-05-13 Thread Hans-Christoph Steiner


Check the help patch, there are some subpatches on the top  
illustrating alternate methods of specifying the device.  vendorid/ 
productid is quite useful, but I forgot if that is implemtned in GNU/ 
Linux.  There are other ways too.


.hc

On May 13, 2009, at 11:47 AM, Rich E wrote:



Can you think of a way to route this information back to [hid]?   
The main reason I use [linuxevent] instead of [hid] is because I  
don't have to click anything in order to initialize the wacom.. it  
is automatically looking at the correct /dev/*




On Wed, May 13, 2009 at 4:10 PM, Hans-Christoph Steiner  
h...@at.or.at wrote:


You can use the [print( message and look for the wacom in the Pd  
window.


.hc



On May 12, 2009, at 2:23 PM, Rich E wrote:

I use [linuxevent /dev/wacom] in linux... plus an abstraction.   
Works fine and provides everything I need.  [hid] does work, but  
you have to know exactly what /dev/* file to tell it to look at (it  
won't take the /dev/wacom symlink).


Windows should be the only one that needs the official wacom driver.

On Mon, May 11, 2009 at 7:48 PM, Hans-Christoph Steiner h...@at.or.at 
 wrote:


You can just use the linux input API to get the wacom data, [hid]  
works with wacoms in GNU/Linux, at least last time I tried.


.hc


On May 11, 2009, at 1:11 PM, Stephen Sinclair wrote:

Isn't there actually a reverse engineered Wacom driver for Linux?
Couldn't this be used instead of having to ask permission from Wacom?

http://linuxwacom.sourceforge.net/

I too think it would be great to have cross-platform wacom support,
but I think it would be even better if there was a libwacom C API
for all operating systems for which the Pd wacom object was a  
simple

wrapper.

Steve


On Mon, May 11, 2009 at 12:48 PM, João Pais  
jmmmp...@googlemail.com wrote:

Hello Pd developers and programmers,

we - me and Johannes Kreidler for now - wanted to ask if anyone  
would be
interested in programming a version of Thomas Grill's [wacom] for  
windows
(and unix, if possible). This external is used to take data from  
wacom
tablets - so in case anyone else is interested in this please say  
something.


The features/work would include:

- be compatible with general wacom architecture - and specially  
with the

Intuos3 (which is the tablet we own)
- take all parameters from the tablet connected
 - not forgetting tilt+inclination, touch strips and keys (these  
aren't

covered by [wintablet])
- put the compiled binaries in a svn folder packaged with Pd  
Extended (see

below)
- be willing to do some maintenance now and then, specially until  
things

get stable (after that, I guess the work would be kind of finished)

According to T Grill, the developer(s) that work on this must  
register
with Wacom as developer(s), so that they have access to the wacon  
API.

Also, the source code cannot be given away, so they must sign a
non-disclosure contract (from what Thomas said, not as complicated  
as it

sounds). I couldn't find exact information about this, but at
http://www.wacomeng.com/devsupport/index.html might be something more
clear.

It would be perfect if someone would be interested in porting the  
code
just because. In case that doesn't happen, we - me, Johannes  
Kreidler and
whoever wants to join in - would be interested in giving a small  
payment
for the work. We're poor people (just like you), so we can't really  
pay
what a professional programmer should get for the work. In that  
case, just

get in discussion with us, and we'll see what can be done.

Again, if this interests someone else - either as developper or
contributor - please forward this mail away.

Best,

João Pais

--
Friedenstr. 58
10249 Berlin (Deutschland)
Tel +49 30 42020091 | Mob +49 162 6843570
jmmmp...@googlemail.com | skype: jmmmpjmmmp

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