[PD] little phenomenon ..oops, i forgot to attach the patch!

2009-08-02 Thread errordeveloper
#N canvas 0 0 1010 735 10;
#X obj 73 131 sig~ 1;
#X obj 73 192 /~;
#X obj 120 177 osc~;
#X obj 73 228 expr~ tanh($v1);
#X obj 119 91 inlet~;
#X obj 73 299 outlet~;
#X obj 141 107 inlet;
#X connect 0 0 1 0;
#X connect 1 0 3 0;
#X connect 2 0 1 1;
#X connect 3 0 5 0;
#X connect 4 0 2 0;
#X connect 6 0 2 1;
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


[PD] a little phenomenon ..

2009-08-02 Thread errordeveloper

Hello Miller and the pd-list,

i have just felt like this is a bit of a discovery, i will
accept bricks thrown at me, but i doubt that is gonna happend.


i am not very sure ..may be this is purely a personal discovery, but it
doesn't feel like a personal one.

this was really sudden and ..basically you can see the patch in the
attachment.
when you use it as an abstraction you have to stick a filter after it,
otherwise something might blow.

so this gives us a very interesting unit generator which i'm right in a
middle (expect we are still terribly long way to the actual middle) of
observing of what it can do :)
i didn't mean that it can launch rockets, but the energy is all being
transfered ..well, i'm not too sure, basicallt i'm trying to talk about
that the tangent function goes up to infinity,  and if we flat that down
it's like an infinite energy that we are getting form it.
oops, sorry i have actually put [/~ 0.5] and that's why it was blowing
my headphones and seemed to have too much energy! hell..

anyway this seems to be quite a nice ugen, isn't it?



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


[PD] pdcon09 and iscl2009

2009-08-02 Thread marius schebella

hi,
I put the rest of my pics from sao paulo and bahia online. thanks to all 
 the organizers, alex, figo, glerm, paloma, karla and all people who 
helped support the two events. I think pd community (...) gains a lot of 
energy from the events, in brazil, south america and everywhere else.

http://www.flickr.com/photos/23071...@n00/sets/72157621754454542/
http://www.flickr.com/photos/23071...@n00/sets/72157621921524442/
marius.

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


[PD] Help Docs: element vs. item

2009-08-02 Thread Jonathan Wilkes

[list one two three(

How should the help patches refer to "one" above: as the first element or 
the first item in the list?  Currently the reference docs use both, and 
I'd like to pick one and stick to it.

-Jonathan


  

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


[PD] [Openlab] pubcode2 - livecoded music + vjs, London, Wednesday 5th August

2009-08-02 Thread alex
++ PUBCODE2 ++

Part two in the first series of livecoded music events in London.

http://toplap.org/uk/

Live coding is a new direction in electronic music and video, and is
starting to get somewhere interesting. Live coders expose and rewire
the innards of software while it generates improvised music and/or
visuals. All code manipulation is projected for your pleasure.

When:
 7pm - 11pm, Wednesday 5th August 2009

http://toplap.org/uk/event/pubcode2/

Featuring:
 chr15m
  (making machines that make machines that make music)
 MCLD
  (beatboxing + livecoding, is it possible?)
 Yee-King + Click Nilson
  (algorithmic choreography)
 openSlub
  (crowdsourced livecoding)

Place:
 The Roebuck
 50 Great Dover Street
 London
 SE1 4YG

Map:
 http://is.gd/CL5G

Door tax:
 Free

Tube:
 Borough (5 mins walk)
 London Bridge (9 mins walk)

More info:
 http://toplap.org/uk/

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] gem pix shear

2009-08-02 Thread Jack
Good explanations Marius. Thanx to share this.
++

Jack


Le mardi 28 juillet 2009 à 16:18 -0300, marius schebella a écrit :
> Py Fave wrote:
> > so nice .
> > exactly a good starting point for me .
> > simple and efficient.
> > you made it specially for me ? :-)
> > 
> > i'm trying to learn some glsl and i am not really fluent in it for the 
> > moment.
> > to say the less.
> > but reading your code makes me willing to try things.
> 
> hi,
> yes, atm I am trying to port shaders to pd and help people get started 
> with it (it's part of my work for pdcon09, there is more to come...).
> 
> here is a version that will make it more clear what is going on. it does 
> exactly the same thing as the shader I posted before, but splits the 
> steps and has more comments.
> 
> -- snip stripeshear.frag --
> 
> // create diamond pattern
> // shear (x/y) will change the angle of the diamonds
> // offset (x/y) will move pattern left/right/up/down
> // resize (x/y) will resize the height/width
> 
> // sampler2D is the texture connected in Gem
> uniform sampler2D texture;
> 
> // the data type vec2 means a vector of 2 floats,
> // to set this value from Pd send a list, e.g.
> // "shear 1.5 -0.7"
> uniform vec2 shear;
> uniform vec2 offset;
> uniform vec2 resize;
> 
> // take the pixel from position x/y and apply a new location to it
> // in the last line "texture" means the particular pixel
> // and "texCoord" the position where it will be drawn
> // the rest is the transformation from the original position to the // 
> diamond pattern
> void main(void)
> { 
>   // gl_TexCoord[0].x is the original x position. (a float value)
>   // gl_TexCoord[0].y the y position.
>   // to shear the image add an offset based on the x/y position
>   // and the factor "shear".
>   float x = gl_TexCoord[0].x+gl_TexCoord[0].y*shear.x;
>   float y = gl_TexCoord[0].y+gl_TexCoord[0].x*shear.y;
> 
>   // to shift the whole pattern right/left or up down
>   // add an offset
>   // to access the values of the vector you can use
>   // shear.xy (both) or shear.x or shear.y
>   // shear.s is the same as shear.x and the same as
>   // shear.r (letters stand for typical vectors: stuv, xyz, rgba)
>   x = x + offset.x;
>   y = y + offset.y;
>   
>   // finally multiply the position offset to change
>   // the size of x and/or y
>   x = x*resize.x;
>   y = y*resize.y;
>   
>   // this step is not really necessary, but shows
>   // how to put 2 floats into a vec2
>   vec2 texCoord = vec2(x,y);
> 
>   // finally output the result as
>   // gl_FragColor, which is a built-in glsl function
>   gl_FragColor = texture2D(texture, texCoord);
> }
> 
> 
>  snip end
> 
> marius.
> 
> 
> 
> 
> 
> 
> 
> 
> > 
> > Thanks
> > 
> > py
> > 
> > 
> > 2009/7/28 marius schebella  > >
> > 
> > Py Fave wrote:
> > 
> > Thanks for your help.
> > 
> > i would like to output a pix with this transformation,with image
> > wrapping around ,
> > so shearXY is not very practical in my situation.
> > 
> > i would prefer to avoid using pix_snap too.
> > 
> > i need it to be quite fast, working on a live 25 fps
> > 720*576(cropped to square) video feed.
> > 
> > any other otions?
> > 
> > would a GLSL shader do it ?
> > 
> > 
> > look at the attached shader, maybe it does what you want?
> > marius.
> > 
> > 
> 
> 
> ___
> Pd-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] adc doesn't work on ubuntu

2009-08-02 Thread Simon Wise

Gabriel Vinazza wrote:

what i found strange is that i can actually hear the mic and line
inputs, even change their volume or mute them, etc. from the system
mixer.. but pd ignore them completely!


i need help for connecting my midi controllers too, well.. it's being
hard for me (my first times on linux stuff)


to get started on this take a look at the manual, try the help menu ... 
the html manual was probably installed along with Pd, look at


getting pd to run  >>  audio and midi

it will explain how to select the right audio and midi inputs.


Simon

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] pdp question

2009-08-02 Thread ydego...@gmail.com

ola,

the pdp_glx object accepts a message :
[posdim x y width height (,
so a message
[posdim 1025 0 1024 768(
should work for a resolution of 1024x768,
it should be full screen on your extended desktop.

in linux, gnome doesn't let you position a window on 0,
so you have to use a window manager like fluxbox.

i don't know the situation on macosx.

saludos,
sevy

budi prakosa wrote:

can i use fullscreen+borderless window using pdp like gem? i use macosx

thanks!


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list
  



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


[PD] Yet more PdCon pics ...

2009-08-02 Thread nacho

Well, here are some more pics (and more coming later)...
It was a great experience to meet all the people in the conference ...
Congratulations to Alex and Paloma on the great organization and also  
much love for Cybelle, Lina, Herbert and all the people that helped in  
the process.


http://www.flickr.com/photos/discosinvisibles/sets/72157621919075330/

Nacho
www.blog.discosinvisibles.org


Quoting Marco Donnarumma :


Hi everybody, finally recovered from Brasil and put online some pics, you
can check it here:

http://www.thesaddj.com/pics/

or download them all here:

http://www.thesaddj.com/tempd/SAD_PdCon09-webselecta.zip

These are web resolution, if someone wants hi-res just write me.
more pics have to come, but it will be a selection of the views of the city
- no pd nerding :)
Great times in there guys, it has been a pleasure to contribute to this
event and meet all of you for real.

cheers

--
Marco Donnarumma aka The !S.A.D!



Multimedia Artist, Live Performer - Roma, IT

LAB: http://www.thesaddj.com | http://www.flxer.net

EVENT: http://www.liveperformersmeeting.net






___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list