Re: [PD] Textfile vs. Lists vs. Arrays vs. ?

2010-02-27 Thread saint
Thanks guys,

So loading to RAM seems to be the solution.


Anyone have any ideas how I do that in WinXP?

Or what would the alternative methods of data storage that PD (vanilla) 
provides natively that operates to/from RAM?


  

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Re: [PD] Textfile vs. Lists vs. Arrays vs. ?

2010-02-27 Thread ailo

saint wrote:

Thanks guys,

So loading to RAM seems to be the solution.


Anyone have any ideas how I do that in WinXP?

Or what would the alternative methods of data storage that PD (vanilla) 
provides natively that operates to/from RAM?


  


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If I understand correctly, once you have loaded a file into either 
[textfile] or an [array] the data itself is stored in ram. So, the 
solution should be to load all patterns that are to be used into ram 
using one or both of these objects.


If using [textfile] and importing multiple files you could use two 
instances of [textfile]. One which reads the files (one by one in any 
order you want), and outputs all the data into a second [textfile]. The 
second textfile does not read from file. It only holds the data. Then 
you just need to rewind and bang.


I've been working on creating a sequencer which can record and play 
simple midi-style data. For that I use tabread/tabwrite and tables/arrays.


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Re: [PD] Strange bug in my patch

2010-02-27 Thread Matteo Sisti Sette

Caio Barros escribió:
But, Matteo, if the patch 
don't create objects dynamically It will always be limited by the number 
of allocable objects, isn't it? 


Yes of course. However, infinite does not exist in real life. There must 
be a number that you can assume your number of objects never exceeds. In 
any case, your number of (even dynamically created) objects will always 
be limited to the number of objects that don't eat up your CPU and 
memory. So you can have as many statically created objects as that: if 
they are only switch~ed on when used, they won't consume CPU.


However I understand this would be a radical change in architecture for 
your patch and if you get the dynamical solution working there's no 
reason to change that.




But why again dynamic object creation is not officially supported? It 
works fine in pd vanilla, wich was the one I used to build this patch, 
but it does have some problems. Isn't it usefull?


I think it is because
A) it does not offer an enough elegant, clean, and complete interface 
(by interface I mean the kind of messages you use to do it)

B) it allows you to do things that will hang (or maybe even crash?) Pd

It is a low level implementation feature (the creation of objects by 
hand and the construction of patches when loaded are both implemented in 
terms of messages that dynamically create objects) that is left 
exposed to the user without (by now) all the needed safety mechanisms 
(which would be very hard to implement and probably even to devise).


I don't think it's not considered useful: if it weren't, it would have 
been inhibited (or not exposed).

(sorry for the algebraic negations)

Anybody please correct me where I'm wrong.



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[PD] [PD-announce] GridFlow 0.9.7

2010-02-27 Thread Mathieu Bouchard


  source:  http://gridflow.ca/download/gridflow-0.9.7.tar.gz
  OSX Intel:   
http://gridflow.ca/download/packages/gridflow-0.9.7-macosx104-i386.tar.gz
  OSX G4/G5:   
http://gridflow.ca/download/packages/gridflow-0.9.7-macosx104-ppc.tar.gz
  Ubuntu 9.10: 
http://gridflow.ca/download/packages/gridflow-0.9.7-ubuntu-karmic-i386.tar.gz
  Windows: 
http://gridflow.ca/download/packages/gridflow-0.9.7-win32-i386.zip

ChangeLog version 0.9.7 (2010.02.26):

 * fixed colours in [#from_pix] OSX
 * [#from_pix]: auto-flip images coming from osx's [pix_image], etc...
 * [#to_pix]: auto-flip image for OSX
 * [#fft]: fixed the 1-D mode (skip $1)
 * doc: fixed some layout bugs (gop)
 * added [gf/getpid] [#make_arrow] [doc_same] [#many] [#to_iem] [doremi]
 * added [#see] [gf/mouse_spy] [gf/canvas_isselected] [qwerty_piano]
 * [display]: fixed problems with braces, backslashes, nested lists (A_LIST)
 * [display]: fixed gop mode; use sys_queuegui
 * [display]: use system font; changed box size (spacing) to match the look
   of objectboxes; but chopped lower corners of the box to make look distinct.
 * [print] [gf.print] and [display]: hide float and list where they should.
 * made some more new helpfiles
 * quicktimehw: use normal 'get' method
 * when object can't create, print creator name and arguments
 * [#]: avoid grid-abort in case of wrong dimensions
 * [#in grid]: fixed end-of-file detection
 * ./configure: replaced pentium detection code
 * [#line_to_polygon]: fix: generates a rectangle as it was supposed to be
 * [#in grid]: added method «seek_byte»
 * [#out quartz]: no more spinning beach ball of death !
 * [#out quartz]: added methods: title, move, set_geometry
   (compatible with [#io.x11])
 * fixed help file window resize (OSX)
 * got gridflow menuitems to work with pd devel 0.43
 * support multiple [#out sdl] objects (acting like a single object)
 * fixed many Win32-specific bugs
 * introduced Win32 precompiled distribution
 * add Help menu item GridFlow Examples (a preset Open... dialogue)
 * added support for multiple cameras on OSX (up to 4)
 * added camera name display for OSX
 * [#color]: fixed some bugs (hidden numberbox, triplicata, wrong values)
 * [#color]: use [nbx] on the right side instead of floatatom on the left
 * [#pack]: add 'set' method
 * [#redim]: fixed occasional crash that happened for some grid sizes
 * [#in],[#out]: auto-detect non-lowercase suffixes
 * [#out x11]: now 'root' option is working again.

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Re: [PD] Textfile vs. Lists vs. Arrays vs. ?

2010-02-27 Thread Matteo Sisti Sette
Can't you simply load the files in exactly the same way you do now, but 
instead of doing it on demand (load a single file when the data it 
contains is needed), load all them at startup (into [textfile] objects, 
[list]s or arrays) and access them later??



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Re: [PD] [PD-announce] GridFlow 0.9.7

2010-02-27 Thread colet . patrice
Many thanks for taking care about windows users.


Selon Mathieu Bouchard ma...@artengine.ca:


source:  http://gridflow.ca/download/gridflow-0.9.7.tar.gz
OSX Intel:
 http://gridflow.ca/download/packages/gridflow-0.9.7-macosx104-i386.tar.gz
OSX G4/G5:
 http://gridflow.ca/download/packages/gridflow-0.9.7-macosx104-ppc.tar.gz
Ubuntu 9.10:
 http://gridflow.ca/download/packages/gridflow-0.9.7-ubuntu-karmic-i386.tar.gz
Windows:
 http://gridflow.ca/download/packages/gridflow-0.9.7-win32-i386.zip

 ChangeLog version 0.9.7 (2010.02.26):

   * fixed colours in [#from_pix] OSX
   * [#from_pix]: auto-flip images coming from osx's [pix_image], etc...
   * [#to_pix]: auto-flip image for OSX
   * [#fft]: fixed the 1-D mode (skip $1)
   * doc: fixed some layout bugs (gop)
   * added [gf/getpid] [#make_arrow] [doc_same] [#many] [#to_iem] [doremi]
   * added [#see] [gf/mouse_spy] [gf/canvas_isselected] [qwerty_piano]
   * [display]: fixed problems with braces, backslashes, nested lists (A_LIST)
   * [display]: fixed gop mode; use sys_queuegui
   * [display]: use system font; changed box size (spacing) to match the look
 of objectboxes; but chopped lower corners of the box to make look
 distinct.
   * [print] [gf.print] and [display]: hide float and list where they
 should.
   * made some more new helpfiles
   * quicktimehw: use normal 'get' method
   * when object can't create, print creator name and arguments
   * [#]: avoid grid-abort in case of wrong dimensions
   * [#in grid]: fixed end-of-file detection
   * ./configure: replaced pentium detection code
   * [#line_to_polygon]: fix: generates a rectangle as it was supposed to be
   * [#in grid]: added method «seek_byte»
   * [#out quartz]: no more spinning beach ball of death !
   * [#out quartz]: added methods: title, move, set_geometry
 (compatible with [#io.x11])
   * fixed help file window resize (OSX)
   * got gridflow menuitems to work with pd devel 0.43
   * support multiple [#out sdl] objects (acting like a single object)
   * fixed many Win32-specific bugs
   * introduced Win32 precompiled distribution
   * add Help menu item GridFlow Examples (a preset Open... dialogue)
   * added support for multiple cameras on OSX (up to 4)
   * added camera name display for OSX
   * [#color]: fixed some bugs (hidden numberbox, triplicata, wrong values)
   * [#color]: use [nbx] on the right side instead of floatatom on the left
   * [#pack]: add 'set' method
   * [#redim]: fixed occasional crash that happened for some grid sizes
   * [#in],[#out]: auto-detect non-lowercase suffixes
   * [#out x11]: now 'root' option is working again.

   _ _ __ ___ _  _ _ ...
 | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801



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Re: [PD] Strange bug in my patch

2010-02-27 Thread colet . patrice
Selon Matteo Sisti Sette matteosistise...@gmail.com:

 Caio Barros escribió:

 
  But why again dynamic object creation is not officially supported?
 I think it is because
...
snip
...
 B) it allows you to do things that will hang (or maybe even crash?) Pd

 Anybody please correct me where I'm wrong.

I don't think you're wrong on this but, what about [until] object that can just
crash/hung the COMPUTER and not only pd?

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Re: [PD] Strange bug in my patch

2010-02-27 Thread Justin Glenn Smith
colet.patr...@free.fr wrote:
 Selon Matteo Sisti Sette matteosistise...@gmail.com:
 
 Caio Barros escribió:
 
 But why again dynamic object creation is not officially supported?
 I think it is because
 ...
 snip
 ...
 B) it allows you to do things that will hang (or maybe even crash?) Pd
 
 Anybody please correct me where I'm wrong.
 
 I don't think you're wrong on this but, what about [until] object that can 
 just
 crash/hung the COMPUTER and not only pd?
 

If you can crash or hang your computer with an [until], that is not a PD bug as 
much as an operating system bug, I would report that to your OS vendor.

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Re: [PD] Strange bug in my patch

2010-02-27 Thread Matteo Sisti Sette

colet.patr...@free.fr escribió:



I don't think you're wrong on this but, what about [until] object that can just
crash/hung the COMPUTER and not only pd?



Yeah, that's an issue that should be addressed.
1) If the COMPUTER hangs (it does not happen to me, in Window, when I 
bang an [until] object, but maybe it's because I'm on a dual core 
machine), it is the operating system's fault. No matter how bad a 
program hangs (even in the case of a malicious program), the operating 
system must guarantee that the whole system keeps working and that you 
have at least the ability to kill the hung/offending program
2) When you trigger an infinite loop, Pd shouldn't hung: it should warn 
you that a possibly infinite message tree is hanging the execution of 
the patch, and it should allow you to interrupt it, at the very least to 
save unsaved patches and exit. Or it could not warn you at all but some 
kill button should then always be available on the console window (for 
example).


As I see it, Pd is a virtual machine and the patch is the program that 
runs on that virtual machine. So if your patch is buggy (i.e. triggers 
an infinite loop), the virtual machine can hang, that's ok, it's the 
patcher's fault, but the virtual machine is virtual and should only 
virtually hang. Pd, which simulates the virtual machine, is also an 
application, and the patch is its input: and no matter the input, the 
application as such shouldn't hang.


Flash Player for example does that: if your script gets trapped in an 
infinite while, the player (the virtual machine) prompts the user to 
decide whether to interrupt the execution (it can't know whether the 
loop is infinite or just very long, and so can't pd know - but it 
detects a possible hanging and prompts the user whether she wants to 
interrupt it or keep waiting, in which case the prompt pops up again later).
It seems to me that this often fails to work properly in Flash Player 
however.


Btw I thought I had heard of a watchdog process of Pd (there would be 
three processes: gui, engine and watchdog) whose function would be to 
avoid Pd hanging your computer..




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Re: [PD] readsf~ and filesize question

2010-02-27 Thread Derek Holzer
Did you see readanysf~? It's not in Extended, and can be challenging 
to compile. But it has all kinds of features.


http://aug.ment.org/readanysf/

D.

David Schaffer wrote:

hi there,

   Is there any way readsf~ can tell me the size/length of the file it's 
been told to open? I know it can send some infos to the console via a 
print message, but I would need these informations to be available to 
object within my patch... Or is there any other way Pd can tell me the 
size of my wav. file without requiring it to be stored in an array?



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---Oblique Strategy # 195:
Describe the landscape in which this belongs.

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[PD] http client native in pd?

2010-02-27 Thread Chipp Jansen
Does anybody know if there is a [httpclient] object that allows one to
fetch url's from within pd?  I want to grab small bits of XML feeds
into my patch.

I started to try to use the [netclient] object by making requests to
port 80 on servers, but I'm just curious if somebody created something
that runs from with in pd already?

Thanks!
Chipp

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Re: [PD] http client native in pd?

2010-02-27 Thread Martin Peach
Look at [mrpeach/tcpclient]. The help file does that. You need to format 
the strings as lists of bytes, probably tables are the best way to do 
that, although if you have Pd-extended the [mrpeach/str tolist] object 
will do it. Or just use text files with the request strings.

Then load the response into a table and parse it there.

Martin


Chipp Jansen wrote:

Does anybody know if there is a [httpclient] object that allows one to
fetch url's from within pd?  I want to grab small bits of XML feeds
into my patch.

I started to try to use the [netclient] object by making requests to
port 80 on servers, but I'm just curious if somebody created something
that runs from with in pd already?

Thanks!
Chipp

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Re: [PD] [PD-announce] GridFlow 0.9.7

2010-02-27 Thread Aykut Caglayan
I dragged 'gridflow' to /Library/Pd folder.
and then.,

/Library/Pd/gridflow/gridflow.pd_darwin: 
dlopen(/Library/Pd/gridflow/gridflow.pd_darwin, 10): Symbol not found: 
__ZN11imageStruct5clearEv
  Referenced from: /Library/Pd/gridflow/gridflow.pd_darwin
  Expected in: flat namespace

/Library/Pd/gridflow: can't load library


any idea?



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Re: [PD] [PD-announce] GridFlow 0.9.7

2010-02-27 Thread IOhannes m zmölnig
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Aykut Caglayan wrote:
 I dragged 'gridflow' to /Library/Pd folder.
 and then.,
 
 /Library/Pd/gridflow/gridflow.pd_darwin: 
 dlopen(/Library/Pd/gridflow/gridflow.pd_darwin, 10): Symbol not found: 
 __ZN11imageStruct5clearEv
   Referenced from: /Library/Pd/gridflow/gridflow.pd_darwin
   Expected in: flat namespace
 
 /Library/Pd/gridflow: can't load library

i think this is a problem with the gf2gem bridge.
is Gem loaded? (it should)
if so, which version are you using?


i guess it would be more appropriate for those bridges to be only loaded
on-demand, so you can load gf without having Gem installed.

fadmsr
IOhannes
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Re: [PD] Strange bug in my patch

2010-02-27 Thread IOhannes m zmölnig
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colet.patr...@free.fr wrote:
 Selon Matteo Sisti Sette matteosistise...@gmail.com:
 
 Caio Barros escribió:
 
 But why again dynamic object creation is not officially supported?
 I think it is because
 ...
 snip
 ...
 B) it allows you to do things that will hang (or maybe even crash?) Pd
 

i don't know either but i guess it's something like

C) making it official would effectively prohibit changes to the
internally used protocol for creating patches (not that this is likely,
giving the history of backward-compatibility in Pd).
it's similar with all those private headers, used by numerous externals...

 Anybody please correct me where I'm wrong.
 
 I don't think you're wrong on this but, what about [until] object that can 
 just
 crash/hung the COMPUTER and not only pd?
 

if this crashes your COMPUTER, than you have tweaked your OS-settings in
a way that allows an ordinary user-space application to take all the
ressources available. read: you asked for being able to fry your computer.
normally an open [until] will only hang Pd.

an ordinary [osc~ 1000]-[dac~] can fry your ears without being a bug.

fgmasdr
IOhannes



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Re: [PD] Strange bug in my patch

2010-02-27 Thread IOhannes m zmölnig
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Matteo Sisti Sette wrote:
 As I see it, Pd is a virtual machine and the patch is the program that
 runs on that virtual machine. So if your patch is buggy (i.e. triggers
 an infinite loop), the virtual machine can hang, that's ok, it's the
 patcher's fault, but the virtual machine is virtual and should only
 virtually hang. Pd, which simulates the virtual machine, is also an
 application, and the patch is its input: and no matter the input, the
 application as such shouldn't hang.

so how do you determine whether the loop is an infinite one?
and who will pay the numerous custodians in the galleries needed to
click on yes, i really want this loop?.


that's not to say, that it would be nice to be able to halt the virtual
machine without quitting Pd.
it would also be nice to have a step-debug mode...

fadr
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[PD] Pd-anywhere on openmoko/debian

2010-02-27 Thread IOhannes m zmölnig
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hi

i tried to install the Pd-anywhere packages on my debian(armel)-running
openmoko, but the binaries immediately fail with illegal instruction.

i have no toolchain ready, to compile PDa myself, and unfortunately i
cannot even install tools like gdb on the device (it's only a 512MB
card, and that one is _pretty_ full just with the stock debian+phoneapps)

does anybody have a version of PDa at hand, that runs on debian/armel?

dfgamdr
IOhannes
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Re: [PD] Pd-anywhere on openmoko/debian

2010-02-27 Thread IOhannes m zmölnig
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IOhannes m zmölnig wrote:
 hi
 
 i tried to install the Pd-anywhere packages on my debian(armel)-running
 openmoko, but the binaries immediately fail with illegal instruction.

packages = pda_0.6-4_armel.deb (debian package from sf)
binaries = /usr/bin/pd and /usr/lib/pd/bin/pd-gui


 does anybody have a version of PDa at hand, that runs on debian/armel?

btw, the openmoko package (.opk) used to run fine on fso (i haven't
tried to run them on my new debian installation though)
what platform is the debian/armel package supposed to run on? (my
installation is debian/armel)

fgamdsr
IOhannes
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Re: [PD] [PD-announce] GridFlow 0.9.7

2010-02-27 Thread Aykut Caglayan
i finally realized, that i have to first load 'gem'. 'gridflow' works now.



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Re: [PD] Strange bug in my patch

2010-02-27 Thread Matteo Sisti Sette

 so how do you determine whether the loop is an infinite one?
 and who will pay the numerous custodians in the galleries needed
 to click on yes, i really want this loop?.

You have a point. Better stated, you are absolutely right.
The second solution I mentioned is definitely better.
Which was more or less the same that you mention:

 that it would be nice to be able to halt the virtual
 machine without quitting Pd.

Anyway Pd should at least always allow you to save patches and 
gracefully quit.


 it would also be nice to have a step-debug mode...

I would be happy with just being able to find not-only-the-last error


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Re: [PD] Strange bug in my patch

2010-02-27 Thread Jonathan Wilkes


--- On Sat, 2/27/10, IOhannes m zmölnig zmoel...@iem.at wrote:

 From: IOhannes m zmölnig zmoel...@iem.at
 Subject: Re: [PD] Strange bug in my patch
 To: pd-list@iem.at
 Date: Saturday, February 27, 2010, 9:34 PM
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1
 
 colet.patr...@free.fr
 wrote:
  Selon Matteo Sisti Sette matteosistise...@gmail.com:
  
  Caio Barros escribió:
  
  But why again dynamic object creation is not
 officially supported?
  I think it is because
  ...
  snip
  ...
  B) it allows you to do things that will hang (or
 maybe even crash?) Pd
  
 
 i don't know either but i guess it's something like
 
 C) making it official would effectively prohibit changes
 to the
 internally used protocol for creating patches (not that
 this is likely,
 giving the history of backward-compatibility in Pd).
 it's similar with all those private headers, used by
 numerous externals...
 
  Anybody please correct me where I'm wrong.
  
  I don't think you're wrong on this but, what about
 [until] object that can just
  crash/hung the COMPUTER and not only pd?
  
 
 if this crashes your COMPUTER, than you have tweaked your
 OS-settings in
 a way that allows an ordinary user-space application to
 take all the
 ressources available. read: you asked for being able to fry
 your computer.
 normally an open [until] will only hang Pd.

On winxp it will consistently freeze the computer, forcing a reboot.  

-Jonathan


  


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Re: [PD] Strange bug in my patch

2010-02-27 Thread Ben Baker-Smith
it would also be nice to have a step-debug mode...

A step-debug mode would be awesome. I'm daydreaming about it now.

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