Re: [PD] Pd applications for the blind or other disabled
Hi... I've done this patch few months ago : http://yamatierea.org/papatchs/#1-terface It's an interface for people who can just push one contactor (with the chin for exemple). You can choose the number of the lines, columns, the cursor's speed an have a specific action for each square. I've also worked with blind people, and as this sequencer ( http://yamatierea.org/papatchs/squareroom/OSR.htm) can be used with gamepad it's possible to compose (and make animation) without the screen. It had not been made for, but it was fun... :-) With cranial trauma, I've use this one ( http://yamatierea.org/papatchs/#detc-mvt) for them to make music with their movements. It could be use with blind people. Hope it'll be usefull. Cheers. 01ivier. 2011/5/21 Stefano Papetti stefano.pape...@univr.it Hello, I wonder if there exist any examples of applications developed with Pd (from simple patches to externals or libpd-based stuff) aimed at rehabilitation or human-computer interaction for disabled people. I'd be very interested in any examples on this matter. Best, Stefano ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Envie de tisser ? http://yamatierea.org/papatchs/ ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
Yep, of course, you have to choose 'no effect' in 'Appearance' to get best frame rate. MacOSX should have this option too. I haven't used it in a while, but OSX probably still has these options scattered around the place, like choosing whether or not to 'animate' various actions, choosing to auto-hide the dock, choosing transparencies in various places .. but not a single switch and some things are not accessible directly by the GUI but are all settable via CL so a script to turn all off would be straightforward, or use third party preference setting apps to do it for you if unix style CL stuff is not for you - I remember something like 'onyx' was a good one of these. Simon ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
On 22/05/11 06:22, Bryan Jurish wrote: On 2011-05-20 16:05, Simon Wise wrote: On 19/05/11 23:12, Bryan Jurish wrote: On 2011-05-19 14:01, Simon Wise wrote: That is which numbers are directly perceivable, without some more abstract mathematical mapping to guide us? Zero ;-) Sorry; that was intended as a joke -- yes of course, but it also seemed a good place to rephrase some of the ideas I was trying (perhaps not so clearly) to articulate! It is also interesting to consider the fact that words for zero as a number are so recent in languages that we can try to identify when and where they first came to be used. It puts another slant on the distinction between numbers and other ways of expressing some simple quantities. Nothing isn't a number, Zero is, because we have included it in our numbering system. Likewise the words in the languages I mentioned for one two three many may be more like the word nothing than the word zero. Pair is a word of English, and a highly ambiguous one at that -- it might be an ordered pair, an unordered pair, a pair of pants, a pair of aces, 'a pair' (aka couple), or whatever. Yes, it's semantically and pragmatically complex. The (abstract) number 2 plays a pretty heavy role in all of its sense I can think of at the moment, though. yes, this complexity and how closely it relates to the number two compared to how a kind of paired-ness can be thought of, and perceived, as something distinct from two, is exactly what I am trying to think about. Looking at a group of three things they also form a triangle, something which is also closely related to the number three, yet also is not a number. Does the word three in the above language have more in common with triangle than 3? It would take much careful and interesting research to begin to answer this. How large an integer can we perceive in a way analogous to these? It seems to that for most people it may be five or six, but for some unusual people it is well over 50. but I'm not sure what you're getting at. Do you mean the semantics usually associated with the feature (singleton vs. non-singleton set) -- it's kinda cool that zero tends to get lumped in with plurals in English (but usually not in German); not sure how other yes, in the sense that singular it is the way of representing one thing as opposed to not-one, a counting that goes one many. The German usage spoils this idea a bit, as singular in this case does not mean one of. Quite a few languages, at least from this region, can form the plural by doubling the noun. I think I see what you're getting at, but I'm not sure where it's going. I'll accept the directly perceivable term for current purposes, but there's whole heckuvalot more going on in our heads (brains associated processes) when we look at and identify a small set of like items as a set-of-N than I'm accustomed to calling direct, and that's just the stuff we know about... That is why looking at the language structures is interesting, I am suggesting that sometimes looking at what is encoded in the most basic, oldest parts of human language may help think about what is directly perceivable in the sense I am thinking about, and it is exactly the presence of language forms addressing small numbers that suggest they are something else than small positive integers, add that to the 52example and it seems that small in this case may be larger than I would have expected. It's a unary predicate, i.e. an intransitive. It takes a single argument. It returns a truth value; albeit in at least one common sense of 'exist' that value depends on the evaluation index (possible world / place and time of utterance / speaker / etc). I'm talking about the kind of existence which is independent of the current index, i.e. __necessary__ existence: existence in every possible world. Sorry, that was probably annoying. Yes, different people use the word in different ways with different connotations. not annoying at all, different more or less precise usages get in the way and a few definitions certainly help decide whether a disagreement is about the meaning of the question or the answer. Warning Will Robinson Danger -- I think what's special about small numbers is special to humans, and not to the numbers as such (i.e. as abstracta). I think 2 (e.g. as the cardinality of the set {0,1}) is pretty special from an abstract standpoint as well (binary numbers simulating alphabets of arbitrary finite size, that darned Turing (1937) again), but I'd guess that the ease of small-number recognition is probably just a contigent human-specific brain-related phenomenon along the lines Chris sketched... I am suggesting that the size of small sets are not only describable by numbers, they can also be described as a named patterns. No things, A single thing. A pair of things. A triangle of things when these descriptions do not need to form a potentially infinite series of
Re: [PD] Pd-list Digest, Vol 74, Issue 70
So on website of Unibrain, you can see a limitation of processor when you use one or three camera the ratio of picture http://www.unibrain.com/Products/VisionImg/tSpec_Fire_i_DC.htm The minium of processor is 2,6 ghz for two camera 640x480 YUV 4:1:1 (12 bits) I used Pd or MaxMSP I don't know, if Ps3 eyes works on MaxMSP or pd ( I need to have 20 meters of Cable between MacPro and Webcam ( With unibrain a fiRepeater permit to do it I don't know what is possible with Ps3 eyes) Olivier From: pd-list-requ...@iem.at Subject: Pd-list Digest, Vol 74, Issue 70 To: pd-list@iem.at Date: Sun, 22 May 2011 12:00:02 +0200 Send Pd-list mailing list submissions to pd-list@iem.at To subscribe or unsubscribe via the World Wide Web, visit http://lists.puredata.info/listinfo/pd-list or, via email, send a message with subject or body 'help' to pd-list-requ...@iem.at You can reach the person managing the list at pd-list-ow...@iem.at When replying, please edit your Subject line so it is more specific than Re: Contents of Pd-list digest... Today's Topics: 1. Re: opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM (Simon Wise) 2. Re: CVs (Simon Wise) -- Message: 1 Date: Sun, 22 May 2011 15:10:35 +0800 From: Simon Wise simonzw...@gmail.com Subject: Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM To: pd-list@iem.at Message-ID: 4dd8b6eb.7060...@gmail.com Content-Type: text/plain; charset=UTF-8; format=flowed Yep, of course, you have to choose 'no effect' in 'Appearance' to get best frame rate. MacOSX should have this option too. I haven't used it in a while, but OSX probably still has these options scattered around the place, like choosing whether or not to 'animate' various actions, choosing to auto-hide the dock, choosing transparencies in various places .. but not a single switch and some things are not accessible directly by the GUI but are all settable via CL so a script to turn all off would be straightforward, or use third party preference setting apps to do it for you if unix style CL stuff is not for you - I remember something like 'onyx' was a good one of these. Simon -- Message: 2 Date: Sun, 22 May 2011 16:29:14 +0800 From: Simon Wise simonzw...@gmail.com Subject: Re: [PD] CVs To: Bryan Jurish jur...@uni-potsdam.de Cc: PD-list@iem.at Message-ID: 4dd8c95a.1010...@gmail.com Content-Type: text/plain; charset=ISO-8859-1; format=flowed On 22/05/11 06:22, Bryan Jurish wrote: On 2011-05-20 16:05, Simon Wise wrote: On 19/05/11 23:12, Bryan Jurish wrote: On 2011-05-19 14:01, Simon Wise wrote: That is which numbers are directly perceivable, without some more abstract mathematical mapping to guide us? Zero ;-) Sorry; that was intended as a joke -- yes of course, but it also seemed a good place to rephrase some of the ideas I was trying (perhaps not so clearly) to articulate! It is also interesting to consider the fact that words for zero as a number are so recent in languages that we can try to identify when and where they first came to be used. It puts another slant on the distinction between numbers and other ways of expressing some simple quantities. Nothing isn't a number, Zero is, because we have included it in our numbering system. Likewise the words in the languages I mentioned for one two three many may be more like the word nothing than the word zero. Pair is a word of English, and a highly ambiguous one at that -- it might be an ordered pair, an unordered pair, a pair of pants, a pair of aces, 'a pair' (aka couple), or whatever. Yes, it's semantically and pragmatically complex. The (abstract) number 2 plays a pretty heavy role in all of its sense I can think of at the moment, though. yes, this complexity and how closely it relates to the number two compared to how a kind of paired-ness can be thought of, and perceived, as something distinct from two, is exactly what I am trying to think about. Looking at a group of three things they also form a triangle, something which is also closely related to the number three, yet also is not a number. Does the word three in the above language have more in common with triangle than 3? It would take much careful and interesting research to begin to answer this. How large an integer can we perceive in a way analogous to these? It seems to that for most people it may be five or six, but for some unusual people it is well over 50. but I'm not sure what you're getting at. Do you mean the semantics usually associated with the feature (singleton vs. non-singleton set) -- it's kinda cool that zero tends to get lumped in with plurals in English (but usually not in German); not
Re: [PD] Pd applications for the blind or other disabled
hi, 2 years ago i did a prototype for speech recognition in pure data: http://vimeo.com/2814913 but since then i worked on a new voice recognition software (more generic, only for linux) that simulate the keyboard and mouse. of course the first thing i did with it was to patch with my voice :) will announce it here when it's ready (0.1). ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
On Sun, 22 May 2011, Simon Wise wrote: but not a single switch and some things are not accessible directly by the GUI but are all settable via CL so a script to turn all off would be straightforward, or use third party preference setting apps to do it for you if unix style CL stuff is not for you - I remember something like 'onyx' was a good one of these. What do the letters «CL» stand for ? ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Gallery stipend in Weimar at the same time then the PdCon11! Deadline: May 31
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Dear List, coincidently there is a great artists run space in Weimar organizing an stipend for artists to work and live in Weimar happening parallel to the Bauhaus Summer School and the 4th Pure Data Convention. For the conditions and details read the original announcement: Friends of the Galerie Eigenheim, in 2011, the Galerie Eigenheim from Weimar awards again a scholarship for young artists. Because of space infrastructural changes the constitutions slightly modified compared to previous years. In the last 3 years the scholarship was coupled to a six-month residency in the premises of the gallery, it will be advertised as a one-month Artist in Residence program this year. Related to meaning of the name origin of the gallery, an artist or a group of artists can use all rooms of the Gallery from mid of July till mid of august for presentation, work and society. Together with our 3M program (muse, mentor, marketing), we are strongly supporting the scholarship holder during his stay and promote him/her work the best way we can. We hereby call for national and international artists of all directions to supply until May 31, 2011 for the scholarship at Galerie Eigenheim in 2011. We look forward to varied submissions and unusual concepts. At the scholarship no monetary funding is coupled. Housing and accommodation will be made available in Weimar. A regular presence during the fellowship is desired. The legal procedures are excluded … Submissions or questions per mail to: konstantin.ba...@galerie-eigenheim.de or by post to: Galerie Eigenheim Karl-Liebknecht-Str. 10 99423 Weimar Webpage: http://www.galerie-eigenheim.de/?page_id=1438 -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.8 (Darwin) iEYEARECAAYFAk3ZNn0ACgkQ3EB7kzgMM6ILGQCeKZgZht7khdcSZqM+RIle3giu bIkAnRLTW+la4uc8WDszKZJUrZoo3hnI =46r/ -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
On 2011-05-22 11:21, Mathieu Bouchard wrote: On Sun, 22 May 2011, Simon Wise wrote: but not a single switch and some things are not accessible directly by the GUI but are all settable via CL so a script to turn all off would be straightforward, or use third party preference setting apps to do it for you if unix style CL stuff is not for you - I remember something like 'onyx' was a good one of these. What do the letters «CL» stand for ? Probably Command Line, as in a terminal, as opposed to Graphical User Interface. Martin ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
Does the performance improve in fullscreen? I can see having to share time with the rest of the GUI, but in full screen there is nothing else taking time. Sat, May 21, 2011 at 7:12 AM, cyrille henry c...@chnry.net wrote: hello, from my experience, Gem is 2 times faster on the same computer using ubuntu than osX. thanks to nvidia profiling tools, Nicolas pointed that gem is limited to 50% usage of the GPU. there is certainly a limitation somewhere on osX preventing application to use full performance of the hardware. so, you applications are slower, but the interface will always be smooth... Cyrille Le 21/05/2011 12:59, j...@rybn.org a écrit : Hello Chris, If I have time to do this test the next time i will do it (putting the graphic card on the 4x PCIe bus). Now, it works fine with 2 MacPro (with one graphic card and 2 PS3 Eye on each MacPro) and Ubuntu 10.04. I have installed PureData 0.42.5, last GEM from SVN and ATI driver Catalyst for the Radeon HD 5770 and the acceleration is OK. When i was using 'dialog' message, i can't remember what i got. Thanx for your help and suggestion. I will try to test all your recommandations the next time. One remark : it seems the graphic acceleration is better under Ubuntu than MacOSX. Is there a problem with the driver under MacOSX ? (The same patch worked faster under Ubuntu). ++ Jack Jack I think two of those cards might draw too much power to run at the same time? Also, check the PCIe lane speeds and try running them at 4x or 8x rather than 16x. AS far as getting 4 of the same cam running, it depends on how the driver presents multiple cams to Quicktime. It might show up as one device with four inputs, for example. Use the 'dialog' message to check it out. On Thu, May 19, 2011 at 5:00 AM, Jackj...@rybn.org wrote: Thanx Mathieu, I will give it a try with your tips. I have started to install Ubuntu 10.04 on the Mac Pro and i think i will use this OS. In fact, i am crazy because i have installed two ATI Radeon HD 5770 on this Mac Pro (version 5.1). Each card has 2 Mini Display Ports and 1 DVI port. On the Apple website it is write each graphic card accept a resolution of 2560x1600 px. When i plug 2 TV screen (HDMI and each screen with 1280x768px) on the 2 Mini Display Port on one card (with an adapter Mini Display Port/HDMI), it works fine. But if i use the second card with the same configuration (so 4 TV screen on the 4 Mini Display Port), it seems the computer have not enough power, the Finder quit each 10 second. I use MacOSX.6.6 and this is not the lastest version (the lastest is X.6.7 and maybe it is working with this version but now i have no time to test this config). With Ubuntu, the sytem start to load then the 4 screens stay black. I have to unplug the 2 cables on one graphic card to boot normaly. So i can only use 2 screens. I don't know where is the problem (power ? Apple computers ?). If someone have any experience on this problem, i will be happy to listen him. Now, the solution that i am going to use : 1 Mac Pro with Ubuntu and one graphic card (ATI Radeon HD 5770) 1 PC with Ubuntu and one graphic card (NVidia GT 440 or NVidia GTX 460) ++ Jack Le mercredi 18 mai 2011 à 11:58 -0400, Mathieu Bouchard a écrit : On Wed, 18 May 2011, j...@rybn.org wrote: I'm going to work on a Mac Pro with MacOsX.6.7 and the latest stable Pd-extended 0.42.5. I would like to connect four PS3 Eye on this computer and use GEM with pix_video to read these four devices in four instance of Pd (= one camera per instance of pd). I will use Macam driver (or something else ?) Is it easy to get each camera working in the same time on this system ? Do you have experience in this area ? My experience with just one cam on OSX and Pd-extended 42 was that object creation order mattered because each [pix_video] object automatically opens the first available camera AND the device 1 method didn't work. So, to access only the 2nd camera, I had to create two objects and only use the 2nd one. using 4 [pix_video] objects for 4 cameras may work, but they will be assigned by creation order. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
On Sun, 22 May 2011, chris clepper wrote: Does the performance improve in fullscreen? I can see having to share time with the rest of the GUI, but in full screen there is nothing else taking time. Doesn't that depend on the good will of other apps to not render anything that isn't going to be displayed ? Do all the other apps even know that they are hidden ? What does OSX's window manager tell all other windows when going to fullscreen mode ? ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
On Thu, 19 May 2011, Chris McCormick wrote: On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote: On Wed, 11 May 2011, Chris McCormick wrote: At the very least they exist physically encoded in the brain chemistry of somebody who is thinking about those concepts. Brains are part of physical reality, right? Yeah, but the map is not the territory. I am not convinced they are different in the case of things that we can't perceive ... from the physical world. All this to be able to cleverly claim « Santa Claus really exists » with a big satisfied grin on your face ? ;) There's a practical reason why people make a difference between a rock, a brain thinking about a rock, a brain thinking about a brain thinking about a rock, and a brain thinking about the set of all possible brains thinking in all different manners about all different kinds of rocks... even though each of those cases must be embodied by some part of the physical world... and even though all of those cases are referring to rocks. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd applications for the blind or other disabled
Il 21/05/11 19:22, Mathieu Bouchard ha scritto: On Sat, 21 May 2011, Stefano Papetti wrote: I wonder if there exist any examples of applications developed with Pd (from simple patches to externals or libpd-based stuff) aimed at rehabilitation or human-computer interaction for disabled people. I'd be very interested in any examples on this matter. The ISAS project at McGill University (Montréal) http://www.cim.mcgill.ca/Members/manager/seminar.2011-02-17.9522635964/ BTW it says ZenGarden in the announcement, but the project replaced it with PdLib a few days after that presentation. thanks Mathieu, very interesting. I would be interested in trying the prototype... Is there a public repository with the Pd patches? Unless ISAS uses some externals, the Pd patches should be compatible with Android devices as well, using ScenePlayer: http://puredata.info/community/projects/software/sceneplayer best, S ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
On Thu, 19 May 2011, Simon Wise wrote: Which numbers can be perceived in some way that isn't a mathematical model? That is which numbers are directly perceivable, without some more abstract mathematical mapping to guide us? What's a mathematical model, what's sufficiently abstract to be disqualified, and why do you think of it this way ? Certainly most people can look at four matches on a table and see that there are four, without doing any counting at all. There are a few people who can tip a matchbox full of matches onto a table and see immediately that there are 51, or 53, or whatever in the same way ... no counting involved. Is there any evidence that those people don't do some really speedy counting, for example by seeing groups of 5 or 7 at a time, and remember where's the border between the counted matches and the non-counted matches, all this in a very small number of seconds ? In some languages, where mathematics hasn't become part of the language, and the words for numbers are pre-mathematics, counting goes something like one, two, three, four, many Isn't that the near-extinct language of some obscure tribe who has some kind of religious disgust for numbers ? so I guess that backs up the idea that the first few integers are perceived directly, How about that those are the numbers that you can't possibly do without even if you wished very strongly to not use « numbers » ? is 1,549,364 anything other than word in the language of mathematics? well, it's also the sum of squares of 292 and of 1210... ;) ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd applications for the blind or other disabled
On Sun, 22 May 2011, Stefano Papetti wrote: I would be interested in trying the prototype... Currently, the only way to do that is to come to Montréal. Is there a public repository with the Pd patches? No, not at the moment. Unless ISAS uses some externals, It's the other way around. ISAS is a mostly-C++ app with some Objective-C++ and some Pd in it... though there's a lot more Pd in it now that it doesn't use Zengarden. There's also a server-side part made with PHP/MySQL. the Pd patches should be compatible with Android devices as well, using ScenePlayer: http://puredata.info/community/projects/software/sceneplayer It's quite likely that there will be an Android port of ISAS in the following year, but the port will take much more effort than just using sceneplayer. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd applications for the blind or other disabled
Hi Olivier Il 22/05/11 08:46, Olivier Baudu ha scritto: Hi... I've done this patch few months ago : http://yamatierea.org/papatchs/#1-terface It's an interface for people who can just push one contactor (with the chin for exemple). You can choose the number of the lines, columns, the cursor's speed an have a specific action for each square. I've also worked with blind people, and as this sequencer (http://yamatierea.org/papatchs/squareroom/OSR.htm) can be used with gamepad it's possible to compose (and make animation) without the screen. It had not been made for, but it was fun... :-) With cranial trauma, I've use this one (http://yamatierea.org/papatchs/#detc-mvt) for them to make music with their movements. It could be use with blind people. Hope it'll be usefull. amazing work! i'll try to run your patches, and i'll eventually come back to you if I need some advices. thanks a lot. best, S Cheers. 01ivier. 2011/5/21 Stefano Papetti stefano.pape...@univr.it mailto:stefano.pape...@univr.it Hello, I wonder if there exist any examples of applications developed with Pd (from simple patches to externals or libpd-based stuff) aimed at rehabilitation or human-computer interaction for disabled people. I'd be very interested in any examples on this matter. Best, Stefano ___ Pd-list@iem.at mailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Envie de tisser ? http://yamatierea.org/papatchs/ ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD - Announce] Sonoscopie #06 - Signes du temps , Mons (Belgium) - 26 Mai 2011
Hello list ! I wanted to announce this event to you. This concerns a public presentation of works by the students of an electro-acoustic composition class, in France. 23 people : musicians, directors, visual artists, actors and others Most of the students uses Max-Msp but I'll be proud to show my first real patch in PureData. Entrance is free. If you like electronic music, please feel free to join us. (I'm sorry for the presentation is in french) Heure jeudi 26 mai · 19:00 - 22:00 -- Lieu Theatre royal de Monshttp://www.facebook.com/pages/Theatre-royal-de-Mons/139423309460356 Grand-Place Mons, Belgium -- ENTRÉE LIBRE ET GRATUITE - INFORMATIONS: +33 (0)3 27 38 01 89 SPECTACLE MULTIMEDIA RÉUNISSANT DES CRÉATIONS MUSICALES, VIDÉO, THÉÂTRALES ET CHORÉGRAPHIQUES UTILISANT LES NOUVELLES TECHNOLOGIES. CES CRÉATIONS SONT ISSUES DES SESSIONS DE COMPOSITION INSTRUMENTALE, ÉLECTROACOUSTIQUE ET MULTIMÉDIA DE ART ZOYD : Compositions de 23 musiciens, vidéastes, plasticiens, auteurs, comédiens… Frédéric Braye, David Bardoux, Nicolo Columbo, Aleksi Fermon, Mathieu Jedrezak, Mathilde Lujan, Philippe Momot, Jacques Pupponi, Claire Payement, Chloé Petitjean, Wiame Haddad, Alexandre Lard, Maxime Pisaneschi, Pauline L’Hotel, Rosa Parlato, Alonso Torres Loayza,Tanguy Fournet, Élodie Ferré, Benoît Duhamel, Anne Festraets, Mitsuaki Satio. http://prev.artzoyd.net/contacts/ Co-production ART ZOYD3 – Gérard Hourbette / CECN - Mons André Serre-Milan, direction artistique Carl Faia, live electronics designer Florent Meunier, ingénieur du son Gérard Hourbette, directeur Monique Vialadieu, administration Charlotte Zisseler, suivi de projets Débutée en octobre 2010, la sixième production des sessions de composition instrumentale et électroacoustique de Art Zoyd livrera ses créations sous forme d’un spectacle multimédia : « SONOSCOPIE #6 – Signes du temps ». Chacune des compositions individuelles propose une approche personnelle à l’image de la diversité de ses auteurs, qu’ils soient musiciens, plasticiens, vidéastes, danseurs ou comédiens. Ce spectacle est un voyage ludique, un dialogue d’idées décliné en un seul mouvement perpétuel sur une heure trente de découvertes musicales, visuelles, scéniques. Une réflexion / proposition sur des supports et pensées compositionnelles d’aujourd’hui. -- Alexandre Lard http://www.alexandrelard.fr http://www.alexandrelard.fr/photographie http://www.alexandrelard.fr/blog CV au format PDF http://alexandrelard.fr/cv_hiver_2010.pdf ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [PD-dev] midiout / sysex on windows
Hello, in the abstraction i just compose the message (like martin and cyrille described in the thread) which then gets a bang. what is exactly the problem? you can use it like any other abstraction. put it in the pd path. create [sysexout] in a patch. the left inlet takes the byte values without 240(sysex start) and 247(sysex end) the right inlet is the channel number. i dont know if it works with xp. i hope it helped. g. On 22.05.2011 03:25, Yukihiro Kawada wrote: hello I found your this post. I want to send sysex by using puredata on windows xp. I'm trying but I can not work it. How can I use your sysexout abstraction? Regards, Thank you. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] [Gridflow-dev] [gemdead]
Hey Jack cheers! that's what I needed :) Love the [#see] object, beyond it's practical use I just like having visual output on the same space as the patch Think I checked out pdvjtools before but could get it to compile-while try again On Sat, May 7, 2011 at 2:17 PM, Antonio Roberts anto...@hellocatfood.com wrote: I've just come across [pix-preview], which is part of the pdvjtools package http://hangar.org/wikis/lab/lib/exe/detail.php?id=start%3Apuredata_pdvjtoolsmedia=start:pix_preview_help_patch.png Looks like it does similar to [gem_see] object that was just created... On 30 April 2011 20:06, Antonio Roberts anto...@hellocatfood.com wrote: This is amazing, thanks to you both! Ant On 30 April 2011 18:05, Jack j...@rybn.org wrote: Something like this could help. ++ Jack Le samedi 30 avril 2011 à 12:06 +0100, ALAN BROOKER a écrit : Hey Ant, This can definitely be done- I was working on/off on a sort of ' #see for gem' but haven't perfected it yet. The method is to render 3d objects into a buffer to pix object then to #from_pix. Mathieu may know of a more efficient way of doing this tho The attached patch (if it doesn't work when first opened, close then re-open and should work) is what I was working on. As mentioned it's a work in progress and I could probably do with some efficiency tips here too! All the best Al On Sat, Apr 30, 2011 at 10:19 AM, Antonio Roberts anto...@hellocatfood.com wrote: Thanks and sorry that I didn't stick around to get the reply on IRC. Secondly, can the cube be rendered to an [#out window] object? I know [#from_pix] can handle [pix_] objects, and I've tried using a [cube] as a [pix_texture] that I can then send to [#from_pix] but no luck so far Ant On 30 April 2011 01:04, Mathieu Bouchard ma...@artengine.ca wrote: from irc #dataflow : hellocatfood Is it possible to use [gemdead] with objects such as [cube] and [sphere] in gridflow? In theory, I said no, but actually, [gemdead] doesn't prevent you from using OpenGL elements, and things like [cube] and [sphere] don't check at all whether they're given a real [gemhead] context, and don't seem to be doing much that is related to it, therefore : [gemhead] | [b] | [gemdead] | [cube] will really draw the cube as if you had done : [gemhead] | [cube] I suspect that very few Gem object classes really depend on an authentic GemState (one that was really created by [gemwin]). When you do find exceptions, please tell me. But you may have to use [gemhead] anyway (as in the above example) as long as [gemwin] decides when to clear the buffer and when to copy the buffer to the screen, just because [gemwin] uses [gemdead] to say when it's the time to draw. ___ | Mathieu Bouchard tél: +1.514.383.3801 Villeray, Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Gridflow-dev mailing list gridflow-...@lists.artengine.ca http://lists.artengine.ca/cgi-bin/mailman/listinfo/gridflow-dev ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM
On Sun, May 22, 2011 at 1:20 PM, Mathieu Bouchard ma...@artengine.cawrote: Doesn't that depend on the good will of other apps to not render anything that isn't going to be displayed ? Do all the other apps even know that they are hidden ? What does OSX's window manager tell all other windows when going to fullscreen mode ? I don't think the OS tells the app anything - it just doesn't give the app UI events or call it's drawing routines. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
On Sun, May 22, 2011 at 01:37:19PM -0400, Mathieu Bouchard wrote: On Thu, 19 May 2011, Chris McCormick wrote: On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote: On Wed, 11 May 2011, Chris McCormick wrote: At the very least they exist physically encoded in the brain chemistry of somebody who is thinking about those concepts. Brains are part of physical reality, right? Yeah, but the map is not the territory. I am not convinced they are different in the case of things that we can't perceive ... from the physical world. All this to be able to cleverly claim « Santa Claus really exists » with a big satisfied grin on your face ? ;) Of course Santa Claus exists. I'm not interested in being smug about it though. There is no guy in red riding a sleigh across the sky delivering presents to children. Instead the Santa Claus entity exists as millions of copies inside the minds of humans everywhere. Millions of people running the Santa Claus program on their brains. We should pay attention to this real entity because it has a huge effect on the GDP of countries in the western world, every year. To dismiss Santa Claus as just a silly children's story is to underestimate it. I'm not being smug. I think it's a mistake that very intelligent people make in dismissing things that are just ideas. For some reason people think that ideas are something independent of the physical world, but they are not. Ideas physically occupy people's brains and make people change the world. There's a practical reason why people make a difference between a rock, a brain thinking about a rock, a brain thinking about a brain thinking about a rock, and a brain thinking about the set of all possible brains thinking in all different manners about all different kinds of rocks... even though each of those cases must be embodied by some part of the physical world... and even though all of those cases are referring to rocks. Of course a rock is different to a brain thinking about a rock, is different to a brain thinking about a brain thinking about a rock etc. The ways in which those things occupy the material world is completely different. A rock manifest in matter does not look anything like a rock manifest in somebody's brainchemistry. I am not saying that they are the same or that we should treat them the same. I don't think human thought takes place in some magic fairy land. I think it takes place in the same physical reality that we all occupy. I'm not really sure why this idea is contraversial. Cheers, Chris. --- http://mccormick.cx ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] CVs
- Chris McCormick ch...@mccormick.cx a écrit : On Sun, May 22, 2011 at 01:37:19PM -0400, Mathieu Bouchard wrote: On Thu, 19 May 2011, Chris McCormick wrote: On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote: On Wed, 11 May 2011, Chris McCormick wrote: At the very least they exist physically encoded in the brain chemistry of somebody who is thinking about those concepts. Brains are part of physical reality, right? Yeah, but the map is not the territory. I am not convinced they are different in the case of things that we can't perceive ... from the physical world. All this to be able to cleverly claim « Santa Claus really exists » with a big satisfied grin on your face ? ;) I'm not being smug. I think it's a mistake that very intelligent people make in dismissing things that are just ideas. For some reason people think that ideas are something independent of the physical world, but they are not. Ideas physically occupy people's brains and make people change the world. Brain thinking could be stimulated by indices that would relate something similar with the idea whenever it exists or not. People that claimed they have discovered licorns used to cut narval's horn to get a proof of their discovery, they were playing with ignorance, it was certainly easier to do that during antic greece, before they used to get rhinoceros horn when african, asian, and indonesian wildlife weren't very popular in europe. They also weren't used to scientific method which is nowadays very famous for determining if something is part of reality. We can imagine many different kinds of new animals, some also have been modelized since a long time through sculptures, we know that almost all those weird animals are not and have never been real. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Extended View Toolkit
hey! thanks jose and peter! i have updated both files in my folder... but im not getting any bang from ev_vid outlet (im routing with end) try receiving the /ev/vid/x/stop too, but have no results too... also, i found the number from the elapsed in a route object in ev_vid.pd doesnt stop or reset, it stills incrementing until i change to another group (but if i back to these group, the numer stills counting)... im i doing something wrong (about the bang)?... hope you can help me again! thx! sorry 4 my poor english :) 2011/5/21 n...@petervenus.de Hello ignacio! the ev_vid.pd abstraction already has an outlet that bangs out different video properties. in order to keep the number of outlets managable we did not just forward the [bang] which is produced by [pix_film] when the end of the file is reached, but rather sending out the message [end( so basically if you want to use the outlet of [ev_vid] to trigger some external processes you could achieve this by using [route end] for example, having route connected to the outlet of [ev_vid] However i discovered a bug in the ev_vid abstraction, that is due to the realtimer part, which manages fluent video-playback even when the computer is under heavy workload. With this mechanism, pix film gets a float number, telling the pix_film object, which frame it has to play. unfortunately this somehow disables the bang when end is reached function. I couldnt find out, why that is, but i fixed it in the abstraction. you will find the fixed abstraction (incl adopted helpfile) attached in this mail. simply replace the ones in your EV_Toolkit directory with the new ones. with this the workflow to get the [end( message would be as described earlier: [ev_vid 0] / [route end] / [bang( feel free to ask if something is not clear. enjoy, peter Von: Jose Luis Santorcuato santorcuat...@gmail.com Gesendet: 21.05.2011 06:19:37 An: Ignacio Aguirre igna...@independiente.cl Betreff: Re: [PD] Extended View Toolkit Hi, in GEM the object pix_film delivers a bang when the last frame is reproduced, when the movie ends bang to [1 ( and starts the others videos...also you can bang a zero and stop the current movie. Bets regards José 2011/5/20 Ignacio Aguirre igna...@independiente.cl[mailto: igna...@independiente.cl] Hello all im currently working with EWK (great tool!) for my pre grade thesis. i have a simple question, and hope someone can help me... is there a way to know when the last frame from a video is played? im editing the ev_vid.pd patch, and putting a print end vid $1 in the last outlet of pix_film (it should send a bang when the movie ends) but im not getting anything. I also try with the [end( message, but still having no results. the idea is when the videos from a group ends, its automatically starts a second group. Thanks for your time guys! hope to let you know soon about mi thesis made with pd and kinect. Hello All! I want to announce the official release of the Extended View Toolkit. http://puredata.info/Members/Weitsicht/extended-view-toolkit/[http://puredata.info/Members/Weitsicht/extended-view-toolkit/] The Extended View Toolkit is a set of abstractions developed for the art installation Extended View streamed. It is intended to be an easy solution to experiment and realise panoramic video and complex multiscreen projection environments to createimmersive media experiences. It features a set of abstractions that are able to combine multiple related image-sources (like video input, video playback) into aconsistent panoramic image. The source-material, e.g. the camera to display has to be aligned horicontally, since image-combination is based on simple, openGL basededge-blending and not algorithmic pix by pixel comparison. Furthermore it features abstractions to create multi-screen, multi-projector environments to enable correct representation of (not only)panoramic material. The projection abstractions can be combined to form big screens out of multiple projectors with softedge betweenoverlapping borders of single projectors and contain a vertex model that can be adjusted in 4, respectively 9 points, so that projections onchallenging geometric surfaces is possible. Additionally, all abstractions are controllable via OSC-styled send/receive-messages, which simplifies OSC-based external control. Also, since streaming video was part of the project, a gstreamer based streaming solution was developed by Peter Innerhofer to distribute panoramic/multistream video over network. It can be found here: [ https://github.com/peonic/streaming[https://github.com/peonic/streaming]] Libraries needed: mrpeachBuilt with pd 42.6 and GEM 92.3 Credits: Shader Programming/openGL: Cyrille Henry GEM: Marian Weger Prototyping/GEM: Peter Venus Streaming: Peter Innerhofer
[PD] [OT] map vs territory (was Re: CVs)
On Sun, May 22, 2011 at 01:37:19PM -0400, Mathieu Bouchard wrote: On Thu, 19 May 2011, Chris McCormick wrote: On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote: On Wed, 11 May 2011, Chris McCormick wrote: At the very least they exist physically encoded in the brain chemistry of somebody who is thinking about those concepts. Brains are part of physical reality, right? Yeah, but the map is not the territory. I am not convinced they are different in the case of things that we can't perceive ... from the physical world. All this to be able to cleverly claim « Santa Claus really exists » with a big satisfied grin on your face ? ;) There's a practical reason why people make a difference between a rock, a brain thinking about a rock, a brain thinking about a brain thinking about a rock, and a brain thinking about the set of all possible brains thinking in all different manners about all different kinds of rocks... even though each of those cases must be embodied by some part of the physical world... and even though all of those cases are referring to rocks. Ok wait, I see what you are saying and you are quite right. My perspective is that in the case of e.g. sqrt(-1) the territory does not exist. There is merely the map that is inside our heads and that map can be used to correctly predict real and observable things that happen in reality. The things that happen in reality should not be mistake for actually being sqrt(-1) though. They are merely observations that are predicted correctly by the map most of the time. I don't think sqrt(-1) exists independently of the hardware (brains) to run it. Bryan and I took the other conversation off list so as not to bore people. I would be quite happy to do that here as this is very OT! Cheers, Chris. --- http://mccormick.cx ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list