Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread Olivier Baudu
Hi...

I've done this patch few months ago :
http://yamatierea.org/papatchs/#1-terface

It's an interface for people who can just push one contactor (with the chin
for exemple).
You can choose the number of the lines, columns, the cursor's speed an have
a specific action for each square.

I've also worked with blind people, and as this sequencer (
http://yamatierea.org/papatchs/squareroom/OSR.htm) can be used with gamepad
it's possible to compose (and make animation) without the screen.
It had not been made for, but it was fun... :-)

With cranial trauma, I've use this one (
http://yamatierea.org/papatchs/#detc-mvt) for them to make music with their
movements.
It could be use with blind people.

Hope it'll be usefull.


Cheers.

01ivier.


2011/5/21 Stefano Papetti stefano.pape...@univr.it

 Hello,

 I wonder if there exist any examples of applications developed with Pd
 (from simple patches to externals or libpd-based stuff) aimed at
 rehabilitation or human-computer interaction for disabled people.
 I'd be very interested in any examples on this matter.

 Best,
 Stefano

 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list




-- 
Envie de tisser ?
http://yamatierea.org/papatchs/
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM

2011-05-22 Thread Simon Wise



Yep, of course, you have to choose 'no effect' in 'Appearance' to get
best frame rate. MacOSX should have this option too.


I haven't used it in a while, but OSX probably still has these options scattered 
around the place, like choosing whether or not to 'animate' various actions, 
choosing to auto-hide the dock, choosing transparencies in various places .. but 
not a single switch and some things are not accessible directly by the GUI but 
are all settable via CL so a script to turn all off would be straightforward, or 
use third party preference setting apps to do it for you if unix style CL stuff 
is not for you - I remember something like 'onyx' was a good one of these.



Simon

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] CVs

2011-05-22 Thread Simon Wise

On 22/05/11 06:22, Bryan Jurish wrote:

On 2011-05-20 16:05, Simon Wise wrote:

On 19/05/11 23:12, Bryan Jurish wrote:

On 2011-05-19 14:01, Simon Wise wrote:

That is which numbers are directly perceivable, without some more
abstract mathematical mapping to guide us?


Zero ;-)



Sorry; that was intended as a joke --


yes of course, but it also seemed a good place to rephrase some of the ideas I 
was trying (perhaps not so clearly) to articulate!


It is also interesting to consider the fact that words for zero as a number are 
so recent in languages that we can try to identify when and where they first 
came to be used. It puts another slant on the distinction between numbers and 
other ways of expressing some simple quantities. Nothing isn't a number, 
Zero is, because we have included it in our numbering system. Likewise the 
words in the languages I mentioned for one two three many may be more 
like the word nothing than the word zero.



Pair is a word of English, and a highly ambiguous one at that -- it
might be an ordered pair, an unordered pair, a pair of pants, a pair of
aces, 'a pair' (aka couple), or whatever.  Yes, it's semantically and
pragmatically complex.  The (abstract) number 2 plays a pretty heavy
role in all of its sense I can think of at the moment, though.


yes, this complexity and how closely it relates to the number two compared to 
how a kind of paired-ness can be thought of, and perceived, as something 
distinct from two, is exactly what I am trying to think about.


Looking at a group of three things they also form a triangle, something which is 
also closely related to the number three, yet also is not a number. Does the 
word three in the above language have more in common with triangle than 3? 
It would take much careful and interesting research to begin to answer this.


How large an integer can we perceive in a way analogous to these? It seems to 
that for most people it may be five or six, but for some unusual people it is 
well over 50.




but I'm not sure what you're getting at.  Do you
mean the semantics usually associated with the feature (singleton vs.
non-singleton set) -- it's kinda cool that zero tends to get lumped in
with plurals in English (but usually not in German); not sure how other


yes, in the sense that singular it is the way of representing one thing as 
opposed to not-one, a counting that goes one many. The German usage spoils 
this idea a bit, as singular in this case does not mean one of. Quite a few 
languages, at least from this region, can form the plural by doubling the noun.



I think I see what you're getting at, but I'm not sure where it's going.
  I'll accept the directly perceivable term for current purposes, but
there's whole heckuvalot more going on in our heads (brains  associated
processes) when we look at and identify a small set of like items as a
set-of-N than I'm accustomed to calling direct, and that's just the
stuff we know about...


That is why looking at the language structures is interesting, I am suggesting 
that sometimes looking at what is encoded in the most basic, oldest parts of 
human language may help think about what is directly perceivable in the sense I 
am thinking about, and it is exactly the presence of language forms addressing 
small numbers that suggest they are something else than small positive integers, 
add that to the 52example and it seems that small in this case may be larger 
than I would have expected.



It's a unary predicate, i.e. an intransitive.  It takes a single
argument.  It returns a truth value; albeit in at least one common sense
of 'exist' that value depends on the evaluation index (possible world /
place and time of utterance / speaker / etc).  I'm talking about the
kind of existence which is independent of the current index, i.e.
__necessary__ existence: existence in every possible world.

Sorry, that was probably annoying.  Yes, different people use the word
in different ways with different connotations.


not annoying at all, different more or less precise usages get in the way and a 
few definitions certainly help decide whether a disagreement is about the 
meaning of the question or the answer.




Warning Will Robinson Danger -- I think what's special about small
numbers is special to humans, and not to the numbers as such (i.e. as
abstracta).  I think 2 (e.g. as the cardinality of the set {0,1}) is
pretty special from an abstract standpoint as well (binary numbers
simulating alphabets of arbitrary finite size, that darned Turing (1937)
again), but I'd guess that the ease of small-number recognition is
probably just a contigent human-specific brain-related phenomenon along
the lines Chris sketched...


I am suggesting that the size of small sets are not only describable by numbers, 
they can also be described as a named patterns. No things, A single thing. A 
pair of things. A triangle of things  when these descriptions do not need to 
form a potentially infinite series of 

Re: [PD] Pd-list Digest, Vol 74, Issue 70

2011-05-22 Thread Olivier BAUDRY

So  on website of Unibrain, you can see a limitation of processor when you use 
one or three  camera  the ratio of picture 

http://www.unibrain.com/Products/VisionImg/tSpec_Fire_i_DC.htm

The minium of processor is 2,6 ghz for two camera 640x480 YUV 4:1:1 (12 bits)  

I used Pd or MaxMSP I don't know, if Ps3 eyes works on MaxMSP or pd ( I need to 
have 20 meters of Cable  between MacPro and Webcam ( With unibrain a fiRepeater 
permit to do it I don't know what is possible with Ps3 eyes)

Olivier



 From: pd-list-requ...@iem.at
 Subject: Pd-list Digest, Vol 74, Issue 70
 To: pd-list@iem.at
 Date: Sun, 22 May 2011 12:00:02 +0200
 
 Send Pd-list mailing list submissions to
   pd-list@iem.at
 
 To subscribe or unsubscribe via the World Wide Web, visit
   http://lists.puredata.info/listinfo/pd-list
 or, via email, send a message with subject or body 'help' to
   pd-list-requ...@iem.at
 
 You can reach the person managing the list at
   pd-list-ow...@iem.at
 
 When replying, please edit your Subject line so it is more specific
 than Re: Contents of Pd-list digest...
 
 
 Today's Topics:
 
1. Re: opengl performance on osX ; Re:  four PS3 Eye on Mac Pro
   and Pd-ext and GEM (Simon Wise)
2. Re: CVs (Simon Wise)
 
 
 --
 
 Message: 1
 Date: Sun, 22 May 2011 15:10:35 +0800
 From: Simon Wise simonzw...@gmail.com
 Subject: Re: [PD] opengl performance on osX ; Re:  four PS3 Eye on Mac
   Pro and Pd-ext and GEM
 To: pd-list@iem.at
 Message-ID: 4dd8b6eb.7060...@gmail.com
 Content-Type: text/plain; charset=UTF-8; format=flowed
 
 
  Yep, of course, you have to choose 'no effect' in 'Appearance' to get
  best frame rate. MacOSX should have this option too.
 
 I haven't used it in a while, but OSX probably still has these options 
 scattered 
 around the place, like choosing whether or not to 'animate' various actions, 
 choosing to auto-hide the dock, choosing transparencies in various places .. 
 but 
 not a single switch and some things are not accessible directly by the GUI 
 but 
 are all settable via CL so a script to turn all off would be straightforward, 
 or 
 use third party preference setting apps to do it for you if unix style CL 
 stuff 
 is not for you - I remember something like 'onyx' was a good one of these.
 
 
 Simon
 
 
 
 --
 
 Message: 2
 Date: Sun, 22 May 2011 16:29:14 +0800
 From: Simon Wise simonzw...@gmail.com
 Subject: Re: [PD] CVs
 To: Bryan Jurish jur...@uni-potsdam.de
 Cc: PD-list@iem.at
 Message-ID: 4dd8c95a.1010...@gmail.com
 Content-Type: text/plain; charset=ISO-8859-1; format=flowed
 
 On 22/05/11 06:22, Bryan Jurish wrote:
  On 2011-05-20 16:05, Simon Wise wrote:
  On 19/05/11 23:12, Bryan Jurish wrote:
  On 2011-05-19 14:01, Simon Wise wrote:
  That is which numbers are directly perceivable, without some more
  abstract mathematical mapping to guide us?
 
  Zero ;-)
 
  Sorry; that was intended as a joke --
 
 yes of course, but it also seemed a good place to rephrase some of the ideas 
 I 
 was trying (perhaps not so clearly) to articulate!
 
 It is also interesting to consider the fact that words for zero as a number 
 are 
 so recent in languages that we can try to identify when and where they first 
 came to be used. It puts another slant on the distinction between numbers and 
 other ways of expressing some simple quantities. Nothing isn't a number, 
 Zero is, because we have included it in our numbering system. Likewise the 
 words in the languages I mentioned for one two three many may be more 
 like the word nothing than the word zero.
 
  Pair is a word of English, and a highly ambiguous one at that -- it
  might be an ordered pair, an unordered pair, a pair of pants, a pair of
  aces, 'a pair' (aka couple), or whatever.  Yes, it's semantically and
  pragmatically complex.  The (abstract) number 2 plays a pretty heavy
  role in all of its sense I can think of at the moment, though.
 
 yes, this complexity and how closely it relates to the number two compared 
 to 
 how a kind of paired-ness can be thought of, and perceived, as something 
 distinct from two, is exactly what I am trying to think about.
 
 Looking at a group of three things they also form a triangle, something which 
 is 
 also closely related to the number three, yet also is not a number. Does 
 the 
 word three in the above language have more in common with triangle than 
 3? 
 It would take much careful and interesting research to begin to answer this.
 
 How large an integer can we perceive in a way analogous to these? It seems to 
 that for most people it may be five or six, but for some unusual people it is 
 well over 50.
 
 
  but I'm not sure what you're getting at.  Do you
  mean the semantics usually associated with the feature (singleton vs.
  non-singleton set) -- it's kinda cool that zero tends to get lumped in
  with plurals in English (but usually not in German); not 

Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread patrick

hi,

2 years ago i did a prototype for speech recognition in pure data:
http://vimeo.com/2814913

but since then i worked on a new voice recognition software (more 
generic, only for linux) that simulate the keyboard and mouse. of course 
the first thing i did with it was to patch with my voice :) will 
announce it here when it's ready (0.1).







___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM

2011-05-22 Thread Mathieu Bouchard

On Sun, 22 May 2011, Simon Wise wrote:

but not a single switch and some things are not accessible directly by 
the GUI but are all settable via CL so a script to turn all off would be 
straightforward, or use third party preference setting apps to do it for 
you if unix style CL stuff is not for you - I remember something like 
'onyx' was a good one of these.


What do the letters «CL» stand for ?

 ___
| Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


[PD] Gallery stipend in Weimar at the same time then the PdCon11! Deadline: May 31

2011-05-22 Thread Max
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Dear List,

coincidently there is a great artists run space in Weimar organizing an stipend 
for artists to work and live in Weimar happening parallel to the Bauhaus Summer 
School and the 4th Pure Data Convention. For the conditions and details read 
the original announcement:

Friends of the Galerie Eigenheim,

in 2011, the Galerie Eigenheim from Weimar awards again a scholarship for young 
artists. Because of space infrastructural changes the constitutions slightly 
modified compared to previous years. In the last 3 years the scholarship was 
coupled to a six-month residency in the premises of the gallery, it will be 
advertised as a one-month Artist in Residence program this year.

Related to meaning of the name origin of the gallery, an artist or a group of 
artists can use all rooms of the Gallery from mid of July till mid of august 
for presentation, work and society. Together with our 3M program (muse, mentor, 
marketing), we are strongly supporting the scholarship holder during his stay 
and promote him/her work the best way we can.

We hereby call for national and international artists of all directions to 
supply until May 31, 2011 for the scholarship at Galerie Eigenheim in 2011. We 
look forward to varied submissions and unusual concepts.

At the scholarship no monetary funding is coupled. Housing and accommodation 
will be made available in Weimar. A regular presence during the fellowship is 
desired.

The legal procedures are excluded …

Submissions or questions per mail to:
konstantin.ba...@galerie-eigenheim.de

or by post to:
Galerie Eigenheim
Karl-Liebknecht-Str. 10
99423 Weimar

Webpage:
http://www.galerie-eigenheim.de/?page_id=1438



-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.8 (Darwin)

iEYEARECAAYFAk3ZNn0ACgkQ3EB7kzgMM6ILGQCeKZgZht7khdcSZqM+RIle3giu
bIkAnRLTW+la4uc8WDszKZJUrZoo3hnI
=46r/
-END PGP SIGNATURE-

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM

2011-05-22 Thread Martin Peach

On 2011-05-22 11:21, Mathieu Bouchard wrote:

On Sun, 22 May 2011, Simon Wise wrote:


but not a single switch and some things are not accessible directly by
the GUI but are all settable via CL so a script to turn all off would
be straightforward, or use third party preference setting apps to do
it for you if unix style CL stuff is not for you - I remember
something like 'onyx' was a good one of these.


What do the letters «CL» stand for ?



Probably Command Line, as in a terminal, as opposed to Graphical User 
Interface.


Martin

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM

2011-05-22 Thread chris clepper
Does the performance improve in fullscreen?  I can see having to share time
with the rest of the GUI, but in full screen there is nothing else taking
time.

 Sat, May 21, 2011 at 7:12 AM, cyrille henry c...@chnry.net wrote:

 hello,

 from my experience, Gem is 2 times faster on the same computer using ubuntu
 than osX.
 thanks to nvidia profiling tools, Nicolas pointed that gem is limited to
 50% usage of the GPU.
 there is certainly a limitation somewhere on osX preventing application to
 use full performance of the hardware.

 so, you applications are slower, but the interface will always be smooth...

 Cyrille

 Le 21/05/2011 12:59, j...@rybn.org a écrit :

 Hello Chris,

 If I have time to do this test the next time i will do it (putting the
 graphic card on the 4x PCIe bus).
 Now, it works fine with 2 MacPro (with one graphic card and 2 PS3 Eye on
 each MacPro) and Ubuntu 10.04.
 I have installed PureData 0.42.5, last GEM from SVN and ATI driver
 Catalyst for the Radeon HD 5770 and the acceleration is OK.
 When i was using 'dialog' message, i can't remember what i got.
 Thanx for your help and suggestion. I will try to test all your
 recommandations the next time.
 One remark : it seems the graphic acceleration is better under Ubuntu than
 MacOSX. Is there a problem with the driver under MacOSX ? (The same patch
 worked faster under Ubuntu).
 ++

 Jack



  Jack

 I think two of those cards might draw too much power to run at the same
 time?  Also, check the PCIe lane speeds and try running them at 4x or 8x
 rather than 16x.

 AS far as getting 4 of the same cam running, it depends on how the driver
 presents multiple cams to Quicktime.  It might show up as one device with
 four inputs, for example.  Use the 'dialog' message to check it out.

 On Thu, May 19, 2011 at 5:00 AM, Jackj...@rybn.org  wrote:

  Thanx Mathieu,

 I will give it a try with your tips.
 I have started to install Ubuntu 10.04 on the Mac Pro and i think i will
 use this OS.

 In fact, i am crazy because i have installed two ATI Radeon HD 5770 on
 this Mac Pro (version 5.1). Each card has 2 Mini Display Ports and 1 DVI
 port. On the Apple website it is write each graphic card accept a
 resolution of 2560x1600 px. When i plug 2 TV screen (HDMI and each
 screen with 1280x768px) on the 2 Mini Display Port on one card (with an
 adapter Mini Display Port/HDMI), it works fine. But if i use the second
 card with the same configuration (so 4 TV screen on the 4 Mini Display
 Port), it seems the computer have not enough power, the Finder quit each
 10 second.
 I use MacOSX.6.6 and this is not the lastest version (the lastest is
 X.6.7 and maybe it is working with this version but now i have no time
 to test this config).

 With Ubuntu, the sytem start to load then the 4 screens stay black. I
 have to unplug the 2 cables on one graphic card to boot normaly. So i
 can only use 2 screens.

 I don't know where is the problem (power ? Apple computers ?).
 If someone have any experience on this problem, i will be happy to
 listen him.

 Now, the solution that i am going to use :
 1 Mac Pro with Ubuntu and one graphic card (ATI Radeon HD 5770)
 1 PC with Ubuntu and one graphic card (NVidia GT 440 or NVidia GTX 460)
 ++

 Jack




 Le mercredi 18 mai 2011 à 11:58 -0400, Mathieu Bouchard a écrit :

 On Wed, 18 May 2011, j...@rybn.org wrote:

  I'm going to work on a Mac Pro with MacOsX.6.7 and the latest stable
 Pd-extended 0.42.5. I would like to connect four PS3 Eye on this
 computer and use GEM with pix_video to read these four devices in

 four

 instance of Pd (=  one camera per instance of pd). I will use Macam
 driver (or something else ?) Is it easy to get each camera working

 in

 the same time on this system ? Do you have experience in this area ?


 My experience with just one cam on OSX and Pd-extended 42 was that

 object

 creation order mattered because each [pix_video] object automatically
 opens the first available camera AND the device 1 method didn't

 work.

 So, to access only the 2nd camera, I had to create two objects and

 only

 use the 2nd one.

 using 4 [pix_video] objects for 4 cameras may work, but they will be
 assigned by creation order.


 ___
 | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal,

 QC


 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list






 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list


 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 

Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM

2011-05-22 Thread Mathieu Bouchard

On Sun, 22 May 2011, chris clepper wrote:

Does the performance improve in fullscreen?  I can see having to share 
time with the rest of the GUI, but in full screen there is nothing else 
taking time.


Doesn't that depend on the good will of other apps to not render anything 
that isn't going to be displayed ? Do all the other apps even know that 
they are hidden ? What does OSX's window manager tell all other windows 
when going to fullscreen mode ?


 ___
| Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] CVs

2011-05-22 Thread Mathieu Bouchard

On Thu, 19 May 2011, Chris McCormick wrote:

On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote:

On Wed, 11 May 2011, Chris McCormick wrote:

At the very least they exist physically encoded in the brain chemistry
of somebody who is thinking about those concepts. Brains are part of
physical reality, right?

Yeah, but the map is not the territory.


I am not convinced they are different in the case of things that we 
can't perceive ... from the physical world.


All this to be able to cleverly claim « Santa Claus really exists » with a 
big satisfied grin on your face ? ;)


There's a practical reason why people make a difference between a rock, a 
brain thinking about a rock, a brain thinking about a brain thinking about 
a rock, and a brain thinking about the set of all possible brains thinking 
in all different manners about all different kinds of rocks... even though 
each of those cases must be embodied by some part of the physical world... 
and even though all of those cases are referring to rocks.


 ___
| Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread Stefano Papetti

Il 21/05/11 19:22, Mathieu Bouchard ha scritto:

On Sat, 21 May 2011, Stefano Papetti wrote:

I wonder if there exist any examples of applications developed with 
Pd (from simple patches to externals or libpd-based stuff) aimed at 
rehabilitation or human-computer interaction for disabled people. I'd 
be very interested in any examples on this matter.


The ISAS project at McGill University (Montréal)

http://www.cim.mcgill.ca/Members/manager/seminar.2011-02-17.9522635964/

BTW it says ZenGarden in the announcement, but the project replaced it 
with PdLib a few days after that presentation.

thanks Mathieu, very interesting.
I would be interested in trying the prototype... Is there a public 
repository with the Pd patches?
Unless ISAS uses some externals, the Pd patches should be compatible 
with Android devices as well, using ScenePlayer: 
http://puredata.info/community/projects/software/sceneplayer


best,
S


 ___
| Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] CVs

2011-05-22 Thread Mathieu Bouchard

On Thu, 19 May 2011, Simon Wise wrote:

Which numbers can be perceived in some way that isn't a mathematical 
model? That is which numbers are directly perceivable, without some more 
abstract mathematical mapping to guide us?


What's a mathematical model, what's sufficiently abstract to be 
disqualified, and why do you think of it this way ?


Certainly most people can look at four matches on a table and see that 
there are four, without doing any counting at all. There are a few 
people who can tip a matchbox full of matches onto a table and see 
immediately that there are 51, or 53, or whatever in the same way ... no 
counting involved.


Is there any evidence that those people don't do some really speedy 
counting, for example by seeing groups of 5 or 7 at a time, and remember 
where's the border between the counted matches and the non-counted 
matches, all this in a very small number of seconds ?


In some languages, where mathematics hasn't become part of the language, and 
the words for numbers are pre-mathematics, counting goes something like one, 
two, three, four, many


Isn't that the near-extinct language of some obscure tribe who has some 
kind of religious disgust for numbers ?


so I guess that backs up the idea that the first few integers are 
perceived directly,


How about that those are the numbers that you can't possibly do without 
even if you wished very strongly to not use « numbers » ?



is 1,549,364 anything other than word in the language of mathematics?


well, it's also the sum of squares of 292 and of 1210... ;)

 ___
| Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread Mathieu Bouchard

On Sun, 22 May 2011, Stefano Papetti wrote:


I would be interested in trying the prototype...


Currently, the only way to do that is to come to Montréal.


Is there a public repository with the Pd patches?


No, not at the moment.


Unless ISAS uses some externals,


It's the other way around. ISAS is a mostly-C++ app with some 
Objective-C++ and some Pd in it... though there's a lot more Pd in it now 
that it doesn't use Zengarden.


There's also a server-side part made with PHP/MySQL.

the Pd patches should be compatible with Android devices as well, using 
ScenePlayer: 
http://puredata.info/community/projects/software/sceneplayer


It's quite likely that there will be an Android port of ISAS in the 
following year, but the port will take much more effort than just using 
sceneplayer.


 ___
| Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread Stefano Papetti

Hi Olivier

Il 22/05/11 08:46, Olivier Baudu ha scritto:

Hi...

I've done this patch few months ago : 
http://yamatierea.org/papatchs/#1-terface


It's an interface for people who can just push one contactor (with the 
chin for exemple).
You can choose the number of the lines, columns, the cursor's speed an 
have a specific action for each square.


I've also worked with blind people, and as this sequencer 
(http://yamatierea.org/papatchs/squareroom/OSR.htm) can be used with 
gamepad  it's possible to compose (and make animation) without the screen.

It had not been made for, but it was fun... :-)

With cranial trauma, I've use this one 
(http://yamatierea.org/papatchs/#detc-mvt) for them to make music with 
their movements.

It could be use with blind people.

Hope it'll be usefull.

amazing work!
i'll try to run your patches, and i'll eventually come back to you if I 
need some advices.


thanks a lot.

best,
S



Cheers.

01ivier.


2011/5/21 Stefano Papetti stefano.pape...@univr.it 
mailto:stefano.pape...@univr.it


Hello,

I wonder if there exist any examples of applications developed
with Pd (from simple patches to externals or libpd-based stuff)
aimed at rehabilitation or human-computer interaction for disabled
people.
I'd be very interested in any examples on this matter.

Best,
Stefano

___
Pd-list@iem.at mailto:Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -
http://lists.puredata.info/listinfo/pd-list




--
Envie de tisser ?
http://yamatierea.org/papatchs/



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


[PD] [PD - Announce] Sonoscopie #06 - Signes du temps , Mons (Belgium) - 26 Mai 2011

2011-05-22 Thread Alexandre Lard
Hello list !

I wanted to announce this event to you.
This concerns a public presentation of works by the students of an
electro-acoustic composition class, in France.
23 people : musicians, directors, visual artists, actors and others

Most of the students uses Max-Msp but I'll be proud to show my first real
patch in PureData.

Entrance is free.
If you like electronic music, please feel free to join us.

(I'm sorry for the presentation is in french)


Heure
jeudi 26 mai · 19:00 - 22:00
--
Lieu
Theatre royal de
Monshttp://www.facebook.com/pages/Theatre-royal-de-Mons/139423309460356
Grand-Place
Mons, Belgium
--


ENTRÉE LIBRE ET GRATUITE - INFORMATIONS: +33 (0)3 27 38 01 89

SPECTACLE MULTIMEDIA RÉUNISSANT DES CRÉATIONS MUSICALES, VIDÉO, THÉÂTRALES
ET CHORÉGRAPHIQUES UTILISANT LES NOUVELLES TECHNOLOGIES.
CES CRÉATIONS SONT ISSUES DES SESSIONS DE COMPOSITION
INSTRUMENTALE, ÉLECTROACOUSTIQUE ET MULTIMÉDIA DE ART ZOYD :
Compositions de 23 musiciens, vidéastes, plasticiens, auteurs, comédiens…

Frédéric Braye, David Bardoux, Nicolo Columbo, Aleksi Fermon, Mathieu
Jedrezak, Mathilde Lujan, Philippe Momot, Jacques Pupponi, Claire Payement,
Chloé Petitjean, Wiame Haddad, Alexandre Lard, Maxime Pisaneschi, Pauline
L’Hotel, Rosa Parlato, Alonso Torres Loayza,Tanguy Fournet, Élodie Ferré,
Benoît Duhamel, Anne Festraets, Mitsuaki Satio.

http://prev.artzoyd.net/contacts/
Co-production ART ZOYD3 – Gérard Hourbette / CECN - Mons

André Serre-Milan, direction artistique
Carl Faia, live electronics designer
Florent Meunier, ingénieur du son
Gérard Hourbette, directeur
Monique Vialadieu, administration
Charlotte Zisseler, suivi de projets

Débutée en octobre 2010, la sixième production des sessions de composition
instrumentale et électroacoustique de Art Zoyd livrera ses créations sous
forme d’un spectacle multimédia : « SONOSCOPIE #6 – Signes du temps ».
Chacune des compositions individuelles propose une approche personnelle à
l’image de la diversité de ses auteurs, qu’ils soient musiciens,
plasticiens, vidéastes, danseurs ou comédiens.
Ce spectacle est un voyage ludique, un dialogue d’idées décliné en un seul
mouvement perpétuel sur une heure trente de découvertes musicales,
visuelles, scéniques.
Une réflexion / proposition sur des supports et pensées compositionnelles
d’aujourd’hui.

-- 
Alexandre Lard

http://www.alexandrelard.fr
http://www.alexandrelard.fr/photographie
http://www.alexandrelard.fr/blog

CV au format PDF http://alexandrelard.fr/cv_hiver_2010.pdf
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] [PD-dev] midiout / sysex on windows

2011-05-22 Thread Georg Werner

Hello,

in the abstraction i just compose the message (like martin and cyrille 
described in the thread) which then gets a bang.
what is exactly the problem? you can use it like any other abstraction. 
put it in the pd path. create [sysexout] in a patch. the left inlet 
takes the byte values without 240(sysex start) and 247(sysex end) the 
right inlet is the channel number.

i dont know if it works with xp.
i hope it helped.
g.


On 22.05.2011 03:25, Yukihiro Kawada wrote:

hello

I found your this post.
I want to send sysex by using puredata on windows xp.
I'm trying but I can not work it.

How can I use your sysexout abstraction?

Regards,
Thank you.



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] [Gridflow-dev] [gemdead]

2011-05-22 Thread ALAN BROOKER
Hey Jack cheers! that's what I needed :)

Love the [#see] object, beyond it's practical use I just like having
visual output on the same space as the patch
Think I checked out pdvjtools before but could get it to compile-while try again

On Sat, May 7, 2011 at 2:17 PM, Antonio Roberts
anto...@hellocatfood.com wrote:
 I've just come across [pix-preview], which is part of the pdvjtools
 package 
 http://hangar.org/wikis/lab/lib/exe/detail.php?id=start%3Apuredata_pdvjtoolsmedia=start:pix_preview_help_patch.png

 Looks like it does similar to [gem_see] object that was just created...

 On 30 April 2011 20:06, Antonio Roberts anto...@hellocatfood.com wrote:
 This is amazing, thanks to you both!

 Ant

 On 30 April 2011 18:05, Jack j...@rybn.org wrote:
 Something like this could help.
 ++

 Jack



 Le samedi 30 avril 2011 à 12:06 +0100, ALAN BROOKER a écrit :
 Hey Ant,

 This can definitely be done- I was working on/off on a sort of ' #see
 for gem' but haven't perfected it yet.

 The method is to render 3d objects into a buffer  to pix object 
 then to #from_pix. Mathieu may know of a more efficient way of doing
 this tho

 The attached patch (if it doesn't work when first opened, close then
 re-open and should work) is what I was working on. As mentioned it's a
 work in progress and I could probably do with some efficiency tips
 here too!

 All the best

 Al




 On Sat, Apr 30, 2011 at 10:19 AM, Antonio Roberts
 anto...@hellocatfood.com wrote:
  Thanks and sorry that I didn't stick around to get the reply on IRC.
 
  Secondly, can the cube be rendered to an [#out window] object? I know
  [#from_pix] can handle [pix_] objects, and I've tried using a [cube]
  as a [pix_texture] that I can then send to [#from_pix] but no luck so
  far
 
  Ant
 
  On 30 April 2011 01:04, Mathieu Bouchard ma...@artengine.ca wrote:
 
  from irc #dataflow :
 
  hellocatfood Is it possible to use [gemdead] with objects such as 
  [cube]
  and [sphere] in gridflow?
 
  In theory, I said no, but actually, [gemdead] doesn't prevent you from 
  using
  OpenGL elements, and things like [cube] and [sphere] don't check at all
  whether they're given a real [gemhead] context, and don't seem to be 
  doing
  much that is related to it, therefore :
 
   [gemhead]
    |
   [b]
    |
   [gemdead]
    |
   [cube]
 
  will really draw the cube as if you had done :
 
   [gemhead]
    |
   [cube]
 
  I suspect that very few Gem object classes really depend on an authentic
  GemState (one that was really created by [gemwin]). When you do find
  exceptions, please tell me.
 
  But you may have to use [gemhead] anyway (as in the above example) as 
  long
  as [gemwin] decides when to clear the buffer and when to copy the 
  buffer to
  the screen, just because [gemwin] uses [gemdead] to say when it's the 
  time
  to draw.
 
   ___
  | Mathieu Bouchard  tél: +1.514.383.3801  Villeray, Montréal, QC
 
 
  ___
  Pd-list@iem.at mailing list
  UNSUBSCRIBE and account-management - 
  http://lists.puredata.info/listinfo/pd-list
 
 ___
 Gridflow-dev mailing list
 gridflow-...@lists.artengine.ca
 http://lists.artengine.ca/cgi-bin/mailman/listinfo/gridflow-dev





___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] opengl performance on osX ; Re: four PS3 Eye on Mac Pro and Pd-ext and GEM

2011-05-22 Thread chris clepper
On Sun, May 22, 2011 at 1:20 PM, Mathieu Bouchard ma...@artengine.cawrote:


 Doesn't that depend on the good will of other apps to not render anything
 that isn't going to be displayed ? Do all the other apps even know that they
 are hidden ? What does OSX's window manager tell all other windows when
 going to fullscreen mode ?


I don't think the OS tells the app anything - it just doesn't give the app
UI events or call it's drawing routines.
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] CVs

2011-05-22 Thread Chris McCormick
On Sun, May 22, 2011 at 01:37:19PM -0400, Mathieu Bouchard wrote:
 On Thu, 19 May 2011, Chris McCormick wrote:
 On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote:
 On Wed, 11 May 2011, Chris McCormick wrote:
 At the very least they exist physically encoded in the brain chemistry
 of somebody who is thinking about those concepts. Brains are part of
 physical reality, right?
 Yeah, but the map is not the territory.

 I am not convinced they are different in the case of things that we  
 can't perceive ... from the physical world.

 All this to be able to cleverly claim « Santa Claus really exists » with 
 a big satisfied grin on your face ? ;)

Of course Santa Claus exists. I'm not interested in being smug about it though.

There is no guy in red riding a sleigh across the sky delivering presents to 
children. Instead the Santa Claus entity exists as millions of copies inside 
the minds of humans everywhere. Millions of people running the Santa Claus 
program on their brains. We should pay attention to this real entity because it 
has a huge effect on the GDP of countries in the western world, every year. To 
dismiss Santa Claus as just a silly children's story is to underestimate it.

I'm not being smug. I think it's a mistake that very intelligent people make in 
dismissing things that are just ideas. For some reason people think that 
ideas are something independent of the physical world, but they are not. Ideas 
physically occupy people's brains and make people change the world.

 There's a practical reason why people make a difference between a rock, a 
 brain thinking about a rock, a brain thinking about a brain thinking 
 about a rock, and a brain thinking about the set of all possible brains 
 thinking in all different manners about all different kinds of rocks... 
 even though each of those cases must be embodied by some part of the 
 physical world... and even though all of those cases are referring to 
 rocks.

Of course a rock is different to a brain thinking about a rock, is different to 
a brain thinking about a brain thinking about a rock etc. The ways in which 
those things occupy the material world is completely different. A rock manifest 
in matter does not look anything like a rock manifest in somebody's 
brainchemistry. I am not saying that they are the same or that we should treat 
them the same.

I don't think human thought takes place in some magic fairy land. I think it 
takes place in the same physical reality that we all occupy. I'm not really 
sure why this idea is contraversial.

Cheers,

Chris.

---
http://mccormick.cx

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] CVs

2011-05-22 Thread Patrice Colet

- Chris McCormick ch...@mccormick.cx a écrit :

 On Sun, May 22, 2011 at 01:37:19PM -0400, Mathieu Bouchard wrote:
  On Thu, 19 May 2011, Chris McCormick wrote:
  On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote:
  On Wed, 11 May 2011, Chris McCormick wrote:
  At the very least they exist physically encoded in the brain
 chemistry
  of somebody who is thinking about those concepts. Brains are part
 of
  physical reality, right?
  Yeah, but the map is not the territory.
 
  I am not convinced they are different in the case of things that
 we  
  can't perceive ... from the physical world.
 
  All this to be able to cleverly claim « Santa Claus really
 exists » with 
  a big satisfied grin on your face ? ;)

 I'm not being smug. I think it's a mistake that very intelligent
 people make in dismissing things that are just ideas. For some
 reason people think that ideas are something independent of the
 physical world, but they are not. Ideas physically occupy people's
 brains and make people change the world.
 

 Brain thinking could be stimulated by indices that would relate something 
similar with the idea whenever it exists or not.

 People that claimed they have discovered licorns used to cut narval's horn to 
get a proof of their discovery, they were playing with ignorance,
it was certainly easier to do that during antic greece, before they used to get 
rhinoceros horn when african, asian, and indonesian wildlife weren't very 
popular in europe.

 They also weren't used to scientific method which is nowadays very famous for 
determining if something is part of reality.

 We can imagine many different kinds of new animals, some also have been 
modelized since a long time through sculptures,
we know that almost all those weird animals are not and have never been real. 



 


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Extended View Toolkit

2011-05-22 Thread Ignacio Aguirre
hey! thanks jose and peter!

i have updated both files in my folder...

 but im not getting any bang from ev_vid outlet (im routing with end)

 try receiving the /ev/vid/x/stop too, but have no results too...

 also, i found the number from the elapsed in a route object in ev_vid.pd
doesnt stop or reset, it stills incrementing until i change to another group
(but if i back to these group, the numer stills counting)...

 im i doing something wrong (about the bang)?... hope you can help me again!

 thx!

sorry 4 my poor english :)

2011/5/21 n...@petervenus.de

 Hello ignacio!

 the ev_vid.pd abstraction already has an outlet that bangs out different
 video properties.
 in order to keep the number of outlets managable we did not just forward
 the [bang]
 which is produced by [pix_film] when the end of the file is reached, but
 rather sending out the
 message [end(

 so basically if you want to use the outlet of [ev_vid] to trigger some
 external processes you could achieve this
 by using [route end] for example, having route connected to the outlet of
 [ev_vid]

 However i discovered a bug in the ev_vid abstraction, that is due to the
 realtimer part, which manages fluent
 video-playback even when the computer is under heavy workload. With this
 mechanism, pix film gets
 a float number, telling the pix_film object, which frame it has to play.
 unfortunately this somehow disables the bang when end is reached
 function.
 I couldnt find out, why that is, but i fixed it in the abstraction.
 you will find the fixed abstraction (incl adopted helpfile) attached in
 this mail.
 simply replace the ones in your EV_Toolkit directory with the new ones.
 with this the workflow to get the [end( message would be as described
 earlier:

 [ev_vid 0]
 /
 [route end]
 /
 [bang(

 feel free to ask if something is not clear.

 enjoy,
 peter


 
 Von: Jose Luis Santorcuato santorcuat...@gmail.com
 Gesendet: 21.05.2011 06:19:37
 An: Ignacio Aguirre igna...@independiente.cl
 Betreff: Re: [PD] Extended View Toolkit

 Hi, in GEM the object pix_film delivers a bang when
 the last frame is reproduced, when the movie ends bang to [1 (   and starts
 the others videos...also you can bang a zero and stop the current movie.

 Bets regards


 José



 2011/5/20 Ignacio Aguirre igna...@independiente.cl[mailto:
 igna...@independiente.cl]
 Hello all

  im currently working with EWK (great tool!) for my pre grade thesis. i
 have a simple question, and hope someone can help me...

  is there a way to know when the last frame from a video is played?

  im editing the ev_vid.pd patch, and putting a print end vid $1 in the
 last outlet of pix_film (it should send a bang when the movie ends) but im
 not getting anything. I also try with the [end( message, but still having no
 results.

  the idea is when the videos from a group ends, its automatically starts a
 second group.

  Thanks for your time guys!

 hope to let you know soon about mi thesis made with pd and kinect.






 Hello All!

 I want to announce the official release of the Extended View Toolkit.


 http://puredata.info/Members/Weitsicht/extended-view-toolkit/[http://puredata.info/Members/Weitsicht/extended-view-toolkit/]

 The Extended View Toolkit is a set of abstractions developed for the art
 installation Extended View streamed.
 It is intended to be an easy solution to experiment and realise panoramic
 video and complex multiscreen projection
 environments to createimmersive media experiences.

 It features a set of abstractions that are able to combine multiple related
 image-sources
 (like video input, video playback) into aconsistent panoramic image.
 The source-material, e.g. the camera to display has to be aligned
 horicontally, since image-combination
 is based on simple, openGL basededge-blending and not algorithmic pix by
 pixel comparison.

 Furthermore it features abstractions to create multi-screen,
 multi-projector environments to enable
 correct representation of (not only)panoramic material. The projection
 abstractions can be combined
 to form big screens out of multiple projectors with softedge
 betweenoverlapping borders of single
 projectors and contain a vertex model that can be adjusted in 4,
 respectively 9 points, so that
 projections onchallenging geometric surfaces is possible.

 Additionally, all abstractions are controllable via OSC-styled
 send/receive-messages, which simplifies
 OSC-based external control.

 Also, since streaming video was part of the project, a gstreamer based
 streaming solution was developed
 by Peter Innerhofer to distribute panoramic/multistream video over
 network.
 It can be found here: [
 https://github.com/peonic/streaming[https://github.com/peonic/streaming]]

 Libraries needed: mrpeachBuilt with pd 42.6 and GEM 92.3

 Credits:
 Shader Programming/openGL: Cyrille Henry
 GEM: Marian Weger
 Prototyping/GEM: Peter Venus
 Streaming: Peter Innerhofer
 

[PD] [OT] map vs territory (was Re: CVs)

2011-05-22 Thread Chris McCormick
On Sun, May 22, 2011 at 01:37:19PM -0400, Mathieu Bouchard wrote:
 On Thu, 19 May 2011, Chris McCormick wrote:
 On Fri, May 13, 2011 at 12:38:37PM -0400, Mathieu Bouchard wrote:
 On Wed, 11 May 2011, Chris McCormick wrote:
 At the very least they exist physically encoded in the brain chemistry
 of somebody who is thinking about those concepts. Brains are part of
 physical reality, right?
 Yeah, but the map is not the territory.

 I am not convinced they are different in the case of things that we  
 can't perceive ... from the physical world.

 All this to be able to cleverly claim « Santa Claus really exists » with 
 a big satisfied grin on your face ? ;)

 There's a practical reason why people make a difference between a rock, a 
 brain thinking about a rock, a brain thinking about a brain thinking 
 about a rock, and a brain thinking about the set of all possible brains 
 thinking in all different manners about all different kinds of rocks... 
 even though each of those cases must be embodied by some part of the 
 physical world... and even though all of those cases are referring to 
 rocks.

Ok wait, I see what you are saying and you are quite right.

My perspective is that in the case of e.g. sqrt(-1) the territory does not 
exist. There is merely the map that is inside our heads and that map can be 
used to correctly predict real and observable things that happen in reality. 
The things that happen in reality should not be mistake for actually being 
sqrt(-1) though. They are merely observations that are predicted correctly by 
the map most of the time.

I don't think sqrt(-1) exists independently of the hardware (brains) to run it.

Bryan and I took the other conversation off list so as not to bore people. I 
would be quite happy to do that here as this is very OT!

Cheers,

Chris.

---
http://mccormick.cx

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list