Re: [PD] [PD-announce] Language Design / Conlang: do you know any examples in Sound Art or Arts in general?
Andy your suggestion meets pretty well what I have in mind, I'll be experimenting with the combination of tools you mentioned. Thanks! 2012/1/22 Mathieu Bouchard ma...@artengine.ca Le 2012-01-21 à 20:11:00, Andy Farnell a écrit : Is that what Francophone Canadian sounds like!! ? It's one quite common accent (apart from the [r] mistake). People would tend to always use [ʀ] instead of [r], or always [r] instead of [ʀ]. Overall, speech tends to range between this and what's listed in the dictionary, depending on how informal the speech is. Anyway I can't hear it using espeak or mbrola because not sure how to translate UTF16 IPA into phoneme mnemonics, eg this doesn't work: You mean that there are people who use UTF16 on unix outside of java context ? I thought that everyone on unix was moving to UTF8 instead (except java). Try iconv. __**__** __ | Mathieu BOUCHARD - téléphone : +1.514.383.3801 - Montréal, QC ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] Language Design / Conlang: do you know any examples in Sound Art or Arts in general?
Hi, I'm going to do a project of language design for the Sound Design course of of my Art School. *Language Design* is the creation of an artificial language like it happens, for example, for the aliens of some sc-fi movies. (Famous examples are the aliens in District 9 and Chewbecca in Star Wars (of course ;)). It is also called conlang (constructed language). The final work should be some kind of a speaking installation, where the speech generated is an artificial language interacting with the audience. My plans are to collect a database of sounds/phonems from human speeches of different languages, in addiction to synthetic sounds, and find a way to re-arrange them on the fly when triggered by an interaction with the audience, in order to create sentences. *Besides the technical sides, my main focus now is to know examples of artificial language design in Sound Art or Arts in general.* No videogames or films involved ;) Any help or suggestion is much appreciated!! Max ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list