Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-29 Thread Roman Haefeli
hi all

finally i solved the problem. gem couldn't access the direct rendering
infrastructure, because in my .pdrc pdp_opengl was loaded _before_ Gem.
that means, it was not a problem during compile time, but it occured
when loading the externals. 






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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread cyrille henry

hello,

in order to know if your driver suport hardware acceleration, you can try :

glxinfo | grep direct

if it says yes : then you have hardware acceleration, so gem should use it.

anyway, ubuntu do not distribute by default binary driver, so the opengl stuff 
is not very efficient.
i think you should install the binary driver (if compatible with your vision of 
open source)

once this is made, you should have good acceleration, and gem should use it.

well, i hope it help,
cyrille


Roman Haefeli a écrit :

hi all

i am trying to use gem, since i changed to ubuntu. i used gem before
successfully on windows on the same computer. but since i started
compiling gem myself on ubuntu dapper, i am not convinced by its
performance and i strongly believe that i am doing something wrong, or
anything on my computer is not optimized etc.

specs:
Pentium M 1.7GHz
Ati Radeon Mobility 9600
Ubuntu Dapper



Xorg 7.0.0
xorg-driver-fglrx 
gem from cvs (checked out today)

the output of './configure':
http://romanhaefeli.net/gem_configure.txt


why am i  thinking that gem is not working well on my computer?

the screensaver also does opengl stuff, that seems to be quite
complicated in my eyes and it does eat only a little of the cpu-power,
when running. also running the same gem-patches on windows seems to be
not only 2x-3x faster, but maybe 30-50 times. running fgl_glxgears gives
me values between 440 and 450 frames per second, which makes me assume,
that hardware accelerated opengl works on my computer.

you should have 10 time more with this card.


so i suspect gem
no to use any hardware acceleration at all and i wonder why. is there a
way to check, if gem uses hardware acceleration? if yes and if my gem is
_not_ using hardware acceleration, what do i need to do in order to make
gem use of it?



many thanks in advance

roman








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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi cyrill

thanks for replying

On Mon, 2006-11-27 at 20:10 +0100, cyrille henry wrote:
 hello,
 
 in order to know if your driver suport hardware acceleration, you can try :
 
 glxinfo | grep direct

it says:

'direct rendering: Yes'

 if it says yes : then you have hardware acceleration, so gem should use it.
 
 anyway, ubuntu do not distribute by default binary driver, so the opengl 
 stuff is not very efficient.
 i think you should install the binary driver (if compatible with your vision 
 of open source)

i know, that is why i installed the proprietary/binary fglrx-driver.

 once this is made, you should have good acceleration, and gem should use it.
 
it still think, that i have 'good' acceleration. for example i can run
opengl based games like armagetron in fullscreen mode without any
performance problems. also does xscreensaver run without using much cpu
in fullscreen mode. i tried once to build something with a similar
number of polygons like one of the screensaver animations in gem, but at
least when i switch to fullscreen mode, my cpu goes to 100% and the
framerate dramatically drops down to 5 frames per second or slower.
because of this behaviour, i believe that gem is the only opengl based
software on my computer, that does *not* use hardware acceleration,
whereas it seems that other programs do. unfortunately i still don't
know a reliable way to make sure, whether gem uses hardware acceleration
or not,  besides comparing its performance with other software.

my problem in other words:
how can i make sure at compile time, that gem is compiled so, that it
uses hardware acceleration afterwards?

and i am still hoping to hear some succes stories

roman




 well, i hope it help,
 cyrille
 
 
 Roman Haefeli a écrit :
  hi all
  
  i am trying to use gem, since i changed to ubuntu. i used gem before
  successfully on windows on the same computer. but since i started
  compiling gem myself on ubuntu dapper, i am not convinced by its
  performance and i strongly believe that i am doing something wrong, or
  anything on my computer is not optimized etc.
  
  specs:
  Pentium M 1.7GHz
  Ati Radeon Mobility 9600
  Ubuntu Dapper
 
  Xorg 7.0.0
  xorg-driver-fglrx 
  gem from cvs (checked out today)
  the output of './configure':
  http://romanhaefeli.net/gem_configure.txt
  
  
  why am i  thinking that gem is not working well on my computer?
  
  the screensaver also does opengl stuff, that seems to be quite
  complicated in my eyes and it does eat only a little of the cpu-power,
  when running. also running the same gem-patches on windows seems to be
  not only 2x-3x faster, but maybe 30-50 times. running fgl_glxgears gives
  me values between 440 and 450 frames per second, which makes me assume,
  that hardware accelerated opengl works on my computer.
 you should have 10 time more with this card.
 
  so i suspect gem
  no to use any hardware acceleration at all and i wonder why. is there a
  way to check, if gem uses hardware acceleration? if yes and if my gem is
  _not_ using hardware acceleration, what do i need to do in order to make
  gem use of it?
  
  
  
  many thanks in advance
  
  roman
  
  
  
  
  
  
  
  
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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Mon, 2006-11-27 at 20:10 +0100, cyrille henry wrote:

 Roman Haefeli a écrit :

  running fgl_glxgears gives
  me values between 440 and 450 frames per second, which makes me assume,
  that hardware accelerated opengl works on my computer.

 you should have 10 time more with this card.

no, i don't think so. it makes a difference between running fgl_glxgears
and the 'normal' glxgears, since the former is much more complex than
the latter. also it depends on the window size you are rendering at (and
if the window is (partially) hidden by another window etc.). 

values on my computer (with original window size):

glxgears -printfps: ~2200
fgl_glxgears:   ~450

i know, that this is not a serious way of benchmarking, but at least
these values make me believe, that hardware acceleration works. or am i
wrong?

roman









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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread cyrille henry



Roman Haefeli a écrit :

On Mon, 2006-11-27 at 20:10 +0100, cyrille henry wrote:


Roman Haefeli a écrit :


running fgl_glxgears gives
me values between 440 and 450 frames per second, which makes me assume,
that hardware accelerated opengl works on my computer.



you should have 10 time more with this card.


no, i don't think so. it makes a difference between running fgl_glxgears
and the 'normal' glxgears, since the former is much more complex than
the latter. also it depends on the window size you are rendering at (and
if the window is (partially) hidden by another window etc.). 


values on my computer (with original window size):

glxgears -printfps: ~2200
fgl_glxgears:   ~450

ok, i did not know that fgl_glxgears was more complex than  glxgears.
this looks ok.


i know, that this is not a serious way of benchmarking, but at least
these values make me believe, that hardware acceleration works. or am i
wrong?

my glxgears -printfps gives me 60, but i have direct rendering!
(rendering is sync to the screen flip)

your acceleration work because  glxinfo | grep direct says: 'direct rendering: 
Yes'

cyrille



roman









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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi cyrille

thank you very much for your fast reply

On Tue, 2006-11-28 at 13:04 +0100, cyrille henry wrote:

 anyway,
 on my computer, when i create a gem window, i'v got this on the pd log :
 
 
 Direct Rendering enabled!
 GEM: Start rendering

now, we are getting closer to the problem. when i send a message
[create( to [gemwin], i only get:

GEM: Start rendering

there is no 'Direct Rendering enabled!' message in my pd window. thank
you a lot for that hint. now i can be sure, that my gem does *not* use
hardware acceleration. 

to the devs
i think it would be helpful, if gem would also print a message, when
direct rendering is not used, according to the unix manner, that
something is printed, when it doesn't behave as expected, since - i
assume - most people use gem *with* hardware acceleration.
/to the devs

 
 your ./configure output look ok for me.

thank you for checking this.

 can you double check that you have all fglrx-dev package etc..

i only find 'xorg-driver-fglrx-dev' and 'fglrx-kernel-source', which
both are installed. 

i once installed 3dp, which also uses dri, if dri is enabled. and with
3dp it seems to work fine. i once posted a patch, that does the same
thing twice: three white cubes that can be rotated with the mouse, once
built in gem, once in 3dp. the 3dp version doesn't cause any cpu peaks,
whereas the gem version does.

(there is a thread on this: 
http://lists.puredata.info/pipermail/pd-list/2006-10/043168.html . when
you want to download the patch, use the one from:
http://lists.puredata.info/pipermail/pd-list/2006-10/043177.html )

the fact, that the selfcompiled 3dp seems to use dri, makes me think,
that i have all necessary packages installed, but i might be wrong. i
stil wonder, why gem does not use it.


 sorry, can't help more

you helped me already a lot :-) . thank you.


roman





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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Chris McCormick
 Roman Haefeli a écrit :
 it still think, that i have 'good' acceleration. for example i can run
 opengl based games like armagetron in fullscreen mode without any
 
 it says:
 
 'direct rendering: Yes'

On Tue, Nov 28, 2006 at 01:04:40PM +0100, cyrille henry wrote:
 anyway,
 on my computer, when i create a gem window, i'v got this on the pd log :
 
 Direct Rendering enabled!
 GEM: Start rendering

Roman,

It might be that GEM is using different versions of the GL libraries.
Try this I guess:

ldd /usr/lib/pd/extra/Gem.pd_linux

and do the same for glxgears, and see if they're using the same libs.

Chris.

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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi chris

On Tue, 2006-11-28 at 22:29 +0800, Chris McCormick wrote:
  Roman Haefeli a écrit :
  it still think, that i have 'good' acceleration. for example i can run
  opengl based games like armagetron in fullscreen mode without any
  
  it says:
  
  'direct rendering: Yes'
 
 On Tue, Nov 28, 2006 at 01:04:40PM +0100, cyrille henry wrote:
  anyway,
  on my computer, when i create a gem window, i'v got this on the pd log :
  
  Direct Rendering enabled!
  GEM: Start rendering
 
 Roman,
 
 It might be that GEM is using different versions of the GL libraries.
 Try this I guess:
 
 ldd /usr/lib/pd/extra/Gem.pd_linux
 
 and do the same for glxgears, and see if they're using the same libs.

thank you much for that tip.

i think i need help on interprating those outputs. i have posted them
here:

http://www.romanhaefeli.net/ldd_gem.txt
http://www.romanhaefeli.net/ldd_glxgears.txt
http://www.romanhaefeli.net/ldd_3dp.txt

i found, that libglut is not linked in gem, but it is in glxgears and in
3dp. is that a sign, that gem is not using dri?

roman




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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi chris


On Tue, 2006-11-28 at 10:02 -0600, chris clepper wrote:
 On 11/28/06, Roman Haefeli [EMAIL PROTECTED] wrote:
 
 i found, that libglut is not linked in gem, but it is in
 glxgears and in
 3dp. is that a sign, that gem is not using dri?
 
 No.  GLUT is a toolkit for making simple OpenGL applications.  GEM
 uses glx directly.  Perhaps your X11 is not set to a compatible pixel
 format? 

how can i change to a compatible pixel format? by editng xorg.conf?

  I think that is what causes glXIsDirect to return false (and triggers
 that message in GEM).

what is 'glXIsDirect' ? where did you see that? which message in GEM ? 

forgive me my slow understanding and thanks a lot for your help.

roman







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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Tue, 2006-11-28 at 17:21 +0100, cyrille henry wrote:

 the main diference i see with yours is that mine got :
  libGLcore.so.1 = /usr/lib/libGLcore.so.1 (0xb6df8000)
  libnvidia-tls.so.1 = /usr/lib/tls/libnvidia-tls.so.1 (0xb6df6000)

i don't know what libGLcore.so.1 is for, but this seems to be
interesting. i think i don't have the other one, because i have an ati
card (with fglrx driver) and not a one from nvidia. 


   http://www.romanhaefeli.net/ldd_gem.txt
   http://www.romanhaefeli.net/ldd_glxgears.txt
   http://www.romanhaefeli.net/ldd_3dp.txt
  
   i found, that libglut is not linked in gem, but it is in glxgears and in
   3dp. is that a sign, that gem is not using dri?
 no, i don't think so : gem does not use it here.

i see

thank you

roman



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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Tue, 2006-11-28 at 10:39 -0600, chris clepper wrote:
 On 11/28/06, Roman Haefeli [EMAIL PROTECTED] wrote:
 how can i change to a compatible pixel format? by editng
 xorg.conf?
 
 I haven't used xorg but probably that conf file has the info on pixel
 depth.

the pixel default depth on my computer is 24 , at least that is what my
xorg.conf tells me.

   I think that is what causes glXIsDirect to return false
 (and triggers
  that message in GEM).

i am confused. i didn't mention 'glxIsDirect', also i don't have it
installed. where did you read, that it is returning 'false' on my
computer? 

 glXIsDirect checks that the GL can be drawn directly to the screen and
 not be touched by the x11 server.

 http://www.csee.umbc.edu/help/C
 ++/opengl/man_pages/html/glx/xisdirect.html

thank you for the link


roman







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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread cyrille henry



chris clepper a écrit :
On 11/28/06, *Roman Haefeli* [EMAIL PROTECTED] 
mailto:[EMAIL PROTECTED] wrote:


how can i change to a compatible pixel format? by editng xorg.conf?


I haven't used xorg but probably that conf file has the info on pixel depth.

yes, the default ubuntu xorg.conf is set to 16bit depth buffer.
i usually change it to 24 for better gem performances, but it usually work with 
the default config.

you can try changing the DefaultDepth from 16 to 24 in your xorg.

cyrille




   I think that is what causes glXIsDirect to return false (and
triggers
  that message in GEM).

what is 'glXIsDirect' ? where did you see that? which message in GEM ?

forgive me my slow understanding and thanks a lot for your help. 



glXIsDirect checks that the GL can be drawn directly to the screen and 
not be touched by the x11 server. 


http://www.csee.umbc.edu/help/C++/opengl/man_pages/html/glx/xisdirect.html







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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Tue, 2006-11-28 at 17:21 +0100, cyrille henry wrote:

 
 the main diference i see with yours is that mine got :
  libGLcore.so.1 = /usr/lib/libGLcore.so.1 (0xb6df8000)


is it necessary, that Gem.pd_linux is linked against libGLcore.so ? is
that the reason, why i don't have dri enabled in gem? i've been
desperately trying to find some info about libGLcore.so, but couldn't
find anything usefull. 

i am still tapping in the dark.. :-(

roman



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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread chris clepper

On 11/28/06, Roman Haefeli [EMAIL PROTECTED] wrote:



i found, that libglut is not linked in gem, but it is in glxgears and in
3dp. is that a sign, that gem is not using dri?



No.  GLUT is a toolkit for making simple OpenGL applications.  GEM uses glx
directly.  Perhaps your X11 is not set to a compatible pixel format?  I
think that is what causes glXIsDirect to return false (and triggers that
message in GEM).  24 bit and 8 bit are supported in the glx code in CVS.
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[PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread Roman Haefeli
hi all

i am trying to use gem, since i changed to ubuntu. i used gem before
successfully on windows on the same computer. but since i started
compiling gem myself on ubuntu dapper, i am not convinced by its
performance and i strongly believe that i am doing something wrong, or
anything on my computer is not optimized etc.

specs:
Pentium M 1.7GHz
Ati Radeon Mobility 9600
Ubuntu Dapper
Xorg 7.0.0
xorg-driver-fglrx 
gem from cvs (checked out today)
the output of './configure':
http://romanhaefeli.net/gem_configure.txt


why am i  thinking that gem is not working well on my computer?

the screensaver also does opengl stuff, that seems to be quite
complicated in my eyes and it does eat only a little of the cpu-power,
when running. also running the same gem-patches on windows seems to be
not only 2x-3x faster, but maybe 30-50 times. running fgl_glxgears gives
me values between 440 and 450 frames per second, which makes me assume,
that hardware accelerated opengl works on my computer. so i suspect gem
no to use any hardware acceleration at all and i wonder why. is there a
way to check, if gem uses hardware acceleration? if yes and if my gem is
_not_ using hardware acceleration, what do i need to do in order to make
gem use of it?



many thanks in advance

roman








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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread derek holzer

Hi Roman,

Getting accelerated graphics from ATI cards on Linux has always been 
problematic with or without GEM.


What does glxinfo (or fgl_glxinfo???) tell you? Look for the line 
which says:


direct rendering:

which should tell you Yes or No.

best,
d.

--
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---Oblique Strategy # 75:
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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread Roman Haefeli
hi derek

as i mentioned in the original post, i *have* accelerated graphics on my
computer, so glxinfo tells me:

'direct rendering: Yes'

the problem i have in this specific case, that i suspect gem not to make
use of the hardware acceleration, for whatever reason. i don't know of
reliable way to check that yet, though (besides noticing that it is much
slower than i would expect).

roman



On Mon, 2006-11-27 at 23:03 +0100, derek holzer wrote:
 Hi Roman,
 
 Getting accelerated graphics from ATI cards on Linux has always been 
 problematic with or without GEM.
 
 What does glxinfo (or fgl_glxinfo???) tell you? Look for the line 
 which says:
 
 direct rendering:
 
 which should tell you Yes or No.
 
 best,
 d.
 



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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread derek holzer

Hi Roman,

I just wanted to get that out of the way. Just because glxgears runs 
doesn't mean that OpenGL is working and you actually have direct 
rendering. Sorry I can't help more, since I've never gotten ATI cards to 
work properly with Linux. Glad at least those work for you! ;-)


best,
d.

Roman Haefeli wrote:

hi derek

as i mentioned in the original post, i *have* accelerated graphics on my
computer, so glxinfo tells me:

'direct rendering: Yes'

the problem i have in this specific case, that i suspect gem not to make
use of the hardware acceleration, for whatever reason. i don't know of
reliable way to check that yet, though (besides noticing that it is much
slower than i would expect).

roman



On Mon, 2006-11-27 at 23:03 +0100, derek holzer wrote:

Hi Roman,

Getting accelerated graphics from ATI cards on Linux has always been 
problematic with or without GEM.


What does glxinfo (or fgl_glxinfo???) tell you? Look for the line 
which says:


direct rendering:

which should tell you Yes or No.

best,
d.





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Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread Roman Haefeli
hi derek

On Tue, 2006-11-28 at 00:01 +0100, derek holzer wrote:
 Hi Roman,
 
 I just wanted to get that out of the way. Just because glxgears runs 
 doesn't mean that OpenGL is working and you actually have direct 
 rendering.

i see...

  Sorry I can't help more, since I've never gotten ATI cards to 
 work properly with Linux. Glad at least those work for you! ;-)

this doesn't sound very promising :-/ for my part, i only figured it
out how to setup with the help of detailed descriptions from the
ubuntu-wikis and -forums.

since this topic seems not to be the easiest one, i would even be glad
to hear some succes stories:

is anyone from that list using gem successfully on a system with
installed fglrx-driver? i really hope, there are many gem-on-linux users
around, so there is still hope :-)

roman 



 best,
 d.
 
 Roman Haefeli wrote:
  hi derek
  
  as i mentioned in the original post, i *have* accelerated graphics on my
  computer, so glxinfo tells me:
  
  'direct rendering: Yes'
  
  the problem i have in this specific case, that i suspect gem not to make
  use of the hardware acceleration, for whatever reason. i don't know of
  reliable way to check that yet, though (besides noticing that it is much
  slower than i would expect).
  
  roman
  
  
  
  On Mon, 2006-11-27 at 23:03 +0100, derek holzer wrote:
  Hi Roman,
 
  Getting accelerated graphics from ATI cards on Linux has always been 
  problematic with or without GEM.
 
  What does glxinfo (or fgl_glxinfo???) tell you? Look for the line 
  which says:
 
  direct rendering:
 
  which should tell you Yes or No.
 
  best,
  d.
 
  
  
  
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