Re: [PD] 24 bit / 96 k issue

2010-04-05 Thread András Murányi
OK, for latest version you shall have (a self-built one from CVS or) the
latest autobuild from
http://autobuild.puredata.info/auto-build/latest/
As i hardly ever do audio in Pd i only have this vague memory from the list
that [readanysf] has recently undergone much development and is very capable
when it comes to massive WAV files.

Andras

On Sun, Apr 4, 2010 at 9:21 PM, David Schaffer schafferda...@hotmail.comwrote:

  I'm on WIn XP, latest version of PD extended and I'm loading the file with
 soundfiler and wrinting it to two arrays. The file is 24bits 96Khz stéréo.
 THe same object reads 16bits 44.1 khz without a problem.

 Thanks

 David



  http://www.flickr.com/photos/schafferdavid/

 http://audioblog.arteradio.com/David_Schaffer/




 --
 From: muran...@gmail.com
 Date: Sat, 3 Apr 2010 23:49:56 +0200
 To: pd-list@iem.at
 Subject: Re: [PD] 24 bit / 96 k issue




 On Sat, Apr 3, 2010 at 11:41 PM, David Schaffer schafferda...@hotmail.com
  wrote:

  Hi there,

  I'm trying to use 96 k/24 bits WAV file in pd for the first time and
 something weird is happening: when I open such a file, I get an no such
 oject error in the console, althou I haven't  put any unknown object in my
 patch, then, some GUI elements freeze (knobs, faders...) and I can't use my
 patch anymore (but the sound seems to play). Find last error doesn't lead
 me anywhere.
 Can anyone telle me what's going on or explain me how one to deal with 96k
 24 bits sounds in Pd (setup changes, soundcard settings...) I've noticed
 that switching pd to 96k mode in Pd doesn't affect my ASIO soundcard's
 settings (it stil shows 16bits, 44100 hz) so I'm kind of mixed up...

 Thank you

 D.S



 Hello David,

 which Pd version, which version of Windows or OSX are you using and which
 object are you trying to load the WAV with?

 Andras

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Re: [PD] 24 bit / 96 k issue

2010-04-05 Thread David Schaffer
Thank you for your help, 

I just realized that the problem was somewhere I hadn't think of in the first 
place: the name of the folder that contained the file had a forbiden sign (an 
accent). I removed the accent and now the file plays well. It's interesting to 
know that such a mistake can freeze Pd's GUI without affecting the audio...

D.S


From: András Murányi 
Sent: Monday, April 05, 2010 6:48 PM
To: PD List 
Cc: David Schaffer 
Subject: Re: [PD] 24 bit / 96 k issue


OK, for latest version you shall have (a self-built one from CVS or) the latest 
autobuild from
http://autobuild.puredata.info/auto-build/latest/
As i hardly ever do audio in Pd i only have this vague memory from the list 
that [readanysf] has recently undergone much development and is very capable 
when it comes to massive WAV files.

Andras


On Sun, Apr 4, 2010 at 9:21 PM, David Schaffer schafferda...@hotmail.com 
wrote:

  I'm on WIn XP, latest version of PD extended and I'm loading the file with 
soundfiler and wrinting it to two arrays. The file is 24bits 96Khz stéréo. THe 
same object reads 16bits 44.1 khz without a problem.
   
  Thanks
   
  David 




  http://www.flickr.com/photos/schafferdavid/

  http://audioblog.arteradio.com/David_Schaffer/







--
  From: muran...@gmail.com
  Date: Sat, 3 Apr 2010 23:49:56 +0200
  To: pd-list@iem.at
  Subject: Re: [PD] 24 bit / 96 k issue 





  On Sat, Apr 3, 2010 at 11:41 PM, David Schaffer schafferda...@hotmail.com 
wrote:

Hi there,

 I'm trying to use 96 k/24 bits WAV file in pd for the first time and 
something weird is happening: when I open such a file, I get an no such oject 
error in the console, althou I haven't  put any unknown object in my patch, 
then, some GUI elements freeze (knobs, faders...) and I can't use my patch 
anymore (but the sound seems to play). Find last error doesn't lead me 
anywhere.
Can anyone telle me what's going on or explain me how one to deal with 96k 
24 bits sounds in Pd (setup changes, soundcard settings...) I've noticed that 
switching pd to 96k mode in Pd doesn't affect my ASIO soundcard's settings (it 
stil shows 16bits, 44100 hz) so I'm kind of mixed up...

Thank you

D.S
 


  Hello David,

  which Pd version, which version of Windows or OSX are you using and which 
object are you trying to load the WAV with?

  Andras




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[PD] 24 bit / 96 k issue

2010-04-03 Thread David Schaffer
Hi there,

 I'm trying to use 96 k/24 bits WAV file in pd for the first time and something 
weird is happening: when I open such a file, I get an no such oject error in 
the console, althou I haven't  put any unknown object in my patch, then, some 
GUI elements freeze (knobs, faders...) and I can't use my patch anymore (but 
the sound seems to play). Find last error doesn't lead me anywhere.
Can anyone telle me what's going on or explain me how one to deal with 96k 24 
bits sounds in Pd (setup changes, soundcard settings...) I've noticed that 
switching pd to 96k mode in Pd doesn't affect my ASIO soundcard's settings (it 
stil shows 16bits, 44100 hz) so I'm kind of mixed up...

Thank you

D.S
  
http://www.flickr.com/photos/schafferdavid/
http://audioblog.arteradio.com/David_Schaffer/
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Re: [PD] 24 bit / 96 k issue

2010-04-03 Thread András Murányi
On Sat, Apr 3, 2010 at 11:41 PM, David Schaffer
schafferda...@hotmail.comwrote:

  Hi there,

  I'm trying to use 96 k/24 bits WAV file in pd for the first time and
 something weird is happening: when I open such a file, I get an no such
 oject error in the console, althou I haven't  put any unknown object in my
 patch, then, some GUI elements freeze (knobs, faders...) and I can't use my
 patch anymore (but the sound seems to play). Find last error doesn't lead
 me anywhere.
 Can anyone telle me what's going on or explain me how one to deal with 96k
 24 bits sounds in Pd (setup changes, soundcard settings...) I've noticed
 that switching pd to 96k mode in Pd doesn't affect my ASIO soundcard's
 settings (it stil shows 16bits, 44100 hz) so I'm kind of mixed up...

 Thank you

 D.S



Hello David,

which Pd version, which version of Windows or OSX are you using and which
object are you trying to load the WAV with?

Andras
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