Re: [PD] Dynamic patching questions

2007-02-27 Thread Max Neupert

Am 18.02.2007 um 14:30 schrieb Patco:

Alexandre Quessy a écrit :

1) Is it possible to delete and disconnect objects without clearing
the whole canvas ?


yes [find 'objectname', cut(
and [findagain, cut(


hi patco, list,

could you elaborate this a bit? how should that work?

not like this obviously:



dynamic.pd
Description: Binary data



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Re: [PD] Dynamic patching questions

2007-02-27 Thread Max Neupert

Am 27.02.2007 um 16:59 schrieb Max Neupert:

Am 18.02.2007 um 14:30 schrieb Patco:

Alexandre Quessy a écrit :

1) Is it possible to delete and disconnect objects without clearing
the whole canvas ?


yes [find 'objectname', cut(
and [findagain, cut(


hi patco, list,

could you elaborate this a bit? how should that work?


ok, maybe more coffee was needed. i've found the answer.
interesting is that pd enters the edit mode when deleting an object,  
but not when creating one.





dynamic.pd
Description: Binary data



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Re: [PD] Dynamic patching questions

2007-02-27 Thread Patco

Max Neupert a écrit :

Am 27.02.2007 um 16:59 schrieb Max Neupert:

Am 18.02.2007 um 14:30 schrieb Patco:

Alexandre Quessy a écrit :

1) Is it possible to delete and disconnect objects without clearing
the whole canvas ?


yes [find 'objectname', cut(
and [findagain, cut(


hi patco, list,

could you elaborate this a bit? how should that work?


ok, maybe more coffee was needed. i've found the answer.
interesting is that pd enters the edit mode when deleting an object, 
but not when creating one.





max
hello, you might need to create your iem gui into a subpatch for finding 
their individual name, an example is attached,

pc.
#N canvas 228 55 628 380 10;
#X msg 101 370 \; findagain \, cut;
#X msg 217 302 \; find label \, cut;
#X text 76 130 create;
#X text 333 62 destroy??;
#X msg 338 301 \; find 'label' \, cut;
#X obj 109 154 t a a;
#X floatatom 200 42 5 0 0 0 - - -;
#X obj 87 154 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 95 199 pack \$0 f f;
#X obj 342 80 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 260 118 pack \$0 f;
#X obj 141 175 * 40;
#X text 187 21 x coordinate of obj and \$0 is the label index;
#X msg 245 141 \; pd-dynamic_gop.pd find \$1tgl\$2 \, cut \, editmode
0;
#X msg 96 226 \; pd-dynamic_gop.pd obj 10 \$3 pd \$1tgl\$2 \; pd-\$1tgl\$2
obj 100 100 tgl 15 0 sendsymbol receivesymbol label 0 -6 0 8 -262144
-1 -1 0 \, donecanvasdialog 1 -1 1 0 -1 1 1 30 30 99 99 \, vis 0;
#X connect 5 0 8 1;
#X connect 5 1 11 0;
#X connect 6 0 5 0;
#X connect 6 0 10 1;
#X connect 7 0 8 0;
#X connect 8 0 14 0;
#X connect 9 0 10 0;
#X connect 10 0 13 0;
#X connect 11 0 8 2;
#X coords 0 0 1 1 99 99 0;
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Re: [PD] Dynamic patching questions

2007-02-18 Thread hard off

or the edit subpatch

of the iemgui help objects has some rgb-iemgui conversion stuff.


so, basically, make a canvas, right click on it, and select
help...then go into the 'edit subpatch'

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Re: [PD] Dynamic patching questions

2007-02-18 Thread Roman Haefeli
On Sun, 2007-02-18 at 01:55 -0500, marius schebella wrote:
 try to create the gui objects with all its arguments. documentation 
 about how to create arguments is not easy to find, but exists. maybe 
 search the archieves.

or just have a look at the pd-file with a text-editor.

roman




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[PD] Dynamic patching questions

2007-02-17 Thread Alexandre Quessy

Hi,
A few questions regarding dynamic patching using only Pd messages (or
internals) :

1) Is it possible to delete and disconnect objects without clearing
the whole canvas ?

2) Is it ok to create GUI objects with not even half the arguments it
could take ? Pd seems to be likely to crash when we create GUI objects
using a message with the atom empty in it.

3) Is the use of [namecanvas $0] recommended or totally deprecated ?

4) Where can I find an abstraction or object to convert any familiar
representation of colors to the Tk colors (or whatever is used for GUI
objects) ?

Thanks !
--
Alexandre Quessy
http://alexandre.quessy.net

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Re: [PD] Dynamic patching questions

2007-02-17 Thread marius schebella

hi alexandre,

if you need a lot of dynamic patching, the object I recommend is [dyn~]. 
if you just want to edit real patches, then it is not really possible. 
or at least not without bad hacks.
the use of [namecanvas $0] in this particular way is I think not 
possible, because $0 will be substituted by a number and you cannot use 
numbers for namecanvas names.

but [namecanvas $0-] should work and I already used such construnctions.
try to create the gui objects with all its arguments. documentation 
about how to create arguments is not easy to find, but exists. maybe 
search the archieves.


marius.

Alexandre Quessy wrote:

Hi,
A few questions regarding dynamic patching using only Pd messages (or
internals) :

1) Is it possible to delete and disconnect objects without clearing
the whole canvas ?

2) Is it ok to create GUI objects with not even half the arguments it
could take ? Pd seems to be likely to crash when we create GUI objects
using a message with the atom empty in it.

3) Is the use of [namecanvas $0] recommended or totally deprecated ?

4) Where can I find an abstraction or object to convert any familiar
representation of colors to the Tk colors (or whatever is used for GUI
objects) ?

Thanks !



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